Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
DAVEGAMER4
Ah Puch
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 42L
1,470 Elo+
Solo
Anubis
Anubis
SillyFawn434434
Anubis
Level 192
God Stats
3W - 4L
1,461 SR
Queue Stats
632W - 678L
1,473 Elo+
Solo
Gilgamesh
Gilgamesh
Thornback
Gilgamesh
Level 156
God Stats
4W - 1L
1,804 SR
Queue Stats
438W - 137L
1,674 Elo+
Solo
Cupid
Cupid
TortueGenial667
Cupid
Level 128
God Stats
2W - 5L
1,259 SR
Queue Stats
265W - 261L
1,472 Elo+
Solo
Team Averages
Level 155
1,505 SR
1,518 Elo+

VS

Team Averages
Level 110
1,426 SR
1,525 Elo+
Susano
Susano
 
Susano
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
AridPuppet3
Olorun
Level 187
God Stats
0W - 6L
1,071 SR
Queue Stats
663W - 671L
1,627 Elo+
Solo
Merlin
Merlin
BringerofRuin
Merlin
Level 42
God Stats
9W - 8L
1,587 SR
Queue Stats
151W - 147L
1,556 Elo+
Solo
Nu Wa
Nu Wa
TheOnlyMidget
Nu Wa
Level 111
God Stats
4W - 5L
1,474 SR
Queue Stats
127W - 131L
1,477 Elo+
Party 1
Hera
Hera
shaklz71
Hera
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 103L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
3 / 2 / 5
7,606
845
3,277
8,103
8,102
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Ah Puch
DAVEGAMER4
Ah Puch
14
3 / 1 / 6
8,266
918
3,160
6,571
3,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 2 / 9
7,912
879
3,185
6,907
3,408
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Thornback
Gilgamesh
14
4 / 3 / 6
8,474
942
9,770
11,153
10,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
0 / 0 / 9
7,594
844
1,213
7,026
5,380
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
1
0 / 0 / 0
2,172
241
0
0
0
Olorun
15
3 / 1 / 1
7,852
872
5,805
4,817
2,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 2 / 5
7,432
826
7,116
5,475
2,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 4
6,310
701
6,382
5,002
1,647
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hera
14
2 / 6 / 1
7,313
813
3,973
6,059
1,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
12
Kills
6
8
Deaths
12
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
3
2
5
2.75
L
Susano
 
Susano
0
0
0
0
L
Olorun
3
1
1
3.5
L
1
2
5
1.75
W
Ah Puch
DAVEGAMER4
Ah Puch
3
1
6
6
W
2
2
9
3.25
L
0
3
4
0.67
W
Gilgamesh
Thornback
Gilgamesh
4
3
6
2.33
W
0
0
9
4.5
L
Hera
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,605
Damage
23,276
39,760
Taken
21,353
30,677
Mitigated
7,590
21,000
Healing
7,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
3,277
552
1,144
1,730
8,103
8,102
348
4,096
4,007
0
6,482
L
Susano
 
Susano
0
0
0
0
0
0
0
0
0
0
0
L
Olorun
5,805
1,852
2,834
2,656
4,817
2,117
0
1,696
3,082
17,702
209
L
7,116
376
526
435
5,475
2,152
0
1,336
4,063
23,419
354
W
Ah Puch
DAVEGAMER4
Ah Puch
3,160
313
2,134
3,119
6,571
3,590
1,476
3,384
3,187
17,958
1,272
W
3,185
0
440
960
6,907
3,408
288
4,386
2,521
26,586
474
L
6,382
1,794
149
406
5,002
1,647
0
1,439
3,473
9,151
0
W
Gilgamesh
Thornback
Gilgamesh
9,770
2,475
507
1,109
11,153
10,197
351
6,447
4,706
0
20,526
W
1,213
413
5,275
4,582
7,026
5,380
851
4,749
2,277
0
10,729
L
Hera
3,973
1,020
7
168
6,059
1,674
0
1,679
4,238
9,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,852
Gold Earned
31,079
128
Minions Killed
96
0
Camps Cleared
0
833,261
Distance Traveled
595,304
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,606
845
9
1
0
171,734
0
L
Susano
2,172
241
0
0
0
0
0
L
Olorun
7,852
872
43
5
0
147,669
0
L
Merlin
7,432
826
33
4
0
128,101
0
W
Ah Puch
8,266
918
23
3
0
174,784
0
W
Anubis
7,912
879
46
5
0
153,994
0
L
Nu Wa
6,310
701
10
1
0
161,115
0
W
Gilgamesh
8,474
942
26
3
0
179,769
0
W
Cupid
7,594
844
24
3
0
152,980
0
L
Hera
7,313
813
10
1
0
158,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role