Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
ELV3RGAS
Maui
Level 27
God Stats
7W - 9L
1,516 SR
Queue Stats
29W - 47L
1,434 Elo+
Party 2
Cliodhna
Cliodhna
MaK1N
Cliodhna
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 67L
1,540 Elo+
Party 2
Cupid
Cupid
Rupiª
Cupid
Level 109
God Stats
3W - 4L
1,667 SR
Queue Stats
131W - 135L
1,490 Elo+
Party 2
Mulan
Mulan
lucianoRJplay
Mulan
Level 148
God Stats
116W - 102L
1,536 SR
Queue Stats
512W - 495L
1,504 Elo+
Solo
Team Averages
Level 122
1,544 SR
1,493 Elo+

VS

Team Averages
Level 130
1,564 SR
1,502 Elo+
Anhur
Anhur
 
Anhur
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Flauzino
Thanatos
Level 98
God Stats
4W - 3L
1,601 SR
Queue Stats
7W - 10L
1,487 Elo+
Party 1
Sun Wukong
Sun Wukong
SrTero
Sun Wukong
Level 182
God Stats
1W - 0L
1,729 SR
Queue Stats
77W - 69L
1,590 Elo+
Solo
Nu Wa
Nu Wa
xEnterUserNamex
Nu Wa
Level 106
God Stats
129W - 122L
1,491 SR
Queue Stats
387W - 388L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
0 / 3 / 2
6,307
573
4,106
7,692
2,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Maui
10
0 / 2 / 0
5,347
486
1,628
7,371
5,092
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cliodhna
MaK1N
Cliodhna
9
2 / 1 / 0
5,264
479
3,324
7,290
1,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Cupid
Rupiª
Cupid
11
0 / 2 / 0
5,656
514
2,830
5,462
1,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 3 / 0
6,142
558
5,467
10,708
6,982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
3 / 0 / 0
6,611
601
5,332
5,565
1,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ymir
 
Ymir
8
1 / 0 / 4
5,705
519
2,671
5,918
4,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Thanatos
Flauzino
Thanatos
10
2 / 1 / 3
5,987
544
2,573
7,663
2,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
SrTero
Sun Wukong
13
2 / 0 / 1
7,492
681
5,358
8,975
8,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 1 / 3
6,960
633
7,762
4,811
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
2
Kills
11
11
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
2
0.33
W
Anhur
 
Anhur
3
0
0
3
W
Ymir
 
Ymir
1
0
4
3
L
Maui
0
2
0
0
W
Thanatos
Flauzino
Thanatos
2
1
3
3.5
L
Cliodhna
MaK1N
Cliodhna
2
1
0
2
L
Cupid
Rupiª
Cupid
0
2
0
0
W
Sun Wukong
SrTero
Sun Wukong
2
0
1
2.5
L
0
3
0
0
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,355
Damage
23,696
38,523
Taken
32,932
18,234
Mitigated
18,051
11,852
Healing
15,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,106
266
0
1,366
7,692
2,993
0
4,821
2,871
42,697
675
W
Anhur
 
Anhur
5,332
3,478
0
4,044
5,565
1,624
0
518
5,047
0
51,111
W
Ymir
 
Ymir
2,671
815
0
1,923
5,918
4,214
0
1,033
4,885
14,910
0
L
Maui
1,628
250
0
1,060
7,371
5,092
0
3,141
4,230
18,223
1,315
W
Thanatos
Flauzino
Thanatos
2,573
887
0
5,520
7,663
2,521
0
1,807
5,708
0
35,754
L
Cliodhna
MaK1N
Cliodhna
3,324
359
0
3,951
7,290
1,890
0
1,579
5,711
0
32,969
L
Cupid
Rupiª
Cupid
2,830
1,347
82
2,358
5,462
1,277
0
612
4,850
0
41,784
W
Sun Wukong
SrTero
Sun Wukong
5,358
2,082
0
2,762
8,975
8,358
0
0
8,975
0
56,591
L
5,467
1,033
0
3,035
10,708
6,982
0
249
10,041
0
45,640
W
7,762
3,929
0
1,530
4,811
1,334
0
2,380
2,113
43,008
1,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,716
Gold Earned
32,755
378
Minions Killed
352
0
Camps Cleared
0
1,117,599
Distance Traveled
1,063,777
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,307
573
111
10
0
218,991
3
W
Anhur
6,611
601
75
7
0
200,989
0
W
Ymir
5,705
519
22
2
0
202,255
3
L
Maui
5,347
486
32
3
0
220,827
2
W
Thanatos
5,987
544
61
6
0
250,785
2
L
Cliodhna
5,264
479
61
6
0
269,831
4
L
Cupid
5,656
514
85
8
0
207,478
0
W
Sun Wukong
7,492
681
101
9
0
202,978
0
L
Mulan
6,142
558
89
8
0
200,472
2
W
Nu Wa
6,960
633
93
8
0
206,770
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role