Player Matchup

Morgan Le Fay
Morgan Le Fay
AP0C ACIDIC
Morgan Le Fay
Level 112
God Stats
18W - 17L
1,604 SR
Queue Stats
337W - 366L
1,448 Elo+
Party 2
Set
Set
Hnko89
Set
Level 108
God Stats
23W - 18L
1,571 SR
Queue Stats
319W - 335L
1,461 Elo+
Party 2
Cthulhu
Cthulhu
MadShuvi
Cthulhu
Level 89
God Stats
14W - 20L
1,409 SR
Queue Stats
215W - 225L
1,473 Elo+
Solo
Team Averages
Level 103
1,528 SR
1,461 Elo+

VS

Team Averages
Level 101
1,393 SR
1,441 Elo+
Medusa
Medusa
ZaMxS
Medusa
Level 126
God Stats
1W - 1L
1,271 SR
Queue Stats
55W - 52L
1,471 Elo+
Party 1
Khepri
Khepri
Zeliam
Khepri
Level 108
God Stats
1W - 1L
1,285 SR
Queue Stats
80W - 78L
1,461 Elo+
Party 1
Poseidon
Poseidon
dixtrem
Poseidon
Level 69
God Stats
25W - 15L
1,623 SR
Queue Stats
250W - 254L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AP0C ACIDIC
Morgan Le Fay
14
0 / 4 / 0
8,134
678
5,546
9,234
2,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
Hnko89
Set
14
1 / 5 / 0
8,533
711
6,368
9,480
4,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cthulhu
MadShuvi
Cthulhu
14
0 / 3 / 1
8,074
673
6,411
11,325
11,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ZaMxS
Medusa
15
4 / 1 / 8
9,686
807
8,140
7,470
3,046
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Khepri
Zeliam
Khepri
17
2 / 0 / 10
9,528
794
5,958
9,257
10,210
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
dixtrem
Poseidon
17
6 / 0 / 6
10,727
894
13,126
3,916
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
36
1
Kills
12
12
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
AP0C ACIDIC
Morgan Le Fay
0
4
0
0
L
Set
Hnko89
Set
1
5
0
0.2
L
Cthulhu
MadShuvi
Cthulhu
0
3
1
0.17
W
Medusa
ZaMxS
Medusa
4
1
8
8
W
Khepri
Zeliam
Khepri
2
0
10
7
W
Poseidon
dixtrem
Poseidon
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,325
Damage
27,224
30,039
Taken
20,643
18,460
Mitigated
14,745
5,435
Healing
3,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
AP0C ACIDIC
Morgan Le Fay
5,546
890
0
2,313
9,234
2,718
0
6,302
2,932
24,790
561
L
Set
Hnko89
Set
6,368
2,064
0
1,271
9,480
4,093
0
6,248
3,232
0
21,352
L
Cthulhu
MadShuvi
Cthulhu
6,411
298
182
1,669
11,325
11,649
0
6,562
4,763
17,924
0
W
Medusa
ZaMxS
Medusa
8,140
3,698
0
1,762
7,470
3,046
1,114
3,127
3,782
0
30,277
W
Khepri
Zeliam
Khepri
5,958
320
0
1,099
9,257
10,210
90
4,946
3,449
11,880
0
W
Poseidon
dixtrem
Poseidon
13,126
1,475
0
190
3,916
1,489
464
2,122
1,596
50,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,741
Gold Earned
29,941
120
Minions Killed
157
0
Camps Cleared
0
638,389
Distance Traveled
699,786
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,134
678
57
5
0
207,738
0
L
Set
8,533
711
40
3
0
212,614
0
L
Cthulhu
8,074
673
23
2
0
218,037
5
W
Medusa
9,686
807
52
4
0
241,742
2
W
Khepri
9,528
794
19
2
0
204,128
0
W
Poseidon
10,727
894
86
7
0
253,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role