Player Matchup

Medusa
Medusa
RAAMoverix
Medusa
Level 69
God Stats
3W - 3L
1,350 SR
Queue Stats
6W - 11L
1,274 Elo+
Solo
Fenrir
Fenrir
W_WlE_WAMBO_312
Fenrir
Level 128
God Stats
1W - 2L
1,767 SR
Queue Stats
10W - 4L
1,592 Elo+
Solo
Ra
Ra
rosqe
Ra
Level 77
God Stats
138W - 128L
1,554 SR
Queue Stats
345W - 338L
1,462 Elo+
Solo
Team Averages
Level 91
1,557 SR
1,443 Elo+

VS

Team Averages
Level 91
1,341 SR
1,402 Elo+
Jing Wei
Jing Wei
Anteгos
Jing Wei
Level 5
God Stats
1W - 2L
1,345 SR
Queue Stats
1W - 3L
1,327 Elo+
Party 1
Tiamat
Tiamat
HimerosCatboy
Tiamat
Level 107
God Stats
0W - 1L
1,197 SR
Queue Stats
89W - 90L
1,465 Elo+
Party 1
Osiris
Osiris
Just_2swift
Osiris
Level 161
God Stats
21W - 24L
1,482 SR
Queue Stats
670W - 723L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
RAAMoverix
Medusa
15
1 / 3 / 11
9,192
836
7,789
8,632
3,393
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

17
11 / 4 / 4
11,075
1,007
10,875
14,992
11,683
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
17
4 / 2 / 10
10,468
952
8,575
8,241
3,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Anteгos
Jing Wei
14
0 / 7 / 4
8,255
750
2,855
10,342
3,585
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 4 / 3
9,210
837
12,004
9,871
6,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Osiris
12
2 / 6 / 2
8,141
740
4,000
14,888
18,665
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
16
Kills
6
9
Deaths
17
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Anteгos
Jing Wei
0
7
4
0.29
L
4
4
3
1.38
L
Osiris
2
6
2
0.5
W
Medusa
RAAMoverix
Medusa
1
3
11
2.17
W
11
4
4
3.25
W
Ra
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,239
Damage
18,859
31,865
Taken
35,101
18,582
Mitigated
29,039
8,837
Healing
2,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Anteгos
Jing Wei
2,855
2,043
0
518
10,342
3,585
0
1,999
7,861
0
15,268
L
12,004
953
0
1,305
9,871
6,789
0
2,194
7,219
35,764
0
L
Osiris
4,000
1,603
0
360
14,888
18,665
5
3,331
10,611
0
8,607
W
Medusa
RAAMoverix
Medusa
7,789
3,829
0
0
8,632
3,393
2,851
3,305
5,042
0
26,269
W
10,875
2,952
0
1,906
14,992
11,683
142
4,177
8,260
0
20,178
W
Ra
8,575
478
2,434
4,497
8,241
3,506
561
3,519
4,349
48,181
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,735
Gold Earned
25,606
151
Minions Killed
87
0
Camps Cleared
0
603,298
Distance Traveled
541,476
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,255
750
23
2
0
166,984
0
L
Tiamat
9,210
837
62
6
0
194,671
0
L
Osiris
8,141
740
2
0
0
179,821
2
W
Medusa
9,192
836
41
4
0
199,232
3
W
Fenrir
11,075
1,007
21
2
0
196,013
2
W
Ra
10,468
952
89
8
0
208,053
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role