Player Matchup

Ah Puch
Ah Puch
LordGary28
Ah Puch
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,407 Elo+
Solo
Athena
Athena
Mochi_King-
Athena
Level 146
God Stats
25W - 11L
1,668 SR
Queue Stats
459W - 453L
1,475 Elo+
Party 1
Sol
Sol
OdenKozu
Sol
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,415 Elo+
Solo
Bacchus
Bacchus
Rowdyrambo95
Bacchus
Level 126
God Stats
2W - 1L
1,487 SR
Queue Stats
120W - 104L
1,456 Elo+
Party 1
Camazotz
Camazotz
STT WEEMAN
Camazotz
Level 148
God Stats
4W - 2L
1,491 SR
Queue Stats
348W - 332L
1,482 Elo+
Solo
Team Averages
Level 94
1,529 SR
1,447 Elo+

VS

Team Averages
Level 133
1,592 SR
1,472 Elo+
Kuzenbo
Kuzenbo
Joshferatu
Kuzenbo
Level 118
God Stats
12W - 12L
1,508 SR
Queue Stats
466W - 495L
1,434 Elo+
Solo
Xbalanque
Xbalanque
MrGuazuki
Xbalanque
Level 144
God Stats
3W - 2L
1,586 SR
Queue Stats
66W - 90L
1,442 Elo+
Solo
Zeus
Zeus
RiskyHanzo395
Zeus
Level 147
God Stats
1W - 1L
1,692 SR
Queue Stats
36W - 47L
1,443 Elo+
Solo
Hercules
Hercules
Tideride12
Hercules
Level 147
God Stats
3W - 1L
1,870 SR
Queue Stats
212W - 183L
1,520 Elo+
Solo
Lancelot
Lancelot
yama4161
Lancelot
Level 108
God Stats
9W - 15L
1,304 SR
Queue Stats
758W - 783L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
LordGary28
Ah Puch
15
5 / 3 / 11
8,890
889
12,440
8,772
4,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
15
1 / 2 / 20
9,049
905
4,379
14,235
15,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
3 / 3 / 13
8,433
843
12,802
7,550
3,114
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
Rowdyrambo95
Bacchus
15
4 / 1 / 18
9,528
953
4,781
13,337
13,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Camazotz
STT WEEMAN
Camazotz
17
11 / 2 / 9
10,203
1,020
9,605
12,143
5,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Joshferatu
Kuzenbo
13
1 / 4 / 4
7,837
784
5,890
11,239
16,749
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
MrGuazuki
Xbalanque
15
3 / 4 / 5
8,524
852
8,887
8,353
3,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 6 / 6
8,234
823
15,552
8,539
3,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Tideride12
Hercules
14
2 / 5 / 4
8,012
801
6,400
13,002
13,657
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lancelot
yama4161
Lancelot
14
3 / 6 / 4
8,476
848
9,383
10,139
4,048
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
34
24
Kills
11
11
Deaths
25
71
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Joshferatu
Kuzenbo
1
4
4
0.75
W
Ah Puch
LordGary28
Ah Puch
5
3
11
3.5
W
Athena
1
2
20
5.5
L
Xbalanque
MrGuazuki
Xbalanque
3
4
5
1.38
W
3
3
13
3.17
L
2
6
6
0.83
W
Bacchus
Rowdyrambo95
Bacchus
4
1
18
13
W
Camazotz
STT WEEMAN
Camazotz
11
2
9
7.75
L
Hercules
Tideride12
Hercules
2
5
4
0.8
L
Lancelot
yama4161
Lancelot
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,007
Damage
46,112
56,037
Taken
51,272
41,886
Mitigated
41,088
24,723
Healing
12,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Joshferatu
Kuzenbo
5,890
2,197
590
1,545
11,239
16,749
0
7,370
3,869
12,441
0
W
Ah Puch
LordGary28
Ah Puch
12,440
402
155
1,779
8,772
4,167
30
2,589
5,899
28,674
698
W
Athena
4,379
1,171
2,112
4,296
14,235
15,444
303
5,232
8,503
10,386
722
L
Xbalanque
MrGuazuki
Xbalanque
8,887
3,214
355
842
8,353
3,411
1,236
5,292
3,061
0
20,905
W
12,802
4,210
557
1,936
7,550
3,114
331
1,952
5,436
21,439
0
L
15,552
636
123
1,113
8,539
3,223
156
4,437
4,102
21,408
0
W
Bacchus
Rowdyrambo95
Bacchus
4,781
521
3,270
4,655
13,337
13,485
163
5,912
6,899
9,565
0
W
Camazotz
STT WEEMAN
Camazotz
9,605
1,540
777
5,186
12,143
5,676
697
3,955
7,858
0
25,236
L
Hercules
Tideride12
Hercules
6,400
1,617
1,769
3,917
13,002
13,657
52
9,855
3,147
0
12,272
L
Lancelot
yama4161
Lancelot
9,383
426
558
1,650
10,139
4,048
140
6,596
3,543
0
17,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,103
Gold Earned
41,083
125
Minions Killed
96
0
Camps Cleared
0
978,893
Distance Traveled
886,634
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,837
784
8
1
0
186,963
0
W
Ah Puch
8,890
889
43
4
0
182,499
0
W
Athena
9,049
905
8
1
0
208,473
0
L
Xbalanque
8,524
852
38
4
0
169,571
1
W
Sol
8,433
843
26
3
0
180,734
0
L
Zeus
8,234
823
25
3
0
167,496
0
W
Bacchus
9,528
953
9
1
0
197,537
0
W
Camazotz
10,203
1,020
39
4
0
209,650
0
L
Hercules
8,012
801
8
1
0
181,912
0
L
Lancelot
8,476
848
17
2
0
180,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role