Player Matchup

Zeus
Zeus
Ducktatorgaming
Zeus
Level 106
God Stats
0W - 3L
1,201 SR
Queue Stats
121W - 196L
1,393 Elo+
Solo
Nu Wa
Nu Wa
Kristineekes
Nu Wa
Level 95
God Stats
2W - 2L
1,340 SR
Queue Stats
56W - 58L
1,402 Elo+
Solo
Charon
Charon
KyraKupcake
Charon
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 105L
1,378 Elo+
Solo
Nemesis
Nemesis
L1V4N-_-
Nemesis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,350 Elo+
Solo
Xbalanque
Xbalanque
cTrL-k1d
Xbalanque
Level 109
God Stats
4W - 7L
1,363 SR
Queue Stats
180W - 197L
1,410 Elo+
Solo
Team Averages
Level 113
1,381 SR
1,387 Elo+

VS

Team Averages
Level 104
1,520 SR
1,409 Elo+
Danzaburou
Danzaburou
DarklordofShehol
Danzaburou
Level 100
God Stats
27W - 22L
1,546 SR
Queue Stats
768W - 945L
1,353 Elo+
Solo
Poseidon
Poseidon
FadedCDXXFreak
Poseidon
Level 148
God Stats
4W - 2L
1,552 SR
Queue Stats
186W - 191L
1,398 Elo+
Solo
Yu Huang
Yu Huang
L0ngL1feMlLk
Yu Huang
Level 82
God Stats
3W - 1L
1,632 SR
Queue Stats
214W - 206L
1,465 Elo+
Solo
Bacchus
Bacchus
RICH BOY WALTER
Bacchus
Level 103
God Stats
3W - 2L
1,372 SR
Queue Stats
129W - 142L
1,427 Elo+
Solo
Medusa
Medusa
zaico412
Medusa
Level 89
God Stats
5W - 2L
1,500 SR
Queue Stats
182W - 149L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 5
8,979
816
8,551
10,118
3,506
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
4 / 6 / 5
9,437
858
11,738
9,998
3,504
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
16
3 / 5 / 4
8,956
814
9,185
11,517
11,229
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Nemesis
L1V4N-_-
Nemesis
2
0 / 0 / 0
3,292
299
0
0
0
Xbalanque
cTrL-k1d
Xbalanque
15
1 / 7 / 9
8,947
813
12,759
11,296
4,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarklordofShehol
Danzaburou
11
0 / 0 / 4
7,547
686
2,609
2,015
599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poseidon
18
8 / 4 / 12
11,323
1,029
11,811
11,973
4,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yu Huang
L0ngL1feMlLk
Yu Huang
18
5 / 2 / 12
10,202
927
10,173
12,150
7,148
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 2 / 15
10,140
922
5,544
15,933
22,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
zaico412
Medusa
17
6 / 4 / 9
10,113
919
9,869
11,961
5,343
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
74
12
Kills
22
22
Deaths
12
23
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DarklordofShehol
Danzaburou
0
0
4
2
L
4
4
5
1.63
W
Poseidon
8
4
12
3.5
L
4
6
5
1.08
L
Charon
3
5
4
1
W
Yu Huang
L0ngL1feMlLk
Yu Huang
5
2
12
5.5
L
Nemesis
L1V4N-_-
Nemesis
0
0
0
0
W
3
2
15
5.25
L
Xbalanque
cTrL-k1d
Xbalanque
1
7
9
0.79
W
Medusa
zaico412
Medusa
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,233
Damage
40,006
42,929
Taken
54,032
22,240
Mitigated
39,844
5,899
Healing
15,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DarklordofShehol
Danzaburou
2,609
192
806
784
2,015
599
584
1,495
520
0
8,487
L
8,551
1,219
198
2,852
10,118
3,506
343
5,850
4,268
20,206
0
W
Poseidon
11,811
1,845
334
2,209
11,973
4,602
1,722
6,084
5,889
41,954
0
L
11,738
3,165
457
841
9,998
3,504
538
6,247
3,751
23,080
0
L
Charon
9,185
673
268
400
11,517
11,229
107
7,235
4,282
16,580
1,515
W
Yu Huang
L0ngL1feMlLk
Yu Huang
10,173
649
1,199
2,529
12,150
7,148
1,182
6,881
5,269
25,879
1,369
L
Nemesis
L1V4N-_-
Nemesis
0
0
0
0
0
0
0
0
0
0
0
W
5,544
593
773
3,231
15,933
22,152
230
7,094
8,839
9,196
812
L
Xbalanque
cTrL-k1d
Xbalanque
12,759
4,266
183
700
11,296
4,001
598
7,726
3,570
0
27,766
W
Medusa
zaico412
Medusa
9,869
4,313
1,074
2,588
11,961
5,343
2,280
6,405
5,556
0
19,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,611
Gold Earned
49,325
98
Minions Killed
144
0
Camps Cleared
0
636,545
Distance Traveled
1,000,933
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,547
686
20
2
0
142,415
0
L
Zeus
8,979
816
28
3
0
154,283
1
W
Poseidon
11,323
1,029
63
6
0
202,574
0
L
Nu Wa
9,437
858
23
2
0
167,998
0
L
Charon
8,956
814
9
1
0
146,084
0
W
Yu Huang
10,202
927
30
3
0
228,080
0
L
Nemesis
3,292
299
0
0
0
0
0
W
Bacchus
10,140
922
11
1
0
206,025
0
L
Xbalanque
8,947
813
38
3
0
168,180
0
W
Medusa
10,113
919
20
2
0
221,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role