Player Matchup

Medusa
Medusa
Gold V
 
Medusa
Gold V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold III
 
Scylla
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold I
Vosek
Erlang Shen
Gold I
Level 146
God Stats
12W - 8L
1,646 SR
Queue Stats
75W - 73L
1,453 MMR
Solo
Osiris
Osiris
Gold II
VítamínD
Osiris
Gold II
Level 148
God Stats
83W - 68L
1,591 SR
Queue Stats
265W - 272L
1,535 MMR
Solo
Arachne
Arachne
Gold III
brunotseki
Arachne
Gold III
Level 129
God Stats
4W - 2L
1,628 SR
Queue Stats
202W - 202L
1,535 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 132
1,573 SR
1,505 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 102
1,430 SR
1,478 MMR
Nu Wa
Nu Wa
Platinum IV
 
Nu Wa
Platinum IV
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Aphrodite
Aphrodite
Bronze III
Iam_Rayann
Aphrodite
Bronze III
Level 88
God Stats
0W - 1L
1,055 SR
Queue Stats
0W - 3L
1,460 MMR
Party 2
Mulan
Mulan
Bronze III
Maathii_s
Mulan
Bronze III
Level 95
God Stats
0W - 1L
1,545 SR
Queue Stats
0W - 3L
1,400 MMR
Party 2
Ravana
Ravana
Gold IV
ScrotumSamurai
Ravana
Gold IV
Level 142
God Stats
7W - 13L
1,460 SR
Queue Stats
337W - 347L
1,426 MMR
Solo
Hachiman
Hachiman
Gold II
Str4Xy
Hachiman
Gold II
Level 69
God Stats
3W - 4L
1,591 SR
Queue Stats
134W - 128L
1,602 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
8 / 0 / 4
8,021
729
8,782
6,866
2,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
 
Scylla
12
2 / 0 / 4
6,674
607
3,514
3,512
933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Vosek
Erlang Shen
11
3 / 1 / 8
7,265
660
7,201
11,641
7,030
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Osiris
VítamínD
Osiris
13
3 / 1 / 1
7,403
673
8,025
11,036
9,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
brunotseki
Arachne
12
4 / 2 / 4
6,465
588
2,903
10,521
3,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
SusanoAwilixCthulhuAthenaSerqet

VS

Bans
FenrirKing ArthurJanusSkadiCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 3 / 0
5,679
516
6,121
4,580
1,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Iam_Rayann
Aphrodite
8
0 / 7 / 1
4,895
445
1,274
8,489
4,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
Maathii_s
Mulan
10
1 / 4 / 1
5,758
523
5,903
12,019
7,479
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 1 / 1
5,869
534
4,172
5,071
2,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Str4Xy
Hachiman
9
1 / 5 / 0
5,239
476
4,276
7,888
2,146
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
20
Kills
4
4
Deaths
20
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
0
4
10
W
Scylla
 
Scylla
2
0
4
4
L
Nu Wa
 
Nu Wa
1
3
0
0.33
L
Aphrodite
Iam_Rayann
Aphrodite
0
7
1
0.07
L
Mulan
Maathii_s
Mulan
1
4
1
0.38
L
1
1
1
1.5
L
Hachiman
Str4Xy
Hachiman
1
5
0
0.2
W
Erlang Shen
Vosek
Erlang Shen
3
1
8
7
W
Osiris
VítamínD
Osiris
3
1
1
3.5
W
Arachne
brunotseki
Arachne
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,425
Damage
21,746
43,576
Taken
38,047
23,511
Mitigated
17,858
15,322
Healing
8,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,782
3,552
0
2,292
6,866
2,363
2,292
1,063
5,803
0
57,209
W
Scylla
 
Scylla
3,514
480
0
1,189
3,512
933
27
1,262
2,250
47,015
0
L
Nu Wa
 
Nu Wa
6,121
880
0
154
4,580
1,565
0
1,122
3,372
41,205
0
L
Aphrodite
Iam_Rayann
Aphrodite
1,274
292
1,020
2,092
8,489
4,615
0
807
7,630
10,264
0
L
Mulan
Maathii_s
Mulan
5,903
1,258
0
2,641
12,019
7,479
0
193
11,786
0
34,744
L
4,172
1,207
0
1,315
5,071
2,053
0
617
4,402
0
42,043
L
Hachiman
Str4Xy
Hachiman
4,276
2,773
0
1,099
7,888
2,146
0
497
7,343
0
33,248
W
Erlang Shen
Vosek
Erlang Shen
7,201
3,963
0
2,733
11,641
7,030
511
2,562
9,079
0
27,080
W
Osiris
VítamínD
Osiris
8,025
3,207
0
4,634
11,036
9,437
0
538
10,498
0
50,657
W
Arachne
brunotseki
Arachne
2,903
1,452
0
4,474
10,521
3,748
0
1,970
8,551
0
41,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,828
Gold Earned
27,440
382
Minions Killed
286
0
Camps Cleared
0
1,145,339
Distance Traveled
1,056,837
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,021
729
90
8
0
233,801
2
W
Scylla
6,674
607
95
9
0
221,089
0
L
Nu Wa
5,679
516
71
6
0
195,296
1
L
Aphrodite
4,895
445
19
2
0
211,246
0
L
Mulan
5,758
523
58
5
0
192,922
0
L
Ravana
5,869
534
81
7
0
246,377
0
L
Hachiman
5,239
476
57
5
0
210,996
0
W
Erlang Shen
7,265
660
48
4
0
231,528
3
W
Osiris
7,403
673
85
8
0
204,894
2
W
Arachne
6,465
588
64
6
0
254,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role