Player Matchup

Ymir
Ymir
CreaterOfGods
Ymir
Level 87
God Stats
16W - 15L
1,639 SR
Queue Stats
123W - 118L
1,489 Elo+
Solo
Nut
Nut
MrShleemypants
Nut
Level 234
God Stats
39W - 33L
1,508 SR
Queue Stats
527W - 535L
1,548 Elo+
Party 1
Hun Batz
Hun Batz
Rymenoceros
Hun Batz
Level 175
God Stats
6W - 2L
1,795 SR
Queue Stats
288W - 258L
1,576 Elo+
Party 1
Sobek
Sobek
iLoveKymbri
Sobek
Level 149
God Stats
17W - 8L
1,663 SR
Queue Stats
465W - 451L
1,534 Elo+
Solo
Ix Chel
Ix Chel
notzohaan8
Ix Chel
Level 105
God Stats
23W - 20L
1,561 SR
Queue Stats
341W - 333L
1,561 Elo+
Party 1
Team Averages
Level 150
1,633 SR
1,541 Elo+

VS

Team Averages
Level 147
1,620 SR
1,518 Elo+
Maui
Maui
BurningMan003
Maui
Level 157
God Stats
40W - 28L
1,595 SR
Queue Stats
502W - 461L
1,540 Elo+
Solo
Nu Wa
Nu Wa
Juanvm989
Nu Wa
Level 154
God Stats
7W - 4L
1,718 SR
Queue Stats
372W - 367L
1,497 Elo+
Party 2
Erlang Shen
Erlang Shen
Kirkmanator2
Erlang Shen
Level 158
God Stats
42W - 27L
1,664 SR
Queue Stats
702W - 666L
1,468 Elo+
Solo
Xbalanque
Xbalanque
RagnarIX45
Xbalanque
Level 159
God Stats
63W - 61L
1,575 SR
Queue Stats
414W - 411L
1,537 Elo+
Party 2
Kuzenbo
Kuzenbo
off_thieves
Kuzenbo
Level 106
God Stats
33W - 30L
1,548 SR
Queue Stats
433W - 433L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 5
6,043
549
3,469
9,749
5,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
4 / 1 / 2
6,364
579
6,877
5,311
1,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Hun Batz
Rymenoceros
Hun Batz
12
4 / 0 / 7
6,699
609
4,271
6,374
2,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 0 / 0
7,003
637
7,154
9,287
6,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ix Chel
notzohaan8
Ix Chel
12
6 / 0 / 2
7,243
658
7,637
6,051
1,741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,686
517
3,987
10,347
4,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nu Wa
Juanvm989
Nu Wa
10
0 / 4 / 0
5,193
472
6,447
5,584
1,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Erlang Shen
Kirkmanator2
Erlang Shen
9
1 / 4 / 0
5,189
472
1,354
8,382
2,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Xbalanque
RagnarIX45
Xbalanque
9
1 / 4 / 1
5,439
494
6,653
7,710
2,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
off_thieves
Kuzenbo
9
0 / 3 / 2
5,568
506
3,323
8,998
8,239
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
20
Kills
2
2
Deaths
20
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
1
1
5
3.5
L
Nu Wa
Juanvm989
Nu Wa
0
4
0
0
L
Erlang Shen
Kirkmanator2
Erlang Shen
1
4
0
0.25
W
4
1
2
5
L
Xbalanque
RagnarIX45
Xbalanque
1
4
1
0.38
W
Hun Batz
Rymenoceros
Hun Batz
4
0
7
7.5
W
5
0
0
5
W
Ix Chel
notzohaan8
Ix Chel
6
0
2
7
L
Kuzenbo
off_thieves
Kuzenbo
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,408
Damage
21,764
36,772
Taken
41,021
18,343
Mitigated
18,627
13,287
Healing
8,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,987
1,301
0
1,403
10,347
4,007
0
6,028
3,538
31,028
8,934
W
3,469
596
0
2,905
9,749
5,809
0
3,756
5,993
23,683
990
L
Nu Wa
Juanvm989
Nu Wa
6,447
2,085
0
386
5,584
1,317
0
3,227
2,065
34,624
0
L
Erlang Shen
Kirkmanator2
Erlang Shen
1,354
462
0
3,096
8,382
2,870
0
1,774
6,392
0
32,745
W
6,877
4,048
0
1,938
5,311
1,681
711
506
4,805
0
50,580
L
Xbalanque
RagnarIX45
Xbalanque
6,653
2,863
0
2,245
7,710
2,194
33
918
6,792
0
41,027
W
Hun Batz
Rymenoceros
Hun Batz
4,271
1,205
0
461
6,374
2,525
0
917
5,457
0
54,684
W
7,154
365
0
6,236
9,287
6,587
0
3,683
5,604
36,043
4,321
W
Ix Chel
notzohaan8
Ix Chel
7,637
877
481
1,266
6,051
1,741
28
4,608
1,443
49,569
1,054
L
Kuzenbo
off_thieves
Kuzenbo
3,323
1,268
0
1,590
8,998
8,239
0
4,534
4,339
17,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,352
Gold Earned
27,075
375
Minions Killed
296
0
Camps Cleared
0
1,147,199
Distance Traveled
1,063,373
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
5,686
517
70
6
0
194,203
0
W
Ymir
6,043
549
33
3
0
221,644
5
L
Nu Wa
5,193
472
62
6
0
214,454
5
L
Erlang Shen
5,189
472
69
6
0
250,322
0
W
Nut
6,364
579
90
8
0
221,288
4
L
Xbalanque
5,439
494
73
7
0
179,814
0
W
Hun Batz
6,699
609
77
7
0
273,826
6
W
Sobek
7,003
637
69
6
0
213,674
0
W
Ix Chel
7,243
658
106
10
0
216,767
2
L
Kuzenbo
5,568
506
22
2
0
224,580
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role