Player Matchup

Hades
Hades
HashCorp_
Hades
Level 158
God Stats
175W - 161L
1,549 SR
Queue Stats
251W - 257L
1,473 Elo+
Party 1
Anubis
Anubis
Lilblade24
Anubis
Level 8
God Stats
10W - 16L
1,493 SR
Queue Stats
11W - 16L
1,467 Elo+
Party 1
Artio
Artio
RudeBar
Artio
Level 125
God Stats
27W - 39L
1,514 SR
Queue Stats
189W - 174L
1,602 Elo+
Solo
Cernunnos
Cernunnos
bombday04
Cernunnos
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,558 Elo+
Solo
Pele
Pele
eatmyelbow
Pele
Level 179
God Stats
24W - 13L
1,733 SR
Queue Stats
144W - 95L
1,611 Elo+
Solo
Team Averages
Level 122
1,558 SR
1,542 Elo+

VS

Team Averages
Level 142
1,624 SR
1,549 Elo+
Arachne
Arachne
DaddyDurdee
Arachne
Level 123
God Stats
23W - 24L
1,605 SR
Queue Stats
121W - 104L
1,532 Elo+
Solo
Geb
Geb
Dilation
Geb
Level 100
God Stats
13W - 8L
1,624 SR
Queue Stats
72W - 38L
1,628 Elo+
Solo
Sylvanus
Sylvanus
Unmotivated
Sylvanus
Level 187
God Stats
204W - 174L
1,673 SR
Queue Stats
782W - 715L
1,562 Elo+
Solo
Charybdis
Charybdis
XxMoneybazXx
Charybdis
Level 99
God Stats
11W - 12L
1,524 SR
Queue Stats
205W - 195L
1,506 Elo+
Solo
Odin
Odin
YoureNobody
Odin
Level 200
God Stats
7W - 3L
1,695 SR
Queue Stats
265W - 240L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
HashCorp_
Hades
8
0 / 0 / 1
4,316
617
1,992
3,912
1,483
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Lilblade24
Anubis
6
0 / 3 / 0
3,777
540
827
3,537
1,127
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Artio
RudeBar
Artio
5
0 / 3 / 0
3,181
454
817
4,861
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
bombday04
Cernunnos
8
2 / 2 / 1
4,341
620
4,651
4,975
1,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 1 / 1
4,262
609
1,614
4,730
1,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DaddyDurdee
Arachne
8
1 / 0 / 2
4,219
603
2,816
2,998
947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

8
1 / 2 / 3
4,629
661
2,135
5,998
2,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
Unmotivated
Sylvanus
9
3 / 0 / 1
4,748
678
3,318
3,655
1,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
XxMoneybazXx
Charybdis
8
2 / 1 / 2
4,371
624
3,379
3,777
857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8
2 / 1 / 0
4,604
658
2,111
4,401
3,265
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
17
4
Kills
9
9
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
DaddyDurdee
Arachne
1
0
2
2
W
1
2
3
1.25
L
Hades
HashCorp_
Hades
0
0
1
0.5
L
Anubis
Lilblade24
Anubis
0
3
0
0
L
Artio
RudeBar
Artio
0
3
0
0
W
Sylvanus
Unmotivated
Sylvanus
3
0
1
3.5
W
Charybdis
XxMoneybazXx
Charybdis
2
1
2
3
W
2
1
0
2
L
Cernunnos
bombday04
Cernunnos
2
2
1
1.25
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,901
Damage
13,759
22,015
Taken
20,829
6,841
Mitigated
9,359
7,823
Healing
9,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DaddyDurdee
Arachne
2,816
2,410
0
899
2,998
947
0
243
2,755
0
20,515
W
2,135
385
1,010
1,763
5,998
2,870
0
716
5,282
10,170
230
L
Hades
HashCorp_
Hades
1,992
288
239
2,588
3,912
1,483
0
477
3,435
24,399
0
L
Anubis
Lilblade24
Anubis
827
93
0
739
3,537
1,127
0
594
2,943
17,944
0
L
Artio
RudeBar
Artio
817
67
160
1,160
4,861
1,704
0
1,015
3,846
6,052
0
W
Sylvanus
Unmotivated
Sylvanus
3,318
1,346
134
1,760
3,655
1,420
0
904
2,751
21,657
7,671
W
Charybdis
XxMoneybazXx
Charybdis
3,379
1,903
0
1,714
3,777
857
0
145
3,632
0
28,924
W
2,111
869
0
1,844
4,401
3,265
0
1,628
2,773
0
21,091
L
Cernunnos
bombday04
Cernunnos
4,651
2,254
0
1,854
4,975
1,179
0
1,995
2,980
0
24,009
L
1,614
512
0
1,083
4,730
1,348
0
1,175
3,555
0
22,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,877
Gold Earned
22,571
193
Minions Killed
187
0
Camps Cleared
0
676,790
Distance Traveled
702,199
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
4,219
603
35
5
0
162,672
0
W
Geb
4,629
661
7
1
0
140,074
0
L
Hades
4,316
617
50
7
0
136,743
0
L
Anubis
3,777
540
29
4
0
141,294
0
L
Artio
3,181
454
10
1
0
117,952
0
W
Sylvanus
4,748
678
54
8
0
132,541
0
W
Charybdis
4,371
624
49
7
0
126,484
0
W
Odin
4,604
658
42
6
0
140,428
1
L
Cernunnos
4,341
620
47
7
0
119,769
0
L
Pele
4,262
609
57
8
0
161,032
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role