Player Matchup

Fafnir
Fafnir
CaptainFuse3759
Fafnir
Level 123
God Stats
1W - 2L
1,568 SR
Queue Stats
92W - 88L
1,430 Elo+
Party 2
Baba Yaga
Baba Yaga
HondaBoyPapi
Baba Yaga
Level 157
God Stats
1W - 2L
1,925 SR
Queue Stats
37W - 29L
1,577 Elo+
Solo
Tiamat
Tiamat
Volksund
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,294 Elo+
Party 2
Bakasura
Bakasura
darkeagle52
Bakasura
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 91L
1,422 Elo+
Party 2
Artemis
Artemis
urlilsisesbf
Artemis
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,775 Elo+
Solo
Team Averages
Level 105
1,599 SR
1,500 Elo+

VS

Team Averages
Level 63
1,569 SR
1,542 Elo+
Bellona
Bellona
Dyme_pe
Bellona
Level 5
God Stats
3W - 1L
1,321 SR
Queue Stats
10W - 16L
1,454 Elo+
Party 1
Sylvanus
Sylvanus
beamerbum
Sylvanus
Level 114
God Stats
4W - 6L
1,534 SR
Queue Stats
327W - 309L
1,474 Elo+
Solo
Hera
Hera
diantewatts
Hera
Level 32
God Stats
2W - 0L
1,608 SR
Queue Stats
5W - 6L
1,716 Elo+
Solo
Heimdallr
Heimdallr
smitegoon0417
Heimdallr
Level 10
God Stats
11W - 10L
1,829 SR
Queue Stats
58W - 46L
1,545 Elo+
Party 1
Vulcan
Vulcan
wyd_stepbro699
Vulcan
Level 156
God Stats
135W - 107L
1,552 SR
Queue Stats
998W - 965L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
5,225
523
3,125
11,482
8,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Baba Yaga
HondaBoyPapi
Baba Yaga
11
0 / 1 / 0
5,853
585
3,905
4,439
1,491
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tiamat
Volksund
Tiamat
9
0 / 3 / 1
5,221
522
1,311
5,296
2,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
darkeagle52
Bakasura
9
0 / 4 / 0
4,979
498
1,912
8,384
2,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Artemis
urlilsisesbf
Artemis
9
0 / 4 / 0
4,490
449
2,774
6,664
1,822
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dyme_pe
Bellona
10
0 / 1 / 7
5,383
538
2,586
8,571
4,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Sylvanus
beamerbum
Sylvanus
11
4 / 0 / 8
6,618
662
3,822
6,209
3,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 0 / 0
6,478
648
1,641
4,425
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
smitegoon0417
Heimdallr
11
6 / 0 / 3
6,798
680
7,585
5,766
1,929
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
4 / 0 / 5
6,620
662
6,476
3,202
1,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
15
16
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Bellona
Dyme_pe
Bellona
0
1
7
3.5
L
Baba Yaga
HondaBoyPapi
Baba Yaga
0
1
0
0
L
Tiamat
Volksund
Tiamat
0
3
1
0.17
W
Sylvanus
beamerbum
Sylvanus
4
0
8
8
L
Bakasura
darkeagle52
Bakasura
0
4
0
0
W
1
0
0
1
W
Heimdallr
smitegoon0417
Heimdallr
6
0
3
7.5
L
Artemis
urlilsisesbf
Artemis
0
4
0
0
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,027
Damage
22,110
36,265
Taken
28,173
16,518
Mitigated
12,018
10,717
Healing
10,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,125
462
0
3,555
11,482
8,387
0
3,472
7,799
13,865
0
W
Bellona
Dyme_pe
Bellona
2,586
496
0
1,684
8,571
4,208
0
1,751
6,820
0
30,719
L
Baba Yaga
HondaBoyPapi
Baba Yaga
3,905
37
0
1,977
4,439
1,491
0
1,623
2,816
43,678
0
L
Tiamat
Volksund
Tiamat
1,311
190
0
1,601
5,296
2,008
0
2,594
2,420
25,503
1,695
W
Sylvanus
beamerbum
Sylvanus
3,822
1,937
908
2,638
6,209
3,437
100
1,421
4,788
17,627
1,535
L
Bakasura
darkeagle52
Bakasura
1,912
1,180
0
2,859
8,384
2,810
0
2,062
6,206
0
29,214
W
1,641
173
0
2,144
4,425
1,280
0
2,364
2,061
42,844
562
W
Heimdallr
smitegoon0417
Heimdallr
7,585
4,563
0
3,271
5,766
1,929
555
1,476
4,262
0
46,150
L
Artemis
urlilsisesbf
Artemis
2,774
1,109
0
725
6,664
1,822
0
1,267
5,383
0
22,748
W
6,476
36
0
159
3,202
1,164
37
1,302
1,900
39,289
1,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,768
Gold Earned
31,897
273
Minions Killed
336
0
Camps Cleared
0
1,147,850
Distance Traveled
1,058,815
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,225
523
27
3
0
239,340
0
W
Bellona
5,383
538
62
6
0
237,466
0
L
Baba Yaga
5,853
585
75
8
0
216,880
3
L
Tiamat
5,221
522
66
7
0
216,182
3
W
Sylvanus
6,618
662
27
3
0
194,031
5
L
Bakasura
4,979
498
64
6
0
248,085
1
W
Hera
6,478
648
96
10
0
203,640
5
W
Heimdallr
6,798
680
77
8
0
191,385
0
L
Artemis
4,490
449
41
4
0
227,363
0
W
Vulcan
6,620
662
74
7
0
232,293
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role