Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
 
Artemis
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
NoBaxkdoor
Chaac
Level 84
God Stats
4W - 5L
1,498 SR
Queue Stats
80W - 71L
1,514 Elo+
Party 1
Chang'e
Chang'e
OscarLOGIA
Chang'e
Level 144
God Stats
10W - 13L
1,396 SR
Queue Stats
51W - 52L
1,423 Elo+
Solo
Team Averages
Level 86
1,479 SR
1,488 Elo+

VS

Team Averages
Level 74
1,513 SR
1,438 Elo+
Zhong Kui
Zhong Kui
BunkBudBros
Zhong Kui
Level 67
God Stats
6W - 1L
1,626 SR
Queue Stats
241W - 246L
1,445 Elo+
Solo
Sobek
Sobek
Someboy1987
Sobek
Level 43
God Stats
6W - 4L
1,483 SR
Queue Stats
38W - 56L
1,340 Elo+
Solo
Arachne
Arachne
StebacaNXoficial
Arachne
Level 63
God Stats
8W - 11L
1,429 SR
Queue Stats
61W - 69L
1,470 Elo+
Solo
Lancelot
Lancelot
rcpenia
Lancelot
Level 88
God Stats
17W - 19L
1,467 SR
Queue Stats
445W - 438L
1,462 Elo+
Solo
Neith
Neith
taco81319
Neith
Level 108
God Stats
89W - 71L
1,562 SR
Queue Stats
128W - 111L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
8
2 / 3 / 0
4,447
635
2,244
5,425
1,582
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Mace

Mace

+10
Physical Power

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Artemis
 
Artemis
6
1 / 1 / 0
3,824
546
2,406
3,565
717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
 
Ymir
4
0 / 5 / 0
3,216
459
782
5,853
2,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
1
0 / 1 / 0
2,925
418
0
798
406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
OscarLOGIA
Chang'e
8
1 / 5 / 2
4,568
653
2,145
5,522
1,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BunkBudBros
Zhong Kui
8
4 / 2 / 3
5,157
737
3,296
4,246
2,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

7
1 / 1 / 2
4,264
609
1,027
6,167
2,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
4 / 0 / 0
5,424
775
1,051
2,121
930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Lancelot
rcpenia
Lancelot
8
1 / 1 / 6
4,618
660
2,214
5,233
1,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Neith
taco81319
Neith
8
4 / 0 / 1
4,532
647
3,685
2,553
646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
4
Kills
14
15
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
2
3
0
0.67
L
Artemis
 
Artemis
1
1
0
1
L
Ymir
 
Ymir
0
5
0
0
W
Zhong Kui
BunkBudBros
Zhong Kui
4
2
3
2.75
L
Chaac
0
1
0
0
L
Chang'e
OscarLOGIA
Chang'e
1
5
2
0.4
W
1
1
2
2
W
4
0
0
4
W
Lancelot
rcpenia
Lancelot
1
1
6
4
W
Neith
taco81319
Neith
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,577
Damage
11,273
21,163
Taken
20,320
6,302
Mitigated
8,574
2,655
Healing
8,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
2,244
577
0
585
5,425
1,582
0
907
4,336
0
20,077
L
Artemis
 
Artemis
2,406
798
0
876
3,565
717
0
500
3,065
0
13,778
L
Ymir
 
Ymir
782
326
0
117
5,853
2,235
22
432
5,421
5,753
0
W
Zhong Kui
BunkBudBros
Zhong Kui
3,296
380
0
1,338
4,246
2,332
0
1,827
2,419
21,158
1,568
L
Chaac
0
0
0
0
798
406
0
0
798
0
1,888
L
Chang'e
OscarLOGIA
Chang'e
2,145
216
135
942
5,522
1,362
0
1,973
3,232
19,958
0
W
1,027
92
89
2,554
6,167
2,999
6
417
5,750
10,298
2,194
W
1,051
612
0
1,529
2,121
930
0
0
2,121
1,233
22,601
W
Lancelot
rcpenia
Lancelot
2,214
148
0
2,658
5,233
1,667
0
318
4,915
0
25,151
W
Neith
taco81319
Neith
3,685
2,094
117
540
2,553
646
119
365
2,188
0
25,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,980
Gold Earned
23,995
106
Minions Killed
187
0
Camps Cleared
0
574,672
Distance Traveled
698,605
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
4,447
635
35
5
0
166,602
0
L
Artemis
3,824
546
19
3
0
102,514
0
L
Ymir
3,216
459
11
2
0
131,944
0
W
Zhong Kui
5,157
737
45
6
0
115,573
0
L
Chaac
2,925
418
4
1
0
37,084
0
L
Chang'e
4,568
653
37
5
0
136,528
0
W
Sobek
4,264
609
17
2
0
154,028
3
W
Arachne
5,424
775
48
7
0
149,355
0
W
Lancelot
4,618
660
41
6
0
170,587
0
W
Neith
4,532
647
36
5
0
109,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role