Player Matchup

Nu Wa
Nu Wa
Dangeraffe04
Nu Wa
Level 127
God Stats
23W - 18L
1,636 SR
Queue Stats
25W - 24L
1,520 Elo+
Solo
Danzaburou
Danzaburou
DíaUno
Danzaburou
Level 146
God Stats
1W - 0L
1,902 SR
Queue Stats
43W - 49L
1,521 Elo+
Solo
Cu Chulainn
Cu Chulainn
Reisu-096
Cu Chulainn
Level 152
God Stats
7W - 6L
1,549 SR
Queue Stats
74W - 58L
1,530 Elo+
Solo
Nemesis
Nemesis
bEEEgBlessed
Nemesis
Level 145
God Stats
4W - 7L
1,270 SR
Queue Stats
262W - 284L
1,447 Elo+
Solo
Gilgamesh
Gilgamesh
kiltropher2
Gilgamesh
Level 107
God Stats
1W - 1L
1,580 SR
Queue Stats
175W - 174L
1,459 Elo+
Solo
Team Averages
Level 135
1,587 SR
1,495 Elo+

VS

Team Averages
Level 152
1,499 SR
1,517 Elo+
Sylvanus
Sylvanus
DarkLightSeance
Sylvanus
Level 148
God Stats
34W - 34L
1,589 SR
Queue Stats
255W - 242L
1,499 Elo+
Party 1
Cu Chulainn
Cu Chulainn
EV1L GEN1E
Cu Chulainn
Level 172
God Stats
5W - 7L
1,611 SR
Queue Stats
134W - 139L
1,539 Elo+
Party 2
Loki
Loki
ReverseTerry88
Loki
Level 157
God Stats
12W - 16L
1,492 SR
Queue Stats
133W - 118L
1,524 Elo+
Party 2
Charybdis
Charybdis
THEGOODBROWNGUY
Charybdis
Level 143
God Stats
14W - 18L
1,503 SR
Queue Stats
194W - 192L
1,495 Elo+
Party 1
Vulcan
Vulcan
jlala101
Vulcan
Level 142
God Stats
2W - 8L
1,302 SR
Queue Stats
204W - 208L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 4
11,131
1,012
18,626
7,194
2,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
DíaUno
Danzaburou
17
2 / 0 / 7
11,152
1,014
12,283
6,556
2,386
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
Reisu-096
Cu Chulainn
16
2 / 3 / 5
10,754
978
8,783
10,056
10,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
bEEEgBlessed
Nemesis
16
2 / 0 / 7
10,715
974
4,955
8,705
3,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
kiltropher2
Gilgamesh
16
1 / 1 / 5
10,630
966
6,700
12,565
10,617
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
2 / 3 / 1
8,995
818
3,345
10,727
5,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cu Chulainn
EV1L GEN1E
Cu Chulainn
16
1 / 4 / 1
9,903
900
9,539
18,251
10,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
4 / 1 / 2
10,295
936
6,131
15,935
5,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
THEGOODBROWNGUY
Charybdis
11
0 / 1 / 0
7,890
717
0
3,482
847
Vulcan
jlala101
Vulcan
14
0 / 3 / 2
8,721
793
4,259
10,537
3,023
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
12
Kills
7
7
Deaths
12
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
3
4
2.33
L
Sylvanus
2
3
1
0.83
W
Danzaburou
DíaUno
Danzaburou
2
0
7
5.5
L
Cu Chulainn
EV1L GEN1E
Cu Chulainn
1
4
1
0.38
W
Cu Chulainn
Reisu-096
Cu Chulainn
2
3
5
1.5
L
4
1
2
5
L
Charybdis
THEGOODBROWNGUY
Charybdis
0
1
0
0
W
Nemesis
bEEEgBlessed
Nemesis
2
0
7
5.5
L
Vulcan
jlala101
Vulcan
0
3
2
0.33
W
Gilgamesh
kiltropher2
Gilgamesh
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,347
Damage
23,274
45,076
Taken
58,932
29,502
Mitigated
26,026
9,201
Healing
4,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,626
4,348
0
643
7,194
2,300
5,574
597
6,560
39,152
206
L
Sylvanus
3,345
610
467
2,566
10,727
5,859
0
2,237
7,824
5,739
299
W
Danzaburou
DíaUno
Danzaburou
12,283
2,585
0
3,314
6,556
2,386
4,233
996
5,560
0
45,353
L
Cu Chulainn
EV1L GEN1E
Cu Chulainn
9,539
1,216
0
880
18,251
10,810
0
4,586
12,519
0
47,868
W
Cu Chulainn
Reisu-096
Cu Chulainn
8,783
1,165
0
1,696
10,056
10,739
92
1,680
8,237
0
27,697
L
6,131
455
0
754
15,935
5,487
0
4,677
10,369
0
34,009
L
Charybdis
THEGOODBROWNGUY
Charybdis
0
0
0
0
3,482
847
0
1,197
2,020
0
1
W
Nemesis
bEEEgBlessed
Nemesis
4,955
784
0
1,971
8,705
3,460
1,355
1,915
6,484
0
28,592
L
Vulcan
jlala101
Vulcan
4,259
398
0
150
10,537
3,023
0
3,984
5,871
14,498
0
W
Gilgamesh
kiltropher2
Gilgamesh
6,700
816
0
1,577
12,565
10,617
888
1,965
9,774
0
38,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,382
Gold Earned
45,804
275
Minions Killed
172
0
Camps Cleared
0
1,241,797
Distance Traveled
678,024
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,131
1,012
40
4
0
226,744
6
L
Sylvanus
8,995
818
6
1
0
85,434
0
W
Danzaburou
11,152
1,014
71
6
0
237,616
1
L
Cu Chulainn
9,903
900
87
8
0
232,079
0
W
Cu Chulainn
10,754
978
49
4
0
272,944
2
L
Loki
10,295
936
51
5
0
241,180
0
L
Charybdis
7,890
717
0
0
0
1,070
0
W
Nemesis
10,715
974
43
4
0
263,094
0
L
Vulcan
8,721
793
28
3
0
118,261
0
W
Gilgamesh
10,630
966
72
7
0
241,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role