Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
MrsKillerofPpl
Chronos
Level 106
God Stats
3W - 10L
1,300 SR
Queue Stats
349W - 348L
1,449 Elo+
Party 1
Thoth
Thoth
doghouse132
Thoth
Level 109
God Stats
1W - 1L
1,725 SR
Queue Stats
61W - 49L
1,547 Elo+
Solo
Terra
Terra
x3rdRateDuelist
Terra
Level 129
God Stats
1W - 1L
1,452 SR
Queue Stats
49W - 47L
1,506 Elo+
Party 1
Raijin
Raijin
zonal_tear18
Raijin
Level 69
God Stats
2W - 6L
1,356 SR
Queue Stats
123W - 133L
1,538 Elo+
Solo
Team Averages
Level 90
1,467 SR
1,508 Elo+

VS

Team Averages
Level 113
1,555 SR
1,479 Elo+
Merlin
Merlin
FormidableEnigma
Merlin
Level 125
God Stats
11W - 13L
1,452 SR
Queue Stats
306W - 329L
1,480 Elo+
Solo
Guan Yu
Guan Yu
Kenzell3438
Guan Yu
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,517 Elo+
Solo
Artemis
Artemis
KyloKelsey
Artemis
Level 140
God Stats
13W - 9L
1,503 SR
Queue Stats
482W - 492L
1,480 Elo+
Solo
Agni
Agni
LeanerThunder90
Agni
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 31L
1,461 Elo+
Solo
Bacchus
Bacchus
PigSooie64
Bacchus
Level 128
God Stats
6W - 0L
1,820 SR
Queue Stats
319W - 295L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
8
0 / 3 / 0
5,533
692
3,661
5,427
3,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

10
2 / 3 / 2
6,108
764
4,230
5,870
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 1 / 5
7,555
944
7,406
6,127
2,545
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 0 / 4
7,172
897
2,639
9,657
7,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Raijin
11
1 / 4 / 3
6,410
801
5,103
5,964
2,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 7
8,156
1,020
6,937
4,525
1,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Guan Yu
Kenzell3438
Guan Yu
13
2 / 2 / 6
7,723
965
3,644
11,847
5,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
KyloKelsey
Artemis
13
3 / 1 / 5
7,125
891
7,963
6,258
1,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 0 / 5
7,489
936
8,477
6,238
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
PigSooie64
Bacchus
11
1 / 4 / 6
7,208
901
4,074
11,633
10,652
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
7
Kills
11
11
Deaths
7
14
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
3
0
0
W
2
0
7
5.5
W
Guan Yu
Kenzell3438
Guan Yu
2
2
6
2.5
W
Artemis
KyloKelsey
Artemis
3
1
5
5.5
W
3
0
5
5.5
L
2
3
2
1
W
Bacchus
PigSooie64
Bacchus
1
4
6
1
L
1
1
5
3.5
L
3
0
4
5
L
Raijin
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,039
Damage
31,095
33,045
Taken
40,501
18,018
Mitigated
21,620
17,892
Healing
22,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
3,661
755
133
673
5,427
3,563
0
3,788
1,639
0
3,654
W
6,937
490
1,160
675
4,525
1,394
1,088
2,498
1,990
23,749
814
W
Guan Yu
Kenzell3438
Guan Yu
3,644
330
9,852
6,175
11,847
5,737
0
6,093
5,754
0
5,794
W
Artemis
KyloKelsey
Artemis
7,963
1,585
825
528
6,258
1,971
131
2,930
3,295
0
13,860
W
8,477
577
273
228
6,238
1,866
549
3,630
2,608
21,467
0
L
4,230
1,232
547
233
5,870
2,074
0
4,044
1,826
6,543
255
W
Bacchus
PigSooie64
Bacchus
4,074
226
187
2,167
11,633
10,652
0
3,788
7,722
6,196
571
L
7,406
683
614
508
6,127
2,545
0
3,469
2,658
28,895
195
L
2,639
651
6,101
7,825
9,657
7,537
0
3,940
5,717
4,251
0
L
Raijin
5,103
24
752
506
5,964
2,299
0
3,935
2,029
12,517
280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,778
Gold Earned
37,701
75
Minions Killed
108
0
Camps Cleared
0
682,514
Distance Traveled
783,614
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,533
692
3
0
0
87,741
0
W
Merlin
8,156
1,020
51
6
0
141,755
0
W
Guan Yu
7,723
965
7
1
0
163,395
0
W
Artemis
7,125
891
10
1
0
159,947
0
W
Agni
7,489
936
28
4
0
179,163
0
L
Chronos
6,108
764
3
0
0
114,160
0
W
Bacchus
7,208
901
12
2
0
139,354
0
L
Thoth
7,555
944
51
6
0
175,669
0
L
Terra
7,172
897
1
0
0
167,917
0
L
Raijin
6,410
801
17
2
0
137,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role