Player Matchup

Athena
Athena
TuPapiRico7537
Athena
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 19L
1,374 Elo+
Party 1
Ne Zha
Ne Zha
UglyBruiser
Ne Zha
Level 124
God Stats
3W - 2L
1,532 SR
Queue Stats
30W - 22L
1,588 Elo+
Solo
Neith
Neith
jphtaylor
Neith
Level 86
God Stats
84W - 73L
1,547 SR
Queue Stats
556W - 529L
1,453 Elo+
Solo
Baron Samedi
Baron Samedi
pes123a
Baron Samedi
Level 128
God Stats
2W - 2L
1,580 SR
Queue Stats
127W - 127L
1,464 Elo+
Party 1
Achilles
Achilles
snow123458890
Achilles
Level 156
God Stats
1W - 3L
1,186 SR
Queue Stats
199W - 201L
1,436 Elo+
Party 1
Team Averages
Level 103
1,469 SR
1,463 Elo+

VS

Team Averages
Level 100
1,634 SR
1,485 Elo+
Mulan
Mulan
ForecastVoice57
Mulan
Level 49
God Stats
44W - 33L
1,578 SR
Queue Stats
100W - 87L
1,474 Elo+
Party 2
Vulcan
Vulcan
HimmyHendriix
Vulcan
Level 173
God Stats
18W - 18L
1,557 SR
Queue Stats
415W - 391L
1,546 Elo+
Solo
Chernobog
Chernobog
LavenderJones
Chernobog
Level 100
God Stats
14W - 9L
1,605 SR
Queue Stats
204W - 206L
1,470 Elo+
Solo
Chaac
Chaac
Master Kill122
Chaac
Level 94
God Stats
10W - 2L
1,942 SR
Queue Stats
130W - 118L
1,469 Elo+
Party 2
Maui
Maui
donutbagleman
Maui
Level 83
God Stats
82W - 70L
1,490 SR
Queue Stats
143W - 120L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 4
7,694
550
5,329
11,007
10,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ne Zha
13
2 / 2 / 7
7,390
528
4,545
8,677
3,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
jphtaylor
Neith
14
3 / 3 / 2
7,766
555
6,260
10,168
3,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Baron Samedi
pes123a
Baron Samedi
13
2 / 4 / 1
7,639
546
3,600
8,312
3,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
snow123458890
Achilles
14
4 / 1 / 2
7,918
566
10,906
14,041
15,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 0
7,394
528
8,056
15,364
8,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

13
3 / 3 / 5
7,648
546
9,267
6,283
1,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
LavenderJones
Chernobog
12
2 / 2 / 3
7,075
505
7,180
8,076
2,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 3 / 2
7,333
524
6,425
11,370
6,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 1 / 5
6,741
482
2,980
9,525
6,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
14
Kills
9
11
Deaths
14
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
5
0
0.2
W
3
3
5
1.83
W
Chernobog
LavenderJones
Chernobog
2
2
3
1.75
W
3
3
2
1.33
L
3
1
4
5
L
Ne Zha
2
2
7
2.75
W
0
1
5
2.5
L
Neith
jphtaylor
Neith
3
3
2
1.33
L
Baron Samedi
pes123a
Baron Samedi
2
4
1
0.63
L
Achilles
snow123458890
Achilles
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,640
Damage
33,908
52,205
Taken
50,618
35,679
Mitigated
25,113
18,030
Healing
10,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,056
2,019
0
2,401
15,364
8,391
0
1,420
13,127
0
46,781
W
9,267
318
0
1,297
6,283
1,954
0
2,817
3,263
55,894
0
W
Chernobog
LavenderJones
Chernobog
7,180
4,104
0
3,395
8,076
2,574
0
903
7,173
0
45,344
W
6,425
1,064
0
1,794
11,370
6,080
70
2,105
8,968
0
55,877
L
5,329
1,279
2,584
4,396
11,007
10,031
0
3,276
7,519
18,944
1,754
L
Ne Zha
4,545
790
0
1,998
8,677
3,165
263
1,693
6,863
0
45,619
W
2,980
321
0
2,098
9,525
6,114
0
2,506
6,965
21,319
0
L
Neith
jphtaylor
Neith
6,260
2,571
0
3,731
10,168
3,310
537
1,382
8,766
0
60,860
L
Baron Samedi
pes123a
Baron Samedi
3,600
373
108
1,838
8,312
3,969
0
5,204
2,769
56,930
910
L
Achilles
snow123458890
Achilles
10,906
1,419
0
3,375
14,041
15,204
0
0
14,041
2,186
47,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,407
Gold Earned
36,191
393
Minions Killed
383
0
Camps Cleared
0
1,426,435
Distance Traveled
1,390,235
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,394
528
99
7
0
250,872
0
W
Vulcan
7,648
546
99
7
0
294,006
4
W
Chernobog
7,075
505
73
5
0
250,985
0
W
Chaac
7,333
524
77
6
0
316,715
0
L
Athena
7,694
550
31
2
0
304,355
3
L
Ne Zha
7,390
528
62
4
0
311,782
0
W
Maui
6,741
482
35
3
0
277,657
3
L
Neith
7,766
555
109
8
0
253,119
0
L
Baron Samedi
7,639
546
120
9
0
294,004
0
L
Achilles
7,918
566
71
5
0
263,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role