Player Matchup

Discordia
Discordia
ClearlyAVai
Discordia
Level 148
God Stats
16W - 14L
1,598 SR
Queue Stats
123W - 147L
1,461 Elo+
Party 2
Achilles
Achilles
Cyanidekoolaid
Achilles
Level 155
God Stats
1W - 1L
1,633 SR
Queue Stats
23W - 29L
1,444 Elo+
Party 2
Cupid
Cupid
SgtDukeDukeTTV
Cupid
Level 139
God Stats
13W - 10L
1,514 SR
Queue Stats
47W - 60L
1,444 Elo+
Party 2
Arachne
Arachne
ashbro321
Arachne
Level 151
God Stats
9W - 5L
1,603 SR
Queue Stats
283W - 276L
1,458 Elo+
Solo
Chronos
Chronos
si1verCE11virus
Chronos
Level 192
God Stats
2W - 1L
1,546 SR
Queue Stats
163W - 178L
1,469 Elo+
Party 2
Team Averages
Level 157
1,579 SR
1,455 Elo+

VS

Team Averages
Level 131
1,552 SR
1,536 Elo+
Baba Yaga
Baba Yaga
ChaacorG-a-y
Baba Yaga
Level 102
God Stats
5W - 5L
1,554 SR
Queue Stats
338W - 297L
1,551 Elo+
Party 1
Kuzenbo
Kuzenbo
GenuineSlime
Kuzenbo
Level 159
God Stats
7W - 9L
1,391 SR
Queue Stats
787W - 744L
1,504 Elo+
Party 3
Kali
Kali
Lemey Cook
Kali
Level 180
God Stats
2W - 2L
1,622 SR
Queue Stats
234W - 197L
1,572 Elo+
Party 1
Hou Yi
Hou Yi
NoHope_ID
Hou Yi
Level 105
God Stats
5W - 7L
1,511 SR
Queue Stats
154W - 159L
1,522 Elo+
Party 3
Cthulhu
Cthulhu
thejuggernauttt
Cthulhu
Level 108
God Stats
6W - 2L
1,682 SR
Queue Stats
325W - 297L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ClearlyAVai
Discordia
17
5 / 1 / 4
10,387
577
12,517
5,737
1,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
15
2 / 0 / 4
9,187
510
7,754
15,118
12,894
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
2 / 1 / 1
8,638
480
8,511
8,236
2,793
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
ashbro321
Arachne
15
1 / 2 / 3
8,755
486
5,279
17,547
6,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

15
6 / 4 / 3
10,318
573
11,734
18,917
6,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ChaacorG-a-y
Baba Yaga
15
3 / 6 / 1
9,123
507
9,597
11,946
4,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Kuzenbo
GenuineSlime
Kuzenbo
13
0 / 1 / 2
7,896
439
5,372
16,116
17,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
2 / 3 / 2
8,311
462
7,983
16,168
7,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Hou Yi
NoHope_ID
Hou Yi
15
0 / 0 / 1
8,130
452
4,176
8,891
3,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
3 / 6 / 1
8,497
472
8,663
16,326
10,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
16
Kills
8
8
Deaths
16
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
ChaacorG-a-y
Baba Yaga
3
6
1
0.58
W
Discordia
ClearlyAVai
Discordia
5
1
4
7
W
Achilles
2
0
4
4
L
Kuzenbo
GenuineSlime
Kuzenbo
0
1
2
1
L
2
3
2
1
L
Hou Yi
NoHope_ID
Hou Yi
0
0
1
0.5
W
2
1
1
2.5
W
Arachne
ashbro321
Arachne
1
2
3
1.25
W
6
4
3
1.88
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,795
Damage
35,791
65,555
Taken
69,447
30,738
Mitigated
44,189
27,835
Healing
20,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
ChaacorG-a-y
Baba Yaga
9,597
86
0
2,231
11,946
4,586
0
5,764
5,558
66,240
1,060
W
Discordia
ClearlyAVai
Discordia
12,517
116
0
820
5,737
1,958
0
3,421
2,236
69,616
950
W
Achilles
7,754
1,779
0
5,232
15,118
12,894
20
3,820
11,097
0
30,985
L
Kuzenbo
GenuineSlime
Kuzenbo
5,372
1,952
404
5,448
16,116
17,784
12
2,232
13,723
36,092
1,368
L
7,983
3,601
0
4,389
16,168
7,935
853
4,048
12,012
0
77,444
L
Hou Yi
NoHope_ID
Hou Yi
4,176
1,760
0
4,275
8,891
3,082
0
426
8,423
0
63,704
W
8,511
4,375
2,406
5,401
8,236
2,793
673
2,865
5,361
0
78,614
W
Arachne
ashbro321
Arachne
5,279
3,760
0
8,428
17,547
6,709
0
6,017
11,344
0
79,064
W
11,734
5,555
0
5,548
18,917
6,384
906
6,310
11,759
65,988
9,183
L
8,663
243
273
3,605
16,326
10,802
132
9,611
6,511
42,235
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,285
Gold Earned
41,957
563
Minions Killed
512
0
Camps Cleared
0
1,896,414
Distance Traveled
1,781,404
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
9,123
507
125
7
0
360,650
2
W
Discordia
10,387
577
150
8
0
384,022
0
W
Achilles
9,187
510
41
2
0
374,950
0
L
Kuzenbo
7,896
439
50
3
0
363,258
4
L
Kali
8,311
462
127
7
0
384,276
0
L
Hou Yi
8,130
452
131
7
0
333,540
8
W
Cupid
8,638
480
146
8
0
355,859
0
W
Arachne
8,755
486
116
6
0
427,885
1
W
Chronos
10,318
573
110
6
0
353,698
3
L
Cthulhu
8,497
472
79
4
0
339,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role