Player Matchup

Sylvanus
Sylvanus
Silver II
Oaazza8661
Sylvanus
Silver II
Level 64
God Stats
1W - 0L
1,285 SR
Queue Stats
40W - 55L
1,124 MMR
Solo
Shiva
Shiva
Gold V
PoulpeMalade01
Shiva
Gold V
Level 129
God Stats
37W - 24L
1,633 SR
Queue Stats
171W - 168L
1,192 MMR
Solo
Zeus
Zeus
Silver I
RevStrychnine16
Zeus
Silver I
Level 141
God Stats
64W - 50L
1,661 SR
Queue Stats
127W - 140L
1,101 MMR
Party 1
Cupid
Cupid
Silver I
x29secwonderkid
Cupid
Silver I
Level 128
God Stats
2W - 3L
1,193 SR
Queue Stats
44W - 53L
1,187 MMR
Solo
Fenrir
Fenrir
Silver II
zHGTz
Fenrir
Silver II
Level 117
God Stats
1W - 0L
1,415 SR
Queue Stats
43W - 49L
1,108 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,437 SR
1,143 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,455 SR
1,222 MMR
Nemesis
Nemesis
Silver II
 
Nemesis
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver II
BlackWidow7433
Athena
Silver II
Level 86
God Stats
4W - 3L
1,579 SR
Queue Stats
86W - 116L
1,128 MMR
Solo
Nu Wa
Nu Wa
Silver II
LinaInveres
Nu Wa
Silver II
Level 157
God Stats
32W - 37L
1,490 SR
Queue Stats
499W - 526L
1,197 MMR
Solo
Bellona
Bellona
Silver III
PICOLER-_-
Bellona
Silver III
Level 98
God Stats
4W - 4L
1,556 SR
Queue Stats
16W - 34L
1,206 MMR
Solo
Neith
Neith
Silver III
casamayoor
Neith
Silver III
Level 103
God Stats
0W - 2L
1,151 SR
Queue Stats
14W - 24L
1,077 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Oaazza8661
Sylvanus
12
0 / 1 / 1
6,764
520
2,833
9,802
7,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 0 / 0
9,078
698
7,296
8,132
3,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
8 / 2 / 2
8,763
674
8,610
7,368
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

12
0 / 0 / 1
6,477
498
4,976
8,434
2,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
zHGTz
Fenrir
13
5 / 3 / 3
7,639
588
5,417
10,997
3,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bans
MulanSusanoMedusaVamana

VS

Bans
DanzaburouSurtrThanatosAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
4 / 2 / 1
7,507
577
3,701
10,987
3,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

10
0 / 1 / 0
6,174
475
2,354
8,626
6,239
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

10
1 / 9 / 1
6,540
503
10,639
9,145
1,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bellona
PICOLER-_-
Bellona
12
0 / 1 / 1
5,811
447
1,915
8,730
7,434
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Neith
11
1 / 1 / 0
5,861
451
7,871
6,494
1,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
14
Kills
6
6
Deaths
14
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
2
1
2.25
L
0
1
0
0
L
1
9
1
0.17
W
Sylvanus
Oaazza8661
Sylvanus
0
1
1
0.5
L
Bellona
PICOLER-_-
Bellona
0
1
1
0.5
W
1
0
0
1
W
8
2
2
4.5
L
Neith
1
1
0
1
W
0
0
1
0.5
W
Fenrir
zHGTz
Fenrir
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,132
Damage
26,480
44,733
Taken
43,982
19,300
Mitigated
20,411
19,084
Healing
13,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,701
779
0
5,154
10,987
3,174
0
1,893
9,094
0
54,864
L
2,354
936
0
2,441
8,626
6,239
0
1,760
6,866
18,903
2,136
L
10,639
4,063
70
257
9,145
1,811
93
6,126
3,019
37,905
1,754
W
Sylvanus
Oaazza8661
Sylvanus
2,833
1,086
927
2,665
9,802
7,038
49
1,325
8,477
33,666
735
L
Bellona
PICOLER-_-
Bellona
1,915
445
0
3,199
8,730
7,434
0
0
8,730
0
23,960
W
7,296
1,516
0
2,520
8,132
3,841
191
623
7,126
0
71,321
W
8,610
716
0
1,502
7,368
1,843
0
5,510
1,858
67,202
0
L
Neith
7,871
2,080
0
2,330
6,494
1,753
0
1,664
4,830
0
49,694
W
4,976
3,123
668
5,948
8,434
2,999
144
1,769
6,665
0
48,858
W
Fenrir
zHGTz
Fenrir
5,417
1,300
0
4,854
10,997
3,579
0
3,522
7,475
0
44,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,721
Gold Earned
31,893
482
Minions Killed
348
0
Camps Cleared
0
1,336,374
Distance Traveled
1,254,467
19
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,507
577
88
7
0
298,385
0
L
Athena
6,174
475
41
3
0
256,893
1
L
Nu Wa
6,540
503
72
6
0
219,639
0
W
Sylvanus
6,764
520
52
4
0
233,640
6
L
Bellona
5,811
447
55
4
0
254,511
0
W
Shiva
9,078
698
139
11
0
277,706
3
W
Zeus
8,763
674
133
10
0
272,441
8
L
Neith
5,861
451
92
7
0
225,039
0
W
Cupid
6,477
498
85
7
0
242,850
2
W
Fenrir
7,639
588
73
6
0
309,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role