Player Matchup

Scylla
Scylla
Masters
 
Scylla
Masters
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Masters
 
Hercules
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Diamond III
Ervilax
Bastet
Diamond III
Level 182
God Stats
6W - 7L
1,698 SR
Queue Stats
156W - 116L
2,357 MMR
Party 1
Hachiman
Hachiman
Diamond IV
FrancoColapinto
Hachiman
Diamond IV
Level 157
God Stats
0W - 2L
1,225 SR
Queue Stats
97W - 93L
2,223 MMR
Solo
Fenrir
Fenrir
Platinum I
TheLastPro55
Fenrir
Platinum I
Level 156
God Stats
21W - 15L
1,633 SR
Queue Stats
121W - 110L
2,040 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 153
1,511 SR
1,924 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 110
1,429 SR
2,289 MMR
Ganesha
Ganesha
Silver I
Alee_0047
Ganesha
Silver I
Level 138
God Stats
1W - 2L
1,127 SR
Queue Stats
30W - 26L
1,457 MMR
Party 2
Medusa
Medusa
Silver III
GodSchesi
Medusa
Silver III
Level 56
God Stats
1W - 0L
1,110 SR
Queue Stats
7W - 3L
1,590 MMR
Party 2
Odin
Odin
Masters
RespetoMinimo
Odin
Masters
Level 104
God Stats
3W - 1L
1,344 SR
Queue Stats
131W - 88L
2,962 MMR
Solo
Mercury
Mercury
Masters
Tiburoncín
Mercury
Masters
Level 107
God Stats
25W - 8L
1,826 SR
Queue Stats
49W - 40L
2,717 MMR
Solo
Vulcan
Vulcan
Masters
lzCrushmanlz
Vulcan
Masters
Level 146
God Stats
67W - 35L
1,738 SR
Queue Stats
207W - 186L
2,720 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
8
1 / 2 / 1
3,961
792
1,532
2,338
534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
 
Hercules
5
1 / 2 / 1
3,542
708
931
2,856
1,339
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bastet
Ervilax
Bastet
6
1 / 1 / 0
3,449
690
2,578
4,863
1,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hachiman
7
1 / 0 / 1
3,978
796
3,654
2,174
575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fenrir
6
1 / 2 / 0
3,719
744
3,276
5,332
1,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AwilixThanatosSusano

VS

Bans
AthenaAo KuangXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Alee_0047
Ganesha
6
1 / 1 / 2
3,867
773
732
3,399
1,591
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
GodSchesi
Medusa
7
1 / 1 / 0
3,721
744
1,860
2,772
696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
2 / 1 / 0
4,167
833
3,635
4,499
2,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
Tiburoncín
Mercury
7
2 / 1 / 1
3,959
792
1,932
5,058
1,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
7
1 / 1 / 1
4,010
802
2,475
2,851
741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
5
Kills
7
7
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
2
1
0.75
L
Hercules
 
Hercules
1
2
1
0.75
W
Ganesha
Alee_0047
Ganesha
1
1
2
2
L
Bastet
Ervilax
Bastet
1
1
0
1
L
Hachiman
1
0
1
1.5
W
Medusa
GodSchesi
Medusa
1
1
0
1
W
2
1
0
2
L
Fenrir
1
2
0
0.5
W
Mercury
Tiburoncín
Mercury
2
1
1
2.5
W
Vulcan
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,971
Damage
10,634
17,563
Taken
18,579
5,600
Mitigated
6,949
7,247
Healing
5,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,532
181
0
500
2,338
534
0
1,413
657
18,190
0
L
Hercules
 
Hercules
931
407
0
778
2,856
1,339
0
256
2,600
0
4,016
W
Ganesha
Alee_0047
Ganesha
732
164
582
964
3,399
1,591
0
0
3,399
7,711
200
L
Bastet
Ervilax
Bastet
2,578
682
0
2,390
4,863
1,153
0
729
4,069
0
15,638
L
Hachiman
3,654
2,327
0
879
2,174
575
0
336
1,838
0
27,169
W
Medusa
GodSchesi
Medusa
1,860
935
0
250
2,772
696
0
0
2,772
0
23,077
W
3,635
887
0
1,320
4,499
2,426
0
0
4,222
0
21,146
L
Fenrir
3,276
1,145
0
2,700
5,332
1,999
0
0
5,332
0
12,877
W
Mercury
Tiburoncín
Mercury
1,932
1,069
0
1,372
5,058
1,495
0
383
4,635
0
20,111
W
Vulcan
2,475
86
0
1,034
2,851
741
0
949
1,742
17,516
370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,649
Gold Earned
19,724
154
Minions Killed
182
0
Camps Cleared
0
573,862
Distance Traveled
626,648
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
3,961
792
44
9
0
117,362
1
L
Hercules
3,542
708
10
2
0
90,012
2
W
Ganesha
3,867
773
0
0
0
121,839
2
L
Bastet
3,449
690
35
7
0
138,331
0
L
Hachiman
3,978
796
43
9
0
112,407
0
W
Medusa
3,721
744
57
11
0
107,668
0
W
Odin
4,167
833
28
6
0
134,788
0
L
Fenrir
3,719
744
22
4
0
115,750
0
W
Mercury
3,959
792
50
10
0
135,626
0
W
Vulcan
4,010
802
47
9
0
126,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role