Player Matchup

Zeus
Zeus
ShoShonWTK5092
Zeus
Level 168
God Stats
2W - 3L
1,633 SR
Queue Stats
260W - 280L
1,443 Elo+
Solo
Jormungandr
Jormungandr
Skiblips
Jormungandr
Level 103
God Stats
0W - 2L
1,322 SR
Queue Stats
244W - 222L
1,486 Elo+
Party 1
Surtr
Surtr
buba1999
Surtr
Level 123
God Stats
4W - 3L
1,531 SR
Queue Stats
107W - 121L
1,504 Elo+
Party 1
Sylvanus
Sylvanus
failingfish
Sylvanus
Level 128
God Stats
3W - 3L
1,728 SR
Queue Stats
253W - 251L
1,478 Elo+
Party 1
Hun Batz
Hun Batz
mexicri299
Hun Batz
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,509 Elo+
Solo
Team Averages
Level 114
1,543 SR
1,484 Elo+

VS

Team Averages
Level 132
1,493 SR
1,514 Elo+
Bacchus
Bacchus
 
Bacchus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
MMG_Korean
Thor
Level 126
God Stats
13W - 9L
1,595 SR
Queue Stats
317W - 337L
1,493 Elo+
Party 2
Horus
Horus
Miltitin
Horus
Level 107
God Stats
3W - 1L
1,392 SR
Queue Stats
172W - 192L
1,424 Elo+
Party 2
Janus
Janus
Zucira
Janus
Level 124
God Stats
1W - 0L
1,478 SR
Queue Stats
12W - 10L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,255
1,051
4,244
4,059
1,451
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Skiblips
Jormungandr
10
0 / 2 / 3
4,991
998
6,239
4,736
4,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Surtr
buba1999
Surtr
10
2 / 3 / 1
5,397
1,079
6,678
5,249
4,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
failingfish
Sylvanus
10
0 / 2 / 3
5,315
1,063
6,185
5,848
5,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hun Batz
mexicri299
Hun Batz
5
0 / 0 / 0
4,340
868
0
0
0
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
3 / 1 / 7
6,526
1,305
3,569
5,987
4,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cerberus
 
Cerberus
10
1 / 1 / 8
6,107
1,221
2,913
8,642
6,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

11
4 / 1 / 6
6,224
1,245
5,760
5,753
2,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Miltitin
Horus
11
1 / 1 / 9
6,100
1,220
2,712
8,222
4,667
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Janus
Zucira
Janus
10
2 / 1 / 6
5,784
1,157
3,092
3,884
1,405
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
3
Kills
11
11
Deaths
5
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
1
7
6.5
W
Cerberus
 
Cerberus
1
1
8
5
W
4
1
6
7
W
Horus
Miltitin
Horus
1
1
9
5.5
L
1
4
0
0.25
L
Jormungandr
Skiblips
Jormungandr
0
2
3
0.75
W
Janus
Zucira
Janus
2
1
6
5
L
Surtr
buba1999
Surtr
2
3
1
0.83
L
Sylvanus
failingfish
Sylvanus
0
2
3
0.75
L
Hun Batz
mexicri299
Hun Batz
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,346
Damage
18,046
19,892
Taken
32,488
15,589
Mitigated
19,621
5,006
Healing
18,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
3,569
389
825
1,959
5,987
4,093
0
2,331
3,640
12,543
0
W
Cerberus
 
Cerberus
2,913
329
688
3,677
8,642
6,947
11
5,299
3,214
8,608
0
W
5,760
602
504
1,560
5,753
2,509
0
1,869
3,846
0
13,216
W
Horus
Miltitin
Horus
2,712
1,074
3,085
4,539
8,222
4,667
65
4,835
3,256
0
5,078
L
4,244
300
173
41
4,059
1,451
0
1,347
2,672
10,824
74
L
Jormungandr
Skiblips
Jormungandr
6,239
1,339
41
505
4,736
4,310
0
1,692
2,868
11,941
154
W
Janus
Zucira
Janus
3,092
197
51
1,347
3,884
1,405
163
2,079
1,731
8,125
0
L
Surtr
buba1999
Surtr
6,678
1,298
286
374
5,249
4,520
0
2,741
2,124
254
10,019
L
Sylvanus
failingfish
Sylvanus
6,185
1,342
1,562
2,024
5,848
5,308
0
2,928
2,654
8,062
0
L
Hun Batz
mexicri299
Hun Batz
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,298
Gold Earned
30,741
32
Minions Killed
104
0
Camps Cleared
0
375,987
Distance Traveled
529,904
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,526
1,305
27
5
0
95,932
0
W
Cerberus
6,107
1,221
30
6
0
119,108
0
W
Thor
6,224
1,245
16
3
0
101,136
0
W
Horus
6,100
1,220
11
2
0
109,416
0
L
Zeus
5,255
1,051
9
2
0
110,614
0
L
Jormungandr
4,991
998
10
2
0
95,797
0
W
Janus
5,784
1,157
20
4
0
104,312
0
L
Surtr
5,397
1,079
8
2
0
96,749
0
L
Sylvanus
5,315
1,063
5
1
0
72,613
0
L
Hun Batz
4,340
868
0
0
0
214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role