Player Matchup

Bastet
Bastet
Analgeddon
Bastet
Level 147
God Stats
1W - 0L
1,118 SR
Queue Stats
118W - 121L
1,520 Elo+
Party 1
Maui
Maui
Ferno2000
Maui
Level 138
God Stats
44W - 51L
1,577 SR
Queue Stats
356W - 348L
1,487 Elo+
Party 2
Janus
Janus
Infoschmavid
Janus
Level 28
God Stats
2W - 0L
1,730 SR
Queue Stats
14W - 24L
1,532 Elo+
Party 1
Danzaburou
Danzaburou
IpsychicturtleI
Danzaburou
Level 145
God Stats
52W - 22L
1,704 SR
Queue Stats
553W - 526L
1,483 Elo+
Party 2
Shiva
Shiva
PPINTO7
Shiva
Level 127
God Stats
33W - 17L
1,545 SR
Queue Stats
465W - 432L
1,523 Elo+
Solo
Team Averages
Level 117
1,535 SR
1,509 Elo+

VS

Team Averages
Level 92
1,515 SR
1,457 Elo+
Rama
Rama
 
Rama
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
ARSHIA031IRANp
Mulan
Level 27
God Stats
2W - 5L
1,532 SR
Queue Stats
37W - 36L
1,416 Elo+
Party 3
Kukulkan
Kukulkan
M-I-S-A-GH_iran
Kukulkan
Level 156
God Stats
4W - 4L
1,521 SR
Queue Stats
259W - 293L
1,477 Elo+
Party 3
Vamana
Vamana
Mohammadfarddd
Vamana
Level 55
God Stats
4W - 3L
1,449 SR
Queue Stats
71W - 117L
1,349 Elo+
Party 3
Hades
Hades
ZelenskyMraz
Hades
Level 34
God Stats
11W - 14L
1,576 SR
Queue Stats
85W - 92L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Analgeddon
Bastet
13
3 / 1 / 0
7,108
547
4,919
9,405
3,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Maui
11
1 / 2 / 7
7,225
556
4,146
7,513
6,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 3 / 0
6,205
477
2,293
6,044
1,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
IpsychicturtleI
Danzaburou
16
7 / 0 / 0
9,606
739
6,440
5,064
2,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
PPINTO7
Shiva
12
2 / 2 / 2
6,891
530
7,299
10,448
4,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
0 / 5 / 0
6,715
517
4,146
9,693
3,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

9
1 / 3 / 1
5,618
432
1,970
8,225
4,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Kukulkan
13
2 / 0 / 2
7,436
572
4,811
3,341
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
3 / 5 / 1
6,805
523
7,139
13,703
11,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
1 / 2 / 2
5,482
422
2,607
5,906
1,839
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
14
Kills
7
8
Deaths
15
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
5
0
0
L
1
3
1
0.5
W
Bastet
Analgeddon
Bastet
3
1
0
3
W
Maui
1
2
7
2.25
W
1
3
0
0.33
W
Danzaburou
IpsychicturtleI
Danzaburou
7
0
0
7
L
Kukulkan
2
0
2
3
L
3
5
1
0.7
W
Shiva
PPINTO7
Shiva
2
2
2
1.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,097
Damage
20,673
38,474
Taken
40,868
17,271
Mitigated
22,071
11,889
Healing
10,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
4,146
3,326
0
2,448
9,693
3,115
0
597
9,096
0
59,679
L
1,970
0
0
1,910
8,225
4,463
0
1,037
7,148
0
13,581
W
Bastet
Analgeddon
Bastet
4,919
1,467
0
6,550
9,405
3,005
0
1,248
8,118
0
48,943
W
Maui
4,146
665
0
1,961
7,513
6,083
97
2,016
5,417
26,892
1,154
W
2,293
177
0
500
6,044
1,375
119
3,821
2,223
32,491
0
W
Danzaburou
IpsychicturtleI
Danzaburou
6,440
2,059
0
1,163
5,064
2,205
201
33
5,031
0
77,081
L
Kukulkan
4,811
0
0
0
3,341
1,280
0
662
2,679
58,949
700
L
7,139
2,912
0
3,437
13,703
11,374
0
1,899
11,686
0
37,260
W
Shiva
PPINTO7
Shiva
7,299
1,272
0
1,715
10,448
4,603
0
200
9,699
0
43,291
L
2,607
283
90
2,123
5,906
1,839
0
1,787
3,997
21,285
530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,035
Gold Earned
32,056
393
Minions Killed
350
0
Camps Cleared
0
1,308,181
Distance Traveled
1,176,338
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,715
517
114
9
0
239,404
0
L
Mulan
5,618
432
22
2
0
268,517
7
W
Bastet
7,108
547
93
7
0
287,763
0
W
Maui
7,225
556
41
3
0
255,977
2
W
Janus
6,205
477
71
5
0
265,387
0
W
Danzaburou
9,606
739
129
10
0
256,488
2
L
Kukulkan
7,436
572
106
8
0
272,714
0
L
Vamana
6,805
523
68
5
0
217,215
1
W
Shiva
6,891
530
59
5
0
242,566
5
L
Hades
5,482
422
40
3
0
178,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role