Player Matchup

Kuzenbo
Kuzenbo
GetBiggy
Kuzenbo
Level 66
God Stats
1W - 1L
1,604 SR
Queue Stats
69W - 64L
1,365 Elo+
Party 1
Thanatos
Thanatos
Ten4RubberDukky
Thanatos
Level 69
God Stats
7W - 8L
1,513 SR
Queue Stats
76W - 70L
1,364 Elo+
Party 1
Cthulhu
Cthulhu
YogiGG
Cthulhu
Level 123
God Stats
14W - 10L
1,604 SR
Queue Stats
626W - 632L
1,493 Elo+
Solo
Anubis
Anubis
lexus0709
Anubis
Level 154
God Stats
28W - 37L
1,523 SR
Queue Stats
46W - 56L
1,448 Elo+
Solo
Artemis
Artemis
llxMavgxll
Artemis
Level 137
God Stats
38W - 22L
1,648 SR
Queue Stats
190W - 175L
1,502 Elo+
Solo
Team Averages
Level 110
1,579 SR
1,434 Elo+

VS

Team Averages
Level 83
1,453 SR
1,377 Elo+
Tyr
Tyr
IC3CushdaddY
Tyr
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,281 Elo+
Solo
Danzaburou
Danzaburou
Papalloryo
Danzaburou
Level 164
God Stats
35W - 19L
1,666 SR
Queue Stats
651W - 614L
1,469 Elo+
Solo
Poseidon
Poseidon
ViteNacional
Poseidon
Level 66
God Stats
42W - 42L
1,489 SR
Queue Stats
175W - 160L
1,447 Elo+
Solo
Ymir
Ymir
pfox597
Ymir
Level 35
God Stats
16W - 21L
1,418 SR
Queue Stats
17W - 31L
1,268 Elo+
Solo
Hun Batz
Hun Batz
santiavend
Hun Batz
Level 116
God Stats
6W - 6L
1,193 SR
Queue Stats
191W - 172L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GetBiggy
Kuzenbo
13
5 / 0 / 5
8,300
692
5,607
8,483
7,554
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
11
1 / 5 / 4
6,238
520
3,277
8,895
3,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
YogiGG
Cthulhu
13
1 / 2 / 2
7,737
645
5,310
10,099
6,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
lexus0709
Anubis
14
9 / 2 / 1
8,594
716
11,069
7,049
2,436
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
llxMavgxll
Artemis
14
5 / 0 / 4
7,956
663
7,334
3,986
1,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 4
5,142
429
722
6,517
2,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
Papalloryo
Danzaburou
14
8 / 3 / 0
9,119
760
12,345
12,016
4,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
ViteNacional
Poseidon
10
0 / 7 / 0
5,660
472
5,814
7,659
1,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
pfox597
Ymir
9
0 / 3 / 0
5,508
459
2,048
12,314
6,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
santiavend
Hun Batz
11
1 / 3 / 0
5,854
488
2,828
9,863
3,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
21
Kills
9
9
Deaths
21
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
GetBiggy
Kuzenbo
5
0
5
7.5
L
0
5
4
0.4
L
Danzaburou
Papalloryo
Danzaburou
8
3
0
2.67
W
Thanatos
1
5
4
0.6
L
Poseidon
ViteNacional
Poseidon
0
7
0
0
W
Cthulhu
YogiGG
Cthulhu
1
2
2
1
W
Anubis
lexus0709
Anubis
9
2
1
4.75
W
Artemis
llxMavgxll
Artemis
5
0
4
7
L
Ymir
pfox597
Ymir
0
3
0
0
L
Hun Batz
santiavend
Hun Batz
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,597
Damage
23,757
38,512
Taken
48,369
20,648
Mitigated
18,462
14,420
Healing
9,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
GetBiggy
Kuzenbo
5,607
1,696
0
1,920
8,483
7,554
0
3,704
4,494
24,044
1,392
L
722
170
0
555
6,517
2,753
0
3,881
2,636
0
13,745
L
Danzaburou
Papalloryo
Danzaburou
12,345
4,036
0
4,868
12,016
4,045
202
5,308
6,233
0
71,764
W
Thanatos
3,277
813
0
4,435
8,895
3,148
224
634
8,219
0
25,809
L
Poseidon
ViteNacional
Poseidon
5,814
728
0
351
7,659
1,783
0
2,878
4,781
42,403
0
W
Cthulhu
YogiGG
Cthulhu
5,310
122
108
2,704
10,099
6,415
259
0
10,099
42,058
1,638
W
Anubis
lexus0709
Anubis
11,069
630
0
2,947
7,049
2,436
555
1,197
5,806
50,530
2,629
W
Artemis
llxMavgxll
Artemis
7,334
3,114
0
2,306
3,986
1,095
502
1,670
2,032
0
58,810
L
Ymir
pfox597
Ymir
2,048
279
0
1,687
12,314
6,725
0
4,554
7,760
14,106
0
L
Hun Batz
santiavend
Hun Batz
2,828
601
0
2,014
9,863
3,156
0
3,988
5,723
0
46,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,825
Gold Earned
31,283
361
Minions Killed
333
0
Camps Cleared
0
1,210,874
Distance Traveled
1,097,279
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
8,300
692
35
3
0
274,459
3
L
Tyr
5,142
429
20
2
0
172,241
0
L
Danzaburou
9,119
760
115
10
0
234,772
0
W
Thanatos
6,238
520
40
3
0
272,305
0
L
Poseidon
5,660
472
93
8
0
232,879
0
W
Cthulhu
7,737
645
96
8
0
230,933
6
W
Anubis
8,594
716
86
7
0
211,475
0
W
Artemis
7,956
663
104
9
0
221,702
0
L
Ymir
5,508
459
30
3
0
211,423
4
L
Hun Batz
5,854
488
75
6
0
245,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role