Player Matchup

Medusa
Medusa
ForecastVoice57
Medusa
Level 49
God Stats
33W - 20L
1,602 SR
Queue Stats
100W - 87L
1,485 Elo+
Party 1
Chaac
Chaac
Master Kill122
Chaac
Level 94
God Stats
10W - 2L
1,958 SR
Queue Stats
130W - 118L
1,480 Elo+
Party 1
Cernunnos
Cernunnos
THErealDiddy96
Cernunnos
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 73L
1,503 Elo+
Party 2
Baron Samedi
Baron Samedi
donutbagleman
Baron Samedi
Level 83
God Stats
2W - 1L
1,463 SR
Queue Stats
143W - 120L
1,478 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
winsong25
Ah Muzen Cab
Level 147
God Stats
5W - 4L
1,478 SR
Queue Stats
127W - 90L
1,590 Elo+
Party 2
Team Averages
Level 83
1,600 SR
1,507 Elo+

VS

Team Averages
Level 126
1,528 SR
1,519 Elo+
Janus
Janus
 
Janus
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
LavenderJones
Anhur
Level 100
God Stats
23W - 32L
1,430 SR
Queue Stats
240W - 248L
1,480 Elo+
Solo
Ne Zha
Ne Zha
UglyBruiser
Ne Zha
Level 124
God Stats
3W - 3L
1,482 SR
Queue Stats
40W - 33L
1,570 Elo+
Solo
Sobek
Sobek
castornatero
Sobek
Level 203
God Stats
56W - 58L
1,592 SR
Queue Stats
1,024W - 922L
1,476 Elo+
Solo
Sun Wukong
Sun Wukong
fab1303
Sun Wukong
Level 140
God Stats
29W - 26L
1,635 SR
Queue Stats
261W - 237L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 3
8,220
457
6,811
11,741
3,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

18
7 / 4 / 4
10,415
579
12,625
16,369
8,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cernunnos
THErealDiddy96
Cernunnos
18
5 / 2 / 1
11,368
632
18,666
16,843
6,386
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
donutbagleman
Baron Samedi
14
3 / 2 / 4
9,214
512
7,351
8,796
5,592
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
winsong25
Ah Muzen Cab
16
4 / 3 / 4
10,528
585
13,694
11,199
3,740
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
6 / 3 / 0
10,120
562
4,276
9,811
3,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
3 / 3 / 4
9,639
536
10,067
10,881
4,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ne Zha
14
4 / 6 / 6
8,756
486
9,635
17,039
7,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
1 / 3 / 6
8,027
446
8,134
20,714
22,837
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
fab1303
Sun Wukong
16
0 / 4 / 2
8,667
482
7,532
19,663
16,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
32
19
Kills
14
14
Deaths
19
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
6
3
0
2
W
0
3
3
0.5
L
3
3
4
1.67
W
7
4
4
2.25
W
Cernunnos
THErealDiddy96
Cernunnos
5
2
1
2.75
L
Ne Zha
4
6
6
1.17
L
1
3
6
1.33
W
Baron Samedi
donutbagleman
Baron Samedi
3
2
4
2.5
L
Sun Wukong
fab1303
Sun Wukong
0
4
2
0.25
W
Ah Muzen Cab
winsong25
Ah Muzen Cab
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,147
Damage
39,644
64,948
Taken
78,108
27,988
Mitigated
54,296
22,713
Healing
24,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,276
800
0
2,870
9,811
3,303
398
526
9,285
73,370
0
W
6,811
1,907
0
2,689
11,741
3,297
0
2,357
9,384
0
53,208
L
10,067
4,311
0
3,911
10,881
4,183
703
2,229
8,652
0
71,570
W
12,625
1,952
0
3,142
16,369
8,973
643
2,868
13,459
0
78,893
W
Cernunnos
THErealDiddy96
Cernunnos
18,666
9,994
0
10,711
16,843
6,386
1,213
1,021
15,245
0
103,459
L
Ne Zha
9,635
1,789
0
3,467
17,039
7,679
0
77
16,962
0
58,110
L
8,134
751
0
7,899
20,714
22,837
0
3,568
17,146
29,666
0
W
Baron Samedi
donutbagleman
Baron Samedi
7,351
469
848
3,711
8,796
5,592
350
1,653
7,143
23,314
817
L
Sun Wukong
fab1303
Sun Wukong
7,532
1,482
0
5,935
19,663
16,294
0
830
18,833
0
65,008
W
Ah Muzen Cab
winsong25
Ah Muzen Cab
13,694
5,690
0
1,612
11,199
3,740
2,914
4,931
6,194
0
81,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,745
Gold Earned
45,209
515
Minions Killed
511
0
Camps Cleared
0
1,783,504
Distance Traveled
1,744,636
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,120
562
168
9
0
367,278
0
W
Medusa
8,220
457
95
5
0
356,762
0
L
Anhur
9,639
536
126
7
0
310,179
0
W
Chaac
10,415
579
109
6
0
393,186
0
W
Cernunnos
11,368
632
146
8
0
335,677
0
L
Ne Zha
8,756
486
83
5
0
354,755
0
L
Sobek
8,027
446
33
2
0
374,803
4
W
Baron Samedi
9,214
512
22
1
0
326,098
0
L
Sun Wukong
8,667
482
101
6
0
337,621
6
W
Ah Muzen Cab
10,528
585
143
8
0
371,781
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role