Player Matchup

Hades
Hades
Goonie213
Hades
Level 158
God Stats
2W - 2L
1,607 SR
Queue Stats
424W - 440L
1,382 Elo+
Solo
Da Ji
Da Ji
KingGodzilla101
Da Ji
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
TaKe0vErll
Guan Yu
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Fenrir
Fenrir
fergy232323
Fenrir
Level 109
God Stats
5W - 3L
1,671 SR
Queue Stats
233W - 250L
1,518 Elo+
Solo
Geb
Geb
loligeo420
Geb
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 97
1,555 SR
1,480 Elo+

VS

Team Averages
Level 122
1,431 SR
1,525 Elo+
Da Ji
Da Ji
Arnold9009
Da Ji
Level 82
God Stats
3W - 4L
1,401 SR
Queue Stats
495W - 508L
1,516 Elo+
Solo
Nut
Nut
LordbyPocket
Nut
Level 148
God Stats
2W - 4L
1,228 SR
Queue Stats
157W - 161L
1,496 Elo+
Solo
Zeus
Zeus
SeslerRydder
Zeus
Level 112
God Stats
2W - 0L
1,707 SR
Queue Stats
123W - 139L
1,497 Elo+
Solo
Vamana
Vamana
VultureCarrion
Vamana
Level 107
God Stats
3W - 2L
1,299 SR
Queue Stats
70W - 62L
1,533 Elo+
Solo
Ix Chel
Ix Chel
resciptial
Ix Chel
Level 163
God Stats
2W - 2L
1,520 SR
Queue Stats
260W - 145L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Goonie213
Hades
14
5 / 2 / 8
8,012
1,002
11,451
8,194
5,040
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

15
6 / 2 / 6
7,777
972
7,141
8,900
4,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Guan Yu
TaKe0vErll
Guan Yu
13
2 / 1 / 7
7,466
933
1,463
7,368
4,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Fenrir
10
1 / 3 / 7
6,055
757
4,267
7,532
6,608
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 7 / 1
5,343
668
1,300
8,242
2,758
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
12
4 / 4 / 8
7,438
930
6,002
7,391
3,673
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

14
4 / 2 / 7
7,824
978
7,430
4,911
1,865
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

11
2 / 5 / 6
6,922
865
5,304
4,874
1,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 2 / 12
7,633
954
6,849
7,604
7,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Ix Chel
resciptial
Ix Chel
14
4 / 1 / 8
8,064
1,008
8,280
5,672
2,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
56
14
Kills
15
15
Deaths
14
29
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Da Ji
4
4
8
2
L
Hades
Goonie213
Hades
5
2
8
4.5
L
6
2
6
4.5
W
4
2
7
3.75
W
2
5
6
1
L
Guan Yu
TaKe0vErll
Guan Yu
2
1
7
5.5
W
1
2
12
3.5
L
Fenrir
1
3
7
1.5
L
0
7
1
0.07
W
Ix Chel
resciptial
Ix Chel
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,622
Damage
33,865
40,236
Taken
30,452
23,194
Mitigated
16,744
17,413
Healing
9,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
6,002
993
852
1,377
7,391
3,673
55
2,815
4,576
0
10,088
L
Hades
Goonie213
Hades
11,451
306
882
3,121
8,194
5,040
0
2,345
5,721
26,562
0
L
7,141
1,558
109
892
8,900
4,783
0
2,896
5,784
0
12,138
W
7,430
3,716
328
854
4,911
1,865
1,498
2,990
1,921
0
15,947
W
5,304
760
186
47
4,874
1,408
0
1,778
3,096
12,309
0
L
Guan Yu
TaKe0vErll
Guan Yu
1,463
249
6,573
3,958
7,368
4,005
0
2,407
4,858
0
6,686
W
6,849
2,222
259
1,001
7,604
7,614
31
2,748
4,856
0
15,436
L
Fenrir
4,267
672
493
1,115
7,532
6,608
0
2,433
4,819
0
7,426
L
1,300
251
82
188
8,242
2,758
0
2,615
5,470
2,971
118
W
Ix Chel
resciptial
Ix Chel
8,280
1,162
2,548
1,942
5,672
2,184
386
2,357
3,315
15,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,653
Gold Earned
37,881
65
Minions Killed
85
0
Camps Cleared
0
756,901
Distance Traveled
694,589
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,438
930
10
1
0
137,362
0
L
Hades
8,012
1,002
33
4
0
152,684
0
L
Da Ji
7,777
972
15
2
0
175,489
0
W
Nut
7,824
978
21
3
0
110,361
3
W
Zeus
6,922
865
19
2
0
150,153
0
L
Guan Yu
7,466
933
11
1
0
168,386
0
W
Vamana
7,633
954
19
2
0
155,656
0
L
Fenrir
6,055
757
4
1
0
156,512
0
L
Geb
5,343
668
2
0
0
103,830
0
W
Ix Chel
8,064
1,008
16
2
0
141,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role