Player Matchup

He Bo
He Bo
 
He Bo
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Baphometh_ExuBel
Geb
Level 64
God Stats
11W - 5L
1,300 SR
Queue Stats
216W - 187L
1,592 Elo+
Solo
Kali
Kali
BeardedAngel315
Kali
Level 123
God Stats
3W - 1L
1,642 SR
Queue Stats
466W - 428L
1,495 Elo+
Solo
Ymir
Ymir
dekl2108
Ymir
Level 60
God Stats
9W - 5L
1,690 SR
Queue Stats
92W - 112L
1,426 Elo+
Solo
Hou Yi
Hou Yi
steadyclimber
Hou Yi
Level 152
God Stats
7W - 7L
1,416 SR
Queue Stats
523W - 490L
1,453 Elo+
Solo
Team Averages
Level 108
1,510 SR
1,493 Elo+

VS

Team Averages
Level 92
1,482 SR
1,411 Elo+
Achilles
Achilles
Awfuldeciple
Achilles
Level 158
God Stats
2W - 4L
1,521 SR
Queue Stats
19W - 25L
1,421 Elo+
Party 1
Awilix
Awilix
BDPOLO
Awilix
Level 163
God Stats
1W - 4L
1,418 SR
Queue Stats
13W - 21L
1,392 Elo+
Party 1
Artio
Artio
SkyeFrost22
Artio
Level 44
God Stats
2W - 2L
1,538 SR
Queue Stats
93W - 94L
1,450 Elo+
Solo
Ao Kuang
Ao Kuang
borncabrera21
Ao Kuang
Level 52
God Stats
3W - 3L
1,491 SR
Queue Stats
134W - 159L
1,404 Elo+
Solo
Cupid
Cupid
kaueschechtel
Cupid
Level 45
God Stats
20W - 14L
1,441 SR
Queue Stats
108W - 134L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
6
1 / 1 / 0
3,810
762
2,532
2,359
544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

8
2 / 1 / 0
4,148
830
1,129
2,188
639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

6
0 / 0 / 1
3,426
685
645
3,889
987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
6
0 / 0 / 0
3,412
682
1,260
3,741
1,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 1 / 0
3,089
618
1,724
2,496
585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Awfuldeciple
Achilles
6
0 / 0 / 1
3,529
706
1,342
2,679
1,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
BDPOLO
Awilix
7
1 / 0 / 0
3,541
708
1,669
3,090
1,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

6
1 / 2 / 0
3,687
737
1,218
4,043
1,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Ao Kuang
borncabrera21
Ao Kuang
7
1 / 1 / 0
3,705
741
1,663
3,948
1,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

1
0 / 0 / 0
1,020
204
0
0
0

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
3
Kills
3
3
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
1
1
0
1
L
Achilles
Awfuldeciple
Achilles
0
0
1
0.5
L
Awilix
BDPOLO
Awilix
1
0
0
1
W
2
1
0
2
W
0
0
1
0.5
L
1
2
0
0.5
L
Ao Kuang
borncabrera21
Ao Kuang
1
1
0
1
W
Ymir
0
0
0
0
L
0
0
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,290
Damage
5,892
14,673
Taken
13,760
4,341
Mitigated
5,013
5,805
Healing
2,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
2,532
318
0
424
2,359
544
0
1,535
824
15,724
0
L
Achilles
Awfuldeciple
Achilles
1,342
285
29
920
2,679
1,643
0
730
1,949
0
9,626
L
Awilix
BDPOLO
Awilix
1,669
789
0
500
3,090
1,006
0
530
2,560
0
18,898
W
1,129
143
0
625
2,188
639
0
887
1,109
20,096
690
W
645
368
0
2,881
3,889
987
0
99
3,750
0
15,865
L
1,218
44
0
1,080
4,043
1,178
0
991
2,914
13,341
0
L
Ao Kuang
borncabrera21
Ao Kuang
1,663
305
0
331
3,948
1,186
0
2,532
1,416
14,494
1,890
W
Ymir
1,260
354
0
1,488
3,741
1,586
0
0
3,741
9,404
0
L
0
0
0
0
0
0
0
0
0
0
0
W
1,724
1,246
0
387
2,496
585
0
0
2,496
0
14,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,885
Gold Earned
15,482
137
Minions Killed
117
0
Camps Cleared
0
512,052
Distance Traveled
467,779
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
3,810
762
26
5
0
91,964
0
L
Achilles
3,529
706
18
4
0
112,454
0
L
Awilix
3,541
708
29
6
0
127,589
0
W
Geb
4,148
830
35
7
0
103,972
0
W
Kali
3,426
685
39
8
0
125,443
0
L
Artio
3,687
737
35
7
0
109,049
0
L
Ao Kuang
3,705
741
35
7
0
118,687
0
W
Ymir
3,412
682
14
3
0
99,433
2
L
Cupid
1,020
204
0
0
0
0
0
W
Hou Yi
3,089
618
23
5
0
91,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role