Player Matchup

Sobek
Sobek
AnnSweet
Sobek
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
170W - 281L
1,317 Elo+
Party 1
Sol
Sol
BESMANPLAYS
Sol
Level 205
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 47L
1,437 Elo+
Party 1
Ishtar
Ishtar
KingsPhoenix153
Ishtar
Level 108
God Stats
3W - 3L
1,439 SR
Queue Stats
51W - 84L
1,385 Elo+
Party 1
Amaterasu
Amaterasu
Lоlki
Amaterasu
Level 155
God Stats
14W - 17L
1,523 SR
Queue Stats
208W - 280L
1,389 Elo+
Party 1
Kali
Kali
PAD00
Kali
Level 166
God Stats
1W - 2L
1,302 SR
Queue Stats
114W - 85L
1,570 Elo+
Solo
Team Averages
Level 152
1,453 SR
1,419 Elo+

VS

Team Averages
Level 115
1,573 SR
1,478 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
Fabricetïtï
Poseidon
Level 58
God Stats
5W - 1L
1,900 SR
Queue Stats
94W - 112L
1,487 Elo+
Solo
Mulan
Mulan
Kippeli
Mulan
Level 78
God Stats
33W - 42L
1,462 SR
Queue Stats
345W - 335L
1,480 Elo+
Party 3
Janus
Janus
Ninouschka
Janus
Level 184
God Stats
11W - 16L
1,502 SR
Queue Stats
659W - 670L
1,446 Elo+
Party 2
Hachiman
Hachiman
Pakettimurot
Hachiman
Level 97
God Stats
10W - 12L
1,503 SR
Queue Stats
481W - 489L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AnnSweet
Sobek
12
1 / 0 / 6
7,587
584
5,713
10,026
10,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
1 / 1 / 4
8,602
662
4,118
10,830
2,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
5 / 0 / 4
8,025
617
7,947
6,419
2,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Lоlki
Amaterasu
12
1 / 2 / 1
7,079
545
3,367
12,403
5,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Kali
PAD00
Kali
16
12 / 0 / 2
10,177
783
10,858
10,843
4,457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
1 / 0 / 2
6,117
471
3,248
4,739
1,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Poseidon
Fabricetïtï
Poseidon
12
1 / 10 / 0
6,570
505
3,836
10,816
2,335
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mulan
Kippeli
Mulan
10
0 / 4 / 1
5,556
427
7,005
13,730
6,842
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Janus
14
1 / 2 / 2
7,647
588
5,988
5,658
1,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Pakettimurot
Hachiman
10
0 / 4 / 1
5,776
444
6,932
10,078
2,948
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
20
Kills
3
3
Deaths
20
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
0
2
2
W
Sobek
AnnSweet
Sobek
1
0
6
4
W
1
1
4
3
L
Poseidon
Fabricetïtï
Poseidon
1
10
0
0.1
W
5
0
4
7
L
Mulan
Kippeli
Mulan
0
4
1
0.13
W
Amaterasu
Lоlki
Amaterasu
1
2
1
0.75
L
Janus
1
2
2
1
W
Kali
PAD00
Kali
12
0
2
13
L
Hachiman
Pakettimurot
Hachiman
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,003
Damage
27,009
50,521
Taken
45,021
25,246
Mitigated
15,378
26,211
Healing
13,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
3,248
1,288
0
3,843
4,739
1,354
0
890
3,849
0
37,985
W
Sobek
AnnSweet
Sobek
5,713
297
0
4,282
10,026
10,182
438
205
9,779
18,891
913
W
4,118
534
0
7,093
10,830
2,886
1,209
3,750
6,692
57,606
3,859
L
Poseidon
Fabricetïtï
Poseidon
3,836
986
0
2,080
10,816
2,335
0
57
10,759
46,202
911
W
7,947
4,486
0
3,404
6,419
2,439
2,653
741
5,678
0
51,332
L
Mulan
Kippeli
Mulan
7,005
1,006
0
2,724
13,730
6,842
0
3,748
9,982
0
29,370
W
Amaterasu
Lоlki
Amaterasu
3,367
1,035
0
3,984
12,403
5,282
0
2,707
9,572
0
56,164
L
Janus
5,988
518
0
1,384
5,658
1,899
0
1,663
3,995
63,460
0
W
Kali
PAD00
Kali
10,858
5,212
0
7,448
10,843
4,457
515
1,692
9,113
0
71,507
L
Hachiman
Pakettimurot
Hachiman
6,932
4,544
0
3,617
10,078
2,948
0
3,355
6,723
0
38,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,470
Gold Earned
31,666
429
Minions Killed
403
0
Camps Cleared
0
1,347,336
Distance Traveled
1,266,918
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,117
471
76
6
0
233,135
0
W
Sobek
7,587
584
18
1
0
281,771
4
W
Sol
8,602
662
118
9
0
257,369
2
L
Poseidon
6,570
505
89
7
0
241,336
1
W
Ishtar
8,025
617
94
7
0
253,687
0
L
Mulan
5,556
427
42
3
0
264,768
4
W
Amaterasu
7,079
545
89
7
0
303,696
0
L
Janus
7,647
588
134
10
0
284,266
6
W
Kali
10,177
783
110
8
0
250,813
0
L
Hachiman
5,776
444
62
5
0
243,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role