Player Matchup

Fafnir
Fafnir
InsidePerfect
Fafnir
Level 124
God Stats
8W - 0L
1,966 SR
Queue Stats
180W - 162L
1,554 Elo+
Party 3
Fenrir
Fenrir
RawrasourousRex
Fenrir
Level 121
God Stats
3W - 4L
1,400 SR
Queue Stats
95W - 101L
1,422 Elo+
Solo
Neith
Neith
Takret2
Neith
Level 8
God Stats
4W - 0L
1,894 SR
Queue Stats
17W - 12L
1,628 Elo+
Party 3
Surtr
Surtr
Vidron Said
Surtr
Level 125
God Stats
12W - 14L
1,511 SR
Queue Stats
399W - 381L
1,445 Elo+
Solo
Ra
Ra
lcantfindmyeye
Ra
Level 140
God Stats
15W - 9L
1,598 SR
Queue Stats
227W - 221L
1,521 Elo+
Solo
Team Averages
Level 104
1,674 SR
1,514 Elo+

VS

Team Averages
Level 122
1,426 SR
1,440 Elo+
Sobek
Sobek
DekuLuvsDaiquiri
Sobek
Level 129
God Stats
7W - 8L
1,501 SR
Queue Stats
259W - 306L
1,518 Elo+
Party 1
Poseidon
Poseidon
OOGABOOGA95
Poseidon
Level 103
God Stats
0W - 2L
1,334 SR
Queue Stats
16W - 32L
1,334 Elo+
Party 2
Xbalanque
Xbalanque
StellaSipper
Xbalanque
Level 126
God Stats
17W - 13L
1,495 SR
Queue Stats
226W - 217L
1,579 Elo+
Party 1
Charybdis
Charybdis
VFivesV
Charybdis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,295 Elo+
Party 2
Bellona
Bellona
mimn
Bellona
Level 147
God Stats
0W - 2L
1,300 SR
Queue Stats
29W - 36L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 0 / 2
9,481
677
6,668
12,250
14,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
1 / 3 / 3
6,655
475
2,635
11,718
4,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Takret2
Neith
15
1 / 0 / 6
8,308
593
8,881
6,317
2,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 0 / 5
8,472
605
8,654
9,365
9,243
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

15
4 / 3 / 2
9,290
664
7,295
7,862
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
6,171
441
3,947
14,127
11,104
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
OOGABOOGA95
Poseidon
10
1 / 2 / 3
6,073
434
4,710
8,573
2,151
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Xbalanque
StellaSipper
Xbalanque
13
2 / 2 / 1
7,010
501
5,339
7,326
2,201
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charybdis
VFivesV
Charybdis
12
2 / 4 / 2
6,944
496
6,784
11,858
3,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
mimn
Bellona
11
0 / 3 / 1
6,445
460
3,748
12,070
8,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
15
Kills
6
6
Deaths
15
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
8
0
2
9
L
Poseidon
OOGABOOGA95
Poseidon
1
2
3
1.25
W
1
3
3
0.83
L
Xbalanque
StellaSipper
Xbalanque
2
2
1
1.25
W
Neith
Takret2
Neith
1
0
6
4
L
Charybdis
VFivesV
Charybdis
2
4
2
0.75
W
1
0
5
3.5
W
4
3
2
1.67
L
Bellona
mimn
Bellona
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,133
Damage
24,528
47,512
Taken
53,954
32,960
Mitigated
27,369
16,774
Healing
13,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,947
525
0
3,986
14,127
11,104
0
3,491
10,522
16,895
0
W
6,668
2,946
0
5,108
12,250
14,201
21
2,013
10,237
29,427
1,582
L
Poseidon
OOGABOOGA95
Poseidon
4,710
685
0
1,150
8,573
2,151
0
1,701
6,803
38,943
0
W
2,635
388
0
1,825
11,718
4,630
0
3,307
8,411
0
44,243
L
Xbalanque
StellaSipper
Xbalanque
5,339
2,767
0
3,201
7,326
2,201
0
1,247
6,079
0
58,928
W
Neith
Takret2
Neith
8,881
4,118
0
2,944
6,317
2,311
336
1,715
4,602
0
71,839
L
Charybdis
VFivesV
Charybdis
6,784
3,638
0
3,370
11,858
3,625
0
6,151
5,707
0
47,220
W
8,654
3,933
0
3,330
9,365
9,243
28
907
8,458
2,715
53,541
W
7,295
671
928
2,639
7,862
2,575
383
1,405
6,457
68,925
716
L
Bellona
mimn
Bellona
3,748
1,504
0
2,178
12,070
8,288
0
1,892
10,178
0
41,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,206
Gold Earned
32,643
455
Minions Killed
363
0
Camps Cleared
0
1,377,612
Distance Traveled
1,310,221
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
6,171
441
25
2
0
248,536
3
W
Fafnir
9,481
677
45
3
0
286,633
2
L
Poseidon
6,073
434
58
4
0
296,060
0
W
Fenrir
6,655
475
69
5
0
292,783
2
L
Xbalanque
7,010
501
109
8
0
266,599
3
W
Neith
8,308
593
123
9
0
252,795
2
L
Charybdis
6,944
496
92
7
0
261,518
7
W
Surtr
8,472
605
84
6
0
247,945
0
W
Ra
9,290
664
134
10
0
297,456
5
L
Bellona
6,445
460
79
6
0
237,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role