Player Matchup

Discordia
Discordia
Armelock
Discordia
Level 154
God Stats
2W - 0L
1,948 SR
Queue Stats
201W - 43L
1,859 Elo+
Party 2
Medusa
Medusa
Oriachi
Medusa
Level 127
God Stats
3W - 0L
1,702 SR
Queue Stats
179W - 43L
1,820 Elo+
Party 2
Mercury
Mercury
Osiito
Mercury
Level 166
God Stats
1W - 0L
1,978 SR
Queue Stats
285W - 87L
1,830 Elo+
Party 2
Ymir
Ymir
TechQ2
Ymir
Level 13
God Stats
18W - 1L
2,005 SR
Queue Stats
22W - 1L
1,975 Elo+
Party 2
Ra
Ra
ThePloker
Ra
Level 159
God Stats
87W - 28L
1,817 SR
Queue Stats
240W - 71L
1,824 Elo+
Party 2
Team Averages
Level 124
1,890 SR
1,862 Elo+

VS

Team Averages
Level 30
1,474 SR
1,412 Elo+
Bakasura
Bakasura
Bandido55
Bakasura
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 51L
1,453 Elo+
Solo
Achilles
Achilles
Jamo421
Achilles
Level 28
God Stats
2W - 3L
1,474 SR
Queue Stats
49W - 47L
1,438 Elo+
Solo
Medusa
Medusa
Livai_Ryukk
Medusa
Level 45
God Stats
10W - 14L
1,425 SR
Queue Stats
157W - 198L
1,402 Elo+
Party 1
Sol
Sol
Thrisi
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,377 Elo+
Solo
Kukulkan
Kukulkan
ameliiiye
Kukulkan
Level 41
God Stats
24W - 30L
1,474 SR
Queue Stats
143W - 184L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Armelock
Discordia
12
1 / 0 / 8
6,527
1,088
4,470
1,906
511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Medusa
Oriachi
Medusa
12
2 / 0 / 7
6,395
1,066
2,590
2,666
881
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
Osiito
Mercury
13
6 / 0 / 4
7,690
1,282
5,025
3,713
1,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
TechQ2
Ymir
10
0 / 1 / 7
6,288
1,048
929
4,629
2,472
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
4 / 1 / 6
6,936
1,156
3,952
3,747
1,390
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bandido55
Bakasura
10
0 / 3 / 1
5,392
899
1,561
5,031
2,366
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
Jamo421
Achilles
10
0 / 3 / 2
5,478
913
3,727
6,897
4,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
10
1 / 2 / 1
5,756
959
3,072
3,224
1,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sol
Thrisi
Sol
9
0 / 4 / 2
5,272
879
2,327
3,997
1,125
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Kukulkan
ameliiiye
Kukulkan
11
1 / 1 / 1
5,808
968
1,376
899
261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
13
Kills
2
2
Deaths
13
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Discordia
Armelock
Discordia
1
0
8
5
L
Bakasura
Bandido55
Bakasura
0
3
1
0.17
L
Achilles
Jamo421
Achilles
0
3
2
0.33
L
Medusa
1
2
1
0.75
W
Medusa
Oriachi
Medusa
2
0
7
5.5
W
Mercury
Osiito
Mercury
6
0
4
8
W
Ymir
TechQ2
Ymir
0
1
7
3.5
W
4
1
6
7
L
Sol
Thrisi
Sol
0
4
2
0.25
L
Kukulkan
ameliiiye
Kukulkan
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,966
Damage
12,063
16,661
Taken
20,048
6,556
Mitigated
9,423
5,347
Healing
2,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Armelock
Discordia
4,470
448
0
230
1,906
511
895
0
1,813
17,897
385
L
Bakasura
Bandido55
Bakasura
1,561
936
0
480
5,031
2,366
0
1,705
3,316
0
5,794
L
Achilles
Jamo421
Achilles
3,727
677
0
920
6,897
4,645
0
4,088
2,751
0
11,876
L
Medusa
3,072
659
0
243
3,224
1,026
0
1,050
2,082
0
14,690
W
Medusa
Oriachi
Medusa
2,590
1,086
0
475
2,666
881
2,021
597
2,030
0
15,828
W
Mercury
Osiito
Mercury
5,025
2,113
0
320
3,713
1,302
146
644
3,003
0
22,035
W
Ymir
TechQ2
Ymir
929
349
1,367
792
4,629
2,472
697
1,323
3,198
3,812
0
W
3,952
120
834
1,329
3,747
1,390
618
1,139
2,571
16,026
0
L
Sol
Thrisi
Sol
2,327
961
0
383
3,997
1,125
0
1,578
2,189
3,693
0
L
Kukulkan
ameliiiye
Kukulkan
1,376
120
0
50
899
261
0
443
406
9,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,836
Gold Earned
27,706
155
Minions Killed
93
0
Camps Cleared
0
786,665
Distance Traveled
568,366
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,527
1,088
33
6
0
149,834
0
L
Bakasura
5,392
899
17
3
0
115,657
0
L
Achilles
5,478
913
19
3
0
126,720
2
L
Medusa
5,756
959
18
3
0
116,424
0
W
Medusa
6,395
1,066
31
5
0
173,955
0
W
Mercury
7,690
1,282
45
8
0
169,649
0
W
Ymir
6,288
1,048
7
1
0
137,889
0
W
Ra
6,936
1,156
39
7
0
155,338
0
L
Sol
5,272
879
2
0
0
92,514
0
L
Kukulkan
5,808
968
37
6
0
117,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role