Player Matchup

Chiron
Chiron
Gold I
 
Chiron
Gold I
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold III
Bkined
Erlang Shen
Gold III
Level 129
God Stats
16W - 15L
1,600 SR
Queue Stats
47W - 55L
1,543 MMR
Solo
Ullr
Ullr
Diamond IV
Lаylа
Ullr
Diamond IV
Level 111
God Stats
1W - 2L
1,709 SR
Queue Stats
69W - 52L
2,181 MMR
Solo
Sol
Sol
Platinum II
Noxezr
Sol
Platinum II
Level 158
God Stats
2W - 5L
1,279 SR
Queue Stats
144W - 132L
1,882 MMR
Solo
Ganesha
Ganesha
Platinum IV
Satyyre
Ganesha
Platinum IV
Level 216
God Stats
3W - 6L
1,538 SR
Queue Stats
136W - 132L
1,724 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 157
1,525 SR
1,766 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 119
1,530 SR
1,711 MMR
Zhong Kui
Zhong Kui
Diamond IV
 
Zhong Kui
Diamond IV
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Gold II
 
Gilgamesh
Gold II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond IV
JGunCOmedY
Anhur
Diamond IV
Level 159
God Stats
60W - 56L
1,608 SR
Queue Stats
217W - 213L
2,064 MMR
Solo
Fenrir
Fenrir
Gold I
Kiwykiwy
Fenrir
Gold I
Level 104
God Stats
7W - 6L
1,542 SR
Queue Stats
222W - 215L
1,625 MMR
Solo
Anubis
Anubis
Gold II
Ori_Kashani
Anubis
Gold II
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,866 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
0 / 1 / 1
5,528
553
2,526
4,202
1,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Erlang Shen
Bkined
Erlang Shen
8
1 / 5 / 1
4,928
493
2,575
8,780
3,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
Lаylа
Ullr
10
0 / 3 / 0
5,532
553
3,284
6,310
1,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
Noxezr
Sol
9
1 / 5 / 1
5,392
539
4,955
6,715
842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ganesha
Satyyre
Ganesha
8
1 / 3 / 1
5,366
537
3,029
9,733
4,906
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
ThothJanusSusanoAphrodite

VS

Bans
ThorAthenaNemesisMaman Brigitte
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
2 / 0 / 0
7,291
729
2,751
4,761
2,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
 
Gilgamesh
10
4 / 0 / 5
5,839
584
4,142
8,393
6,352
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Anhur
11
5 / 1 / 3
6,330
633
8,901
7,516
2,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Fenrir
Kiwykiwy
Fenrir
11
1 / 2 / 8
6,009
601
4,256
7,279
2,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
13
5 / 0 / 1
6,987
699
5,013
5,217
1,819
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
17
17
Deaths
3
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
1
1
0.5
W
Zhong Kui
 
Zhong Kui
2
0
0
2
W
Gilgamesh
 
Gilgamesh
4
0
5
6.5
L
Erlang Shen
Bkined
Erlang Shen
1
5
1
0.3
W
Anhur
5
1
3
6.5
W
Fenrir
Kiwykiwy
Fenrir
1
2
8
2.5
L
Ullr
Lаylа
Ullr
0
3
0
0
L
Sol
Noxezr
Sol
1
5
1
0.3
W
Anubis
5
0
1
5.5
L
Ganesha
Satyyre
Ganesha
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,369
Damage
25,063
35,740
Taken
33,166
11,982
Mitigated
15,846
8,930
Healing
14,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
2,526
1,263
0
1,665
4,202
1,094
0
1,986
2,216
0
38,643
W
Zhong Kui
 
Zhong Kui
2,751
1,132
0
3,945
4,761
2,951
0
0
4,761
52,452
11,292
W
Gilgamesh
 
Gilgamesh
4,142
1,212
0
1,230
8,393
6,352
0
2,632
5,761
0
22,580
L
Erlang Shen
Bkined
Erlang Shen
2,575
1,289
0
1,456
8,780
3,592
0
951
7,829
0
27,047
W
Anhur
8,901
6,331
0
3,690
7,516
2,241
306
3,602
3,914
0
39,475
W
Fenrir
Kiwykiwy
Fenrir
4,256
1,091
0
2,796
7,279
2,483
0
773
6,506
0
37,261
L
Ullr
Lаylа
Ullr
3,284
1,346
0
1,026
6,310
1,548
0
3,068
3,242
0
40,114
L
Sol
Noxezr
Sol
4,955
2,454
0
2,340
6,715
842
0
0
6,715
29,618
4,110
W
Anubis
5,013
504
0
2,832
5,217
1,819
0
308
4,909
50,770
991
L
Ganesha
Satyyre
Ganesha
3,029
323
0
2,443
9,733
4,906
0
1,259
8,474
14,114
2,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,746
Gold Earned
32,456
313
Minions Killed
376
0
Camps Cleared
0
972,987
Distance Traveled
962,315
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,528
553
90
9
0
182,277
2
W
Zhong Kui
7,291
729
113
11
0
182,233
0
W
Gilgamesh
5,839
584
30
3
0
209,375
1
L
Erlang Shen
4,928
493
49
5
0
200,711
1
W
Anhur
6,330
633
65
7
0
171,304
0
W
Fenrir
6,009
601
61
6
0
221,203
0
L
Ullr
5,532
553
93
9
0
188,008
1
L
Sol
5,392
539
75
8
0
191,922
2
W
Anubis
6,987
699
107
11
0
178,200
2
L
Ganesha
5,366
537
6
1
0
210,069
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role