Player Matchup

Loki
Loki
 
Loki
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
NDO12
Odin
Level 29
God Stats
2W - 0L
1,687 SR
Queue Stats
15W - 11L
1,487 Elo+
Party 1
Raijin
Raijin
alcholic-annonem
Raijin
Level 66
God Stats
9W - 8L
1,537 SR
Queue Stats
202W - 191L
1,437 Elo+
Solo
Zeus
Zeus
basketballgod49
Zeus
Level 67
God Stats
2W - 0L
1,572 SR
Queue Stats
2W - 2L
1,447 Elo+
Party 1
Maui
Maui
starlight70
Maui
Level 110
God Stats
2W - 3L
1,715 SR
Queue Stats
10W - 13L
1,426 Elo+
Party 1
Team Averages
Level 72
1,602 SR
1,459 Elo+

VS

Team Averages
Level 77
1,546 SR
1,344 Elo+
Morgan Le Fay
Morgan Le Fay
RheaTurncoat
Morgan Le Fay
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 6L
1,174 Elo+
Party 3
Medusa
Medusa
SupremeSharts
Medusa
Level 85
God Stats
9W - 9L
1,503 SR
Queue Stats
63W - 48L
1,465 Elo+
Party 2
Charon
Charon
Upchuck-
Charon
Level 57
God Stats
5W - 2L
1,802 SR
Queue Stats
6W - 11L
1,229 Elo+
Party 3
Hel
Hel
tyrebble_cleff_
Hel
Level 129
God Stats
4W - 9L
1,422 SR
Queue Stats
95W - 113L
1,403 Elo+
Solo
Amaterasu
Amaterasu
xOTLW
Amaterasu
Level 106
God Stats
2W - 3L
1,502 SR
Queue Stats
95W - 72L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
6 / 1 / 4
6,450
645
5,169
7,052
2,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Odin
NDO12
Odin
10
0 / 1 / 4
5,350
535
2,959
5,703
3,203
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
8 / 0 / 2
7,229
723
7,164
4,382
1,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 2 / 1
4,718
472
4,886
4,179
1,166
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 2 / 1
4,748
475
2,014
5,412
2,822
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
RheaTurncoat
Morgan Le Fay
9
0 / 6 / 0
4,752
475
2,055
5,617
1,384
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

9
5 / 1 / 0
5,659
566
4,307
5,568
1,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charon
Upchuck-
Charon
8
0 / 1 / 3
5,208
521
3,087
8,377
3,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
0 / 6 / 2
4,465
447
2,126
6,056
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
xOTLW
Amaterasu
10
1 / 2 / 0
5,777
578
3,322
10,024
6,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
16
Kills
6
6
Deaths
16
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
6
1
4
8
W
Odin
NDO12
Odin
0
1
4
2
L
Morgan Le Fay
RheaTurncoat
Morgan Le Fay
0
6
0
0
L
5
1
0
5
L
Charon
Upchuck-
Charon
0
1
3
1.5
W
8
0
2
9
W
0
2
1
0.25
W
2
2
1
1.25
L
0
6
2
0.17
L
Amaterasu
xOTLW
Amaterasu
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,192
Damage
14,897
26,728
Taken
35,642
10,816
Mitigated
14,080
6,295
Healing
12,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,169
1,422
0
900
7,052
2,369
0
1,695
5,111
0
38,802
W
Odin
NDO12
Odin
2,959
1,033
0
1,182
5,703
3,203
0
340
5,321
0
24,382
L
Morgan Le Fay
RheaTurncoat
Morgan Le Fay
2,055
448
0
210
5,617
1,384
0
2,726
2,479
19,608
0
L
4,307
1,102
0
1,260
5,568
1,784
0
3,356
2,152
0
37,139
L
Charon
Upchuck-
Charon
3,087
531
1,420
2,766
8,377
3,465
0
3,822
4,533
12,885
82
W
7,164
353
0
745
4,382
1,256
0
1,827
2,203
39,352
424
W
4,886
219
0
1,768
4,179
1,166
0
1,412
2,727
24,753
0
W
2,014
334
319
1,381
5,412
2,822
0
1,226
4,180
16,001
252
L
2,126
131
606
1,516
6,056
1,438
0
1,765
4,143
13,263
0
L
Amaterasu
xOTLW
Amaterasu
3,322
1,218
0
5,037
10,024
6,009
0
1,637
8,308
0
38,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,495
Gold Earned
25,861
263
Minions Killed
207
0
Camps Cleared
0
1,000,929
Distance Traveled
879,823
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,450
645
49
5
0
234,535
0
W
Odin
5,350
535
56
6
0
198,794
0
L
Morgan Le Fay
4,752
475
47
5
0
168,382
0
L
Medusa
5,659
566
55
6
0
180,128
4
L
Charon
5,208
521
18
2
0
174,227
1
W
Raijin
7,229
723
83
8
0
186,968
0
W
Zeus
4,718
472
48
5
0
175,382
0
W
Maui
4,748
475
27
3
0
205,250
0
L
Hel
4,465
447
25
3
0
174,924
0
L
Amaterasu
5,777
578
62
6
0
182,162
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role