Player Matchup

Gilgamesh
Gilgamesh
HawWaterNLemons
Gilgamesh
Level 165
God Stats
5W - 8L
1,465 SR
Queue Stats
281W - 347L
1,379 Elo+
Party 1
Neith
Neith
MrJanuary8
Neith
Level 3
God Stats
1W - 1L
1,722 SR
Queue Stats
6W - 8L
1,452 Elo+
Party 1
Thor
Thor
XShaman6
Thor
Level 158
God Stats
5W - 9L
1,451 SR
Queue Stats
140W - 204L
1,374 Elo+
Party 1
Janus
Janus
tpitty1
Janus
Level 113
God Stats
1W - 4L
1,007 SR
Queue Stats
164W - 263L
1,440 Elo+
Party 1
Amaterasu
Amaterasu
xXLordPoseidonXx
Amaterasu
Level 147
God Stats
0W - 4L
1,259 SR
Queue Stats
244W - 267L
1,524 Elo+
Party 1
Team Averages
Level 117
1,381 SR
1,434 Elo+

VS

Team Averages
Level 138
1,496 SR
1,502 Elo+
Merlin
Merlin
Borknut
Merlin
Level 157
God Stats
16W - 13L
1,503 SR
Queue Stats
295W - 263L
1,567 Elo+
Solo
Mulan
Mulan
Dragon_Elite9
Mulan
Level 178
God Stats
6W - 8L
1,408 SR
Queue Stats
237W - 227L
1,515 Elo+
Solo
Bake Kujira
Bake Kujira
Liagkos
Bake Kujira
Level 159
God Stats
8W - 8L
1,439 SR
Queue Stats
250W - 254L
1,508 Elo+
Solo
Skadi
Skadi
XfBlu3
Skadi
Level 154
God Stats
50W - 38L
1,590 SR
Queue Stats
268W - 258L
1,432 Elo+
Solo
Osiris
Osiris
cowboybuttsexxx
Osiris
Level 42
God Stats
10W - 9L
1,540 SR
Queue Stats
77W - 88L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HawWaterNLemons
Gilgamesh
8
0 / 2 / 0
4,362
545
1,388
7,551
3,396
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
4
0 / 1 / 0
3,440
430
1,004
1,897
430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Thor
9
1 / 2 / 0
4,509
564
1,324
6,383
2,214
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
tpitty1
Janus
9
0 / 1 / 0
4,692
587
1,604
5,123
2,385
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
8
0 / 3 / 1
4,311
539
2,106
6,298
2,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Borknut
Merlin
10
4 / 0 / 1
5,670
709
4,040
1,636
425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

8
1 / 1 / 4
4,760
595
3,322
5,331
1,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bake Kujira
Liagkos
Bake Kujira
9
0 / 0 / 2
5,562
695
1,752
4,216
2,167
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
XfBlu3
Skadi
10
2 / 0 / 0
5,651
706
2,377
2,170
596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 0 / 1
6,005
751
3,848
4,763
4,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
17
1
Kills
9
9
Deaths
1
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
Borknut
Merlin
4
0
1
4.5
W
1
1
4
3
L
Gilgamesh
HawWaterNLemons
Gilgamesh
0
2
0
0
W
Bake Kujira
Liagkos
Bake Kujira
0
0
2
1
L
Neith
0
1
0
0
L
Thor
1
2
0
0.5
W
Skadi
XfBlu3
Skadi
2
0
0
2
W
2
0
1
2.5
L
Janus
tpitty1
Janus
0
1
0
0
L
Amaterasu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,426
Damage
15,339
27,252
Taken
18,116
10,513
Mitigated
9,068
6,239
Healing
8,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Borknut
Merlin
4,040
438
0
398
1,636
425
0
132
1,504
29,934
0
W
3,322
470
0
3,115
5,331
1,778
0
0
5,331
0
25,324
L
Gilgamesh
HawWaterNLemons
Gilgamesh
1,388
410
0
2,180
7,551
3,396
0
226
7,311
0
24,027
W
Bake Kujira
Liagkos
Bake Kujira
1,752
942
0
1,972
4,216
2,167
292
781
3,435
22,964
4,813
L
Neith
1,004
564
0
832
1,897
430
0
565
1,332
0
8,479
L
Thor
1,324
174
0
755
6,383
2,214
0
1,175
5,148
0
30,577
W
Skadi
XfBlu3
Skadi
2,377
545
0
605
2,170
596
555
691
1,479
0
35,693
W
3,848
988
0
2,856
4,763
4,102
0
0
4,530
244
38,683
L
Janus
tpitty1
Janus
1,604
121
0
1,355
5,123
2,385
0
937
4,179
24,459
0
L
Amaterasu
2,106
365
0
1,117
6,298
2,088
0
2,600
3,602
0
18,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,314
Gold Earned
27,648
219
Minions Killed
289
0
Camps Cleared
0
758,781
Distance Traveled
810,784
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,670
709
51
6
0
171,854
0
W
Mulan
4,760
595
55
7
0
181,583
0
L
Gilgamesh
4,362
545
53
7
0
157,567
0
W
Bake Kujira
5,562
695
44
6
0
153,692
0
L
Neith
3,440
430
16
2
0
66,575
0
L
Thor
4,509
564
67
8
0
181,362
0
W
Skadi
5,651
706
70
9
0
165,873
0
W
Osiris
6,005
751
69
9
0
137,782
0
L
Janus
4,692
587
36
5
0
164,710
2
L
Amaterasu
4,311
539
47
6
0
188,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role