Player Matchup

Chang'e
Chang'e
AztecRise
Chang'e
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,455 Elo+
Party 1
Lancelot
Lancelot
Heavenly Liu
Lancelot
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,434 Elo+
Party 1
Rama
Rama
Julian139
Rama
Level 114
God Stats
2W - 2L
1,490 SR
Queue Stats
58W - 64L
1,562 Elo+
Solo
Ullr
Ullr
SNOWFANG13
Ullr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 37L
1,414 Elo+
Party 1
Gilgamesh
Gilgamesh
TheCheekBandit
Gilgamesh
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 65L
1,437 Elo+
Party 1
Team Averages
Level 122
1,498 SR
1,460 Elo+

VS

Team Averages
Level 112
1,481 SR
1,425 Elo+
Chernobog
Chernobog
BTGGG_Subside
Chernobog
Level 104
God Stats
2W - 2L
1,666 SR
Queue Stats
209W - 183L
1,413 Elo+
Solo
Ix Chel
Ix Chel
JIGGLYPUFFNSTUF
Ix Chel
Level 149
God Stats
15W - 12L
1,560 SR
Queue Stats
534W - 549L
1,436 Elo+
Solo
Raijin
Raijin
Kriegthepsycho0
Raijin
Level 120
God Stats
2W - 1L
1,379 SR
Queue Stats
53W - 45L
1,481 Elo+
Solo
Hades
Hades
RaidenShogun_UwU
Hades
Level 158
God Stats
1W - 1L
1,302 SR
Queue Stats
72W - 70L
1,436 Elo+
Solo
Surtr
Surtr
bingleejong
Surtr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 69L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AztecRise
Chang'e
17
5 / 8 / 6
10,179
925
10,959
17,230
5,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Lancelot
Heavenly Liu
Lancelot
15
1 / 8 / 8
8,051
732
8,123
18,679
19,196
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
13
2 / 8 / 4
7,531
685
7,025
12,130
3,484
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 8 / 6
8,687
790
7,488
13,504
3,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Gilgamesh
TheCheekBandit
Gilgamesh
13
3 / 8 / 7
8,199
745
9,401
16,196
11,013
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BTGGG_Subside
Chernobog
18
16 / 2 / 19
11,467
1,042
20,729
13,137
5,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 2 / 25
10,160
924
8,779
6,213
2,332
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

16
8 / 5 / 22
10,262
933
15,181
12,308
4,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 2 / 25
10,517
956
15,161
14,381
9,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
5 / 6 / 22
10,394
945
10,891
14,531
9,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
153
14
Kills
40
40
Deaths
17
31
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AztecRise
Chang'e
5
8
6
1
W
Chernobog
BTGGG_Subside
Chernobog
16
2
19
12.75
L
Lancelot
Heavenly Liu
Lancelot
1
8
8
0.63
W
4
2
25
8.25
L
Rama
2
8
4
0.5
W
8
5
22
3.8
W
7
2
25
9.75
L
3
8
6
0.75
L
Gilgamesh
TheCheekBandit
Gilgamesh
3
8
7
0.81
W
5
6
22
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,996
Damage
70,741
77,739
Taken
60,570
43,468
Mitigated
32,124
15,290
Healing
27,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AztecRise
Chang'e
10,959
786
4,097
3,830
17,230
5,815
0
7,389
9,631
23,750
0
W
Chernobog
BTGGG_Subside
Chernobog
20,729
12,754
434
4,394
13,137
5,958
2,536
2,966
9,697
0
35,680
L
Lancelot
Heavenly Liu
Lancelot
8,123
1,137
558
2,433
18,679
19,196
0
8,490
9,833
0
18,337
W
8,779
1,471
8,141
2,302
6,213
2,332
973
992
4,897
23,354
0
L
Rama
7,025
5,173
502
1,163
12,130
3,484
0
7,112
4,698
0
16,573
W
15,181
2,340
491
1,843
12,308
4,546
2,126
2,475
8,420
26,288
879
W
15,161
1,384
1,911
6,027
14,381
9,505
1,563
1,539
12,459
26,788
0
L
7,488
3,603
24
740
13,504
3,960
0
7,847
5,409
0
19,049
L
Gilgamesh
TheCheekBandit
Gilgamesh
9,401
1,476
561
1,382
16,196
11,013
0
7,660
8,230
0
15,192
W
10,891
2,900
121
2,127
14,531
9,783
299
1,796
12,444
2,212
17,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,647
Gold Earned
52,800
108
Minions Killed
134
0
Camps Cleared
0
787,552
Distance Traveled
929,307
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,179
925
40
4
0
150,772
1
W
Chernobog
11,467
1,042
39
4
0
177,044
0
L
Lancelot
8,051
732
18
2
0
207,815
0
W
Ix Chel
10,160
924
29
3
0
203,455
0
L
Rama
7,531
685
17
2
0
148,708
0
W
Raijin
10,262
933
21
2
0
142,678
0
W
Hades
10,517
956
29
3
0
209,908
0
L
Ullr
8,687
790
20
2
0
126,897
0
L
Gilgamesh
8,199
745
13
1
0
153,360
0
W
Surtr
10,394
945
16
1
0
196,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role