Player Matchup

Achilles
Achilles
GeroR05
Achilles
Level 66
God Stats
1W - 1L
1,713 SR
Queue Stats
27W - 24L
1,371 Elo+
Solo
Lancelot
Lancelot
GetBiggy
Lancelot
Level 66
God Stats
4W - 4L
1,422 SR
Queue Stats
56W - 47L
1,374 Elo+
Party 2
Anubis
Anubis
Selfish442
Anubis
Level 67
God Stats
1W - 3L
1,496 SR
Queue Stats
13W - 18L
1,331 Elo+
Solo
Medusa
Medusa
Ten4RubberDukky
Medusa
Level 69
God Stats
6W - 10L
1,463 SR
Queue Stats
63W - 55L
1,372 Elo+
Party 2
Baron Samedi
Baron Samedi
tonioBR
Baron Samedi
Level 106
God Stats
2W - 7L
1,295 SR
Queue Stats
205W - 221L
1,426 Elo+
Solo
Team Averages
Level 75
1,478 SR
1,375 Elo+

VS

Team Averages
Level 84
1,481 SR
1,414 Elo+
Morgan Le Fay
Morgan Le Fay
DonRetreteGomez
Morgan Le Fay
Level 29
God Stats
6W - 3L
1,583 SR
Queue Stats
85W - 122L
1,388 Elo+
Party 1
Shiva
Shiva
El-Doctor-Uribe
Shiva
Level 23
God Stats
29W - 39L
1,339 SR
Queue Stats
92W - 129L
1,326 Elo+
Party 1
Cthulhu
Cthulhu
Goloso-_-sabroso
Cthulhu
Level 105
God Stats
6W - 6L
1,437 SR
Queue Stats
262W - 286L
1,438 Elo+
Party 1
Loki
Loki
Hellish_Outlaw
Loki
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,456 Elo+
Solo
Neith
Neith
taco81319
Neith
Level 108
God Stats
99W - 88L
1,547 SR
Queue Stats
147W - 133L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
GeroR05
Achilles
11
2 / 6 / 1
7,222
516
6,422
12,364
9,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
GetBiggy
Lancelot
11
2 / 5 / 5
6,824
487
6,921
12,366
4,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
Selfish442
Anubis
14
2 / 2 / 2
7,875
563
4,434
7,560
2,687
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
1 / 6 / 1
7,482
534
4,114
10,073
2,786
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
tonioBR
Baron Samedi
10
3 / 6 / 1
6,933
495
6,108
13,960
10,074
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DonRetreteGomez
Morgan Le Fay
13
2 / 5 / 3
7,194
514
6,348
9,190
3,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 3 / 2
6,733
481
4,995
8,525
6,323
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
5 / 1 / 10
8,334
595
12,565
13,338
8,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
6 / 0 / 4
8,307
593
5,856
6,310
1,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
taco81319
Neith
14
10 / 1 / 4
8,928
638
9,997
8,654
2,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
10
Kills
25
25
Deaths
10
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DonRetreteGomez
Morgan Le Fay
2
5
3
0.7
W
2
3
2
1
L
Achilles
GeroR05
Achilles
2
6
1
0.42
L
Lancelot
GetBiggy
Lancelot
2
5
5
0.9
W
5
1
10
10
W
6
0
4
8
L
Anubis
Selfish442
Anubis
2
2
2
1.5
L
1
6
1
0.25
W
Neith
taco81319
Neith
10
1
4
12
L
Baron Samedi
tonioBR
Baron Samedi
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,999
Damage
39,761
56,323
Taken
46,017
29,265
Mitigated
22,533
13,092
Healing
11,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DonRetreteGomez
Morgan Le Fay
6,348
626
0
2,369
9,190
3,059
0
2,552
6,638
35,566
2,005
W
4,995
1,470
0
628
8,525
6,323
379
0
8,019
0
23,547
L
Achilles
GeroR05
Achilles
6,422
2,146
0
1,900
12,364
9,596
0
2,082
10,034
0
30,901
L
Lancelot
GetBiggy
Lancelot
6,921
728
0
3,225
12,366
4,122
0
4,754
7,176
0
40,089
W
12,565
1,588
463
3,126
13,338
8,490
52
4,183
8,961
42,297
0
W
5,856
862
0
3,442
6,310
1,971
0
758
5,519
0
57,964
L
Anubis
Selfish442
Anubis
4,434
173
0
1,338
7,560
2,687
0
2,331
4,917
49,763
1,176
L
4,114
1,255
0
2,169
10,073
2,786
1,092
2,525
7,144
0
52,666
W
Neith
taco81319
Neith
9,997
3,576
20
1,486
8,654
2,690
953
2,856
5,798
0
43,166
L
Baron Samedi
tonioBR
Baron Samedi
6,108
816
559
3,901
13,960
10,074
0
4,880
8,370
19,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,336
Gold Earned
39,496
328
Minions Killed
335
0
Camps Cleared
0
1,394,900
Distance Traveled
1,368,790
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,194
514
59
4
0
259,858
0
W
Shiva
6,733
481
34
2
0
246,607
0
L
Achilles
7,222
516
53
4
0
233,799
0
L
Lancelot
6,824
487
62
4
0
325,038
0
W
Cthulhu
8,334
595
69
5
0
295,448
2
W
Loki
8,307
593
109
8
0
310,471
0
L
Anubis
7,875
563
110
8
0
273,367
0
L
Medusa
7,482
534
92
7
0
290,603
2
W
Neith
8,928
638
64
5
0
256,406
0
L
Baron Samedi
6,933
495
11
1
0
272,093
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role