Player Matchup

Skadi
Skadi
Masters
 
Skadi
Masters
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
The Morrigan
The Morrigan
Silver I
Alee_0047
The Morrigan
Silver I
Level 138
God Stats
7W - 6L
1,420 SR
Queue Stats
30W - 26L
1,491 MMR
Party 2
Susano
Susano
Diamond II
Ervilax
Susano
Diamond II
Level 182
God Stats
26W - 10L
1,688 SR
Queue Stats
156W - 116L
2,357 MMR
Party 1
Kuzenbo
Kuzenbo
Silver III
GodSchesi
Kuzenbo
Silver III
Level 56
God Stats
2W - 0L
1,939 SR
Queue Stats
7W - 3L
1,596 MMR
Party 2
Odin
Odin
Masters
RespetoMinimo
Odin
Masters
Level 104
God Stats
3W - 1L
1,557 SR
Queue Stats
131W - 88L
2,984 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 118
1,621 SR
1,986 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 170
1,570 SR
2,001 MMR
Heimdallr
Heimdallr
Masters
 
Heimdallr
Masters
Level 247
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold II
 
Chaac
Gold II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Diamond IV
FrancoColapinto
Bacchus
Diamond IV
Level 157
God Stats
0W - 1L
1,737 SR
Queue Stats
97W - 93L
2,223 MMR
Solo
Fenrir
Fenrir
Platinum I
TheLastPro55
Fenrir
Platinum I
Level 156
God Stats
21W - 15L
1,608 SR
Queue Stats
121W - 110L
2,040 MMR
Solo
Tiamat
Tiamat
Masters
lzCrushmanlz
Tiamat
Masters
Level 146
God Stats
1W - 2L
1,506 SR
Queue Stats
207W - 186L
2,742 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
12
5 / 1 / 3
6,706
671
6,369
4,359
1,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Morrigan
Alee_0047
The Morrigan
12
2 / 1 / 1
6,298
630
2,172
3,239
919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Susano
Ervilax
Susano
12
4 / 1 / 5
6,355
636
5,626
6,815
2,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
GodSchesi
Kuzenbo
9
1 / 2 / 6
5,325
533
3,563
8,021
5,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
4 / 1 / 1
7,558
756
7,609
5,966
4,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
AthenaAwilixThanatosXbalanque

VS

Bans
MercuryVulcanAo KuangAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
9
2 / 4 / 2
5,344
534
6,744
8,468
2,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Chaac
 
Chaac
10
0 / 3 / 1
5,341
534
1,850
7,543
4,068
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 4
5,316
532
4,127
6,907
5,844
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
11
4 / 3 / 0
6,006
601
3,412
6,289
2,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
11
0 / 3 / 1
5,812
581
2,414
6,273
3,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
16
Kills
6
6
Deaths
16
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
5
1
3
6.5
L
Heimdallr
 
Heimdallr
2
4
2
0.75
L
Chaac
 
Chaac
0
3
1
0.17
W
The Morrigan
Alee_0047
The Morrigan
2
1
1
2.5
W
Susano
Ervilax
Susano
4
1
5
6.5
L
0
3
4
0.67
W
Kuzenbo
GodSchesi
Kuzenbo
1
2
6
2
W
4
1
1
4.5
L
Fenrir
4
3
0
1.33
L
Tiamat
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,339
Damage
18,547
28,400
Taken
35,480
15,104
Mitigated
18,875
5,160
Healing
9,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
6,369
2,293
0
932
4,359
1,397
62
1,420
2,939
0
47,178
L
Heimdallr
 
Heimdallr
6,744
3,982
0
2,891
8,468
2,971
0
1,789
6,679
0
35,942
L
Chaac
 
Chaac
1,850
352
0
3,284
7,543
4,068
0
0
7,543
0
27,426
W
The Morrigan
Alee_0047
The Morrigan
2,172
314
0
973
3,239
919
0
1,094
1,995
43,945
1,107
W
Susano
Ervilax
Susano
5,626
1,954
0
542
6,815
2,341
0
764
5,943
0
48,344
L
4,127
806
0
1,254
6,907
5,844
0
1,264
5,643
15,458
1,881
W
Kuzenbo
GodSchesi
Kuzenbo
3,563
1,769
0
1,783
8,021
5,505
0
2,324
5,608
11,123
0
W
7,609
1,298
0
930
5,966
4,942
0
284
5,451
0
53,309
L
Fenrir
3,412
945
0
825
6,289
2,510
0
563
5,726
0
40,465
L
Tiamat
2,414
408
0
1,457
6,273
3,482
0
1,787
4,486
40,571
2,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,242
Gold Earned
27,819
365
Minions Killed
331
0
Camps Cleared
0
1,155,580
Distance Traveled
1,067,388
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,706
671
90
9
0
212,223
3
L
Heimdallr
5,344
534
59
6
0
186,523
1
L
Chaac
5,341
534
61
6
0
196,960
5
W
The Morrigan
6,298
630
99
10
0
227,505
2
W
Susano
6,355
636
72
7
0
262,976
0
L
Bacchus
5,316
532
32
3
0
234,554
1
W
Kuzenbo
5,325
533
15
2
0
215,509
3
W
Odin
7,558
756
89
9
0
237,367
0
L
Fenrir
6,006
601
68
7
0
242,695
0
L
Tiamat
5,812
581
111
11
0
206,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role