Player Matchup

Neith
Neith
 
Neith
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
KayeThanxGG
Bellona
Level 141
God Stats
18W - 9L
1,650 SR
Queue Stats
88W - 81L
1,532 Elo+
Solo
Cabrakan
Cabrakan
Lamonte_Games
Cabrakan
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
339W - 309L
1,462 Elo+
Solo
Ix Chel
Ix Chel
UrbaneArtifact
Ix Chel
Level 127
God Stats
2W - 5L
1,393 SR
Queue Stats
170W - 172L
1,534 Elo+
Party 2
Ravana
Ravana
burntpannncake
Ravana
Level 80
God Stats
3W - 3L
1,525 SR
Queue Stats
104W - 107L
1,499 Elo+
Solo
Team Averages
Level 118
1,514 SR
1,505 Elo+

VS

Team Averages
Level 120
1,465 SR
1,533 Elo+
Cerberus
Cerberus
 
Cerberus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
CTDYNAMO39
Sol
Level 107
God Stats
27W - 24L
1,519 SR
Queue Stats
120W - 108L
1,516 Elo+
Party 1
Fenrir
Fenrir
Rapur
Fenrir
Level 159
God Stats
2W - 0L
1,534 SR
Queue Stats
32W - 35L
1,518 Elo+
Solo
Nike
Nike
allywaaa
Nike
Level 157
God Stats
1W - 2L
1,269 SR
Queue Stats
152W - 155L
1,481 Elo+
Solo
Izanami
Izanami
telugoon
Izanami
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 1 / 1
5,531
503
4,644
4,594
1,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
KayeThanxGG
Bellona
11
3 / 2 / 0
6,430
585
5,052
11,621
9,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
Lamonte_Games
Cabrakan
10
0 / 3 / 0
5,389
490
1,121
9,417
5,830
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 4 / 1
5,812
528
2,711
7,520
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 4 / 2
5,998
545
3,123
7,636
1,803
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
3 / 0 / 2
6,645
604
5,065
7,897
4,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

12
2 / 0 / 3
6,428
584
5,645
5,077
1,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
Rapur
Fenrir
12
3 / 3 / 3
6,609
601
4,519
8,251
3,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Nike
12
1 / 2 / 1
6,999
636
6,097
8,478
2,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
telugoon
Izanami
13
5 / 1 / 3
7,639
694
5,476
5,106
1,522
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
6
Kills
14
14
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
1
1
1.5
W
Cerberus
 
Cerberus
3
0
2
4
W
2
0
3
3.5
L
Bellona
KayeThanxGG
Bellona
3
2
0
1.5
L
Cabrakan
Lamonte_Games
Cabrakan
0
3
0
0
W
Fenrir
Rapur
Fenrir
3
3
3
1.5
L
1
4
1
0.38
W
Nike
1
2
1
0.75
L
1
4
2
0.5
W
Izanami
telugoon
Izanami
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,651
Damage
26,802
40,788
Taken
34,809
20,358
Mitigated
13,908
11,727
Healing
11,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,644
1,646
0
2,075
4,594
1,351
0
3,236
1,358
0
47,495
W
Cerberus
 
Cerberus
5,065
170
0
3,202
7,897
4,778
29
854
7,043
20,728
2,985
W
5,645
2,549
0
3,459
5,077
1,433
530
267
4,810
50,277
4,643
L
Bellona
KayeThanxGG
Bellona
5,052
2,165
0
3,746
11,621
9,628
0
0
11,621
0
39,770
L
Cabrakan
Lamonte_Games
Cabrakan
1,121
218
0
2,114
9,417
5,830
0
6,185
3,232
10,473
0
W
Fenrir
Rapur
Fenrir
4,519
1,455
0
2,038
8,251
3,210
0
1,324
6,927
0
57,005
L
2,711
489
249
1,555
7,520
1,746
0
0
7,520
36,808
0
W
Nike
6,097
682
0
1,352
8,478
2,965
0
0
8,478
0
48,634
L
3,123
586
0
1,988
7,636
1,803
0
1,053
6,583
0
39,780
W
Izanami
telugoon
Izanami
5,476
2,511
0
1,304
5,106
1,522
1,006
1,387
3,719
0
50,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,160
Gold Earned
34,320
306
Minions Killed
417
0
Camps Cleared
0
1,070,482
Distance Traveled
1,098,297
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,531
503
79
7
0
202,989
0
W
Cerberus
6,645
604
44
4
0
224,866
6
W
Sol
6,428
584
93
8
0
206,433
0
L
Bellona
6,430
585
79
7
0
196,014
0
L
Cabrakan
5,389
490
16
1
0
217,189
0
W
Fenrir
6,609
601
78
7
0
234,357
0
L
Ix Chel
5,812
528
59
5
0
216,527
0
W
Nike
6,999
636
99
9
0
206,693
6
L
Ravana
5,998
545
73
7
0
237,763
2
W
Izanami
7,639
694
103
9
0
225,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role