Player Matchup

Nox
Nox
King-FallenAngel
Nox
Level 151
God Stats
6W - 2L
1,183 SR
Queue Stats
470W - 483L
1,502 Elo+
Solo
Chernobog
Chernobog
LavenderJones
Chernobog
Level 100
God Stats
15W - 9L
1,587 SR
Queue Stats
245W - 250L
1,479 Elo+
Solo
Bakasura
Bakasura
Leonidas-XVI
Bakasura
Level 170
God Stats
9W - 8L
1,340 SR
Queue Stats
309W - 307L
1,447 Elo+
Solo
Sobek
Sobek
TriggeredLyf
Sobek
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,491 Elo+
Solo
Sun Wukong
Sun Wukong
YungRaikage
Sun Wukong
Level 89
God Stats
9W - 4L
1,866 SR
Queue Stats
24W - 25L
1,493 Elo+
Solo
Team Averages
Level 110
1,495 SR
1,482 Elo+

VS

Team Averages
Level 101
1,530 SR
1,474 Elo+
Nike
Nike
ArkDestroyer345
Nike
Level 58
God Stats
3W - 4L
1,746 SR
Queue Stats
69W - 70L
1,441 Elo+
Solo
Lancelot
Lancelot
Distrax_x_xtion
Lancelot
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 109L
1,462 Elo+
Solo
Skadi
Skadi
OsmosisRB
Skadi
Level 109
God Stats
310W - 282L
1,538 SR
Queue Stats
312W - 289L
1,511 Elo+
Solo
Persephone
Persephone
SecretSeraph
Persephone
Level 109
God Stats
4W - 2L
1,368 SR
Queue Stats
41W - 42L
1,429 Elo+
Solo
Osiris
Osiris
lofilifestyles
Osiris
Level 69
God Stats
3W - 3L
1,500 SR
Queue Stats
124W - 111L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 1
4,838
691
2,260
2,255
659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
LavenderJones
Chernobog
8
1 / 1 / 2
4,475
639
3,395
4,571
1,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Leonidas-XVI
Bakasura
9
2 / 0 / 3
4,727
675
1,861
5,363
1,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

7
0 / 1 / 1
4,298
614
1,805
4,136
2,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sun Wukong
YungRaikage
Sun Wukong
8
1 / 1 / 1
4,730
676
2,999
4,943
2,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
3,545
506
1,687
4,133
1,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Lancelot
8
0 / 1 / 0
4,103
586
1,402
4,757
1,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
OsmosisRB
Skadi
9
2 / 2 / 0
4,795
685
3,411
4,053
1,083
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Persephone
SecretSeraph
Persephone
6
0 / 3 / 0
3,934
562
1,392
2,711
520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

8
1 / 1 / 0
4,674
668
3,044
6,347
4,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
8
Kills
3
3
Deaths
8
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Lancelot
0
1
0
0
W
4
0
1
4.5
W
Chernobog
LavenderJones
Chernobog
1
1
2
2
W
Bakasura
Leonidas-XVI
Bakasura
2
0
3
3.5
L
Skadi
OsmosisRB
Skadi
2
2
0
1
L
Persephone
SecretSeraph
Persephone
0
3
0
0
W
0
1
1
0.5
W
Sun Wukong
YungRaikage
Sun Wukong
1
1
1
1.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,320
Damage
10,936
21,268
Taken
22,001
8,154
Mitigated
9,488
9,398
Healing
5,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,687
389
0
1,378
4,133
1,686
0
822
3,108
0
9,878
L
Lancelot
1,402
159
0
830
4,757
1,675
0
463
4,065
0
26,378
W
2,260
0
0
655
2,255
659
0
1,038
1,217
13,696
474
W
Chernobog
LavenderJones
Chernobog
3,395
1,736
0
1,679
4,571
1,271
0
0
4,480
0
28,141
W
Bakasura
Leonidas-XVI
Bakasura
1,861
1,248
0
3,790
5,363
1,585
0
354
5,009
0
18,118
L
Skadi
OsmosisRB
Skadi
3,411
1,429
0
230
4,053
1,083
0
397
3,656
0
33,140
L
Persephone
SecretSeraph
Persephone
1,392
82
0
305
2,711
520
0
1,120
1,325
14,327
0
W
1,805
202
0
1,950
4,136
2,629
0
0
4,024
8,252
759
W
Sun Wukong
YungRaikage
Sun Wukong
2,999
823
0
1,324
4,943
2,010
0
0
4,943
0
20,702
L
3,044
998
0
2,656
6,347
4,524
0
604
5,743
0
19,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,068
Gold Earned
21,051
182
Minions Killed
189
0
Camps Cleared
0
777,573
Distance Traveled
641,566
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
3,545
506
17
2
0
95,554
0
L
Lancelot
4,103
586
49
7
0
180,270
0
W
Nox
4,838
691
25
4
0
154,377
4
W
Chernobog
4,475
639
43
6
0
135,469
0
W
Bakasura
4,727
675
58
8
0
174,833
0
L
Skadi
4,795
685
59
8
0
137,851
0
L
Persephone
3,934
562
21
3
0
101,752
2
W
Sobek
4,298
614
16
2
0
151,519
0
W
Sun Wukong
4,730
676
40
6
0
161,375
0
L
Osiris
4,674
668
43
6
0
126,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role