Player Matchup

Cthulhu
Cthulhu
Grandmaster
 
Cthulhu
Grandmaster
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Camazotz
Camazotz
Grandmaster
NoрeDiggaTTV
Camazotz
Grandmaster
Level 114
God Stats
12W - 1L
2,135 SR
Queue Stats
174W - 38L
3,341 MMR
Party 2
Aphrodite
Aphrodite
Masters
Zëphyra
Aphrodite
Masters
Level 155
God Stats
13W - 5L
1,800 SR
Queue Stats
50W - 44L
3,087 MMR
Party 2
Team Averages
Grandmaster
Grandmaster
Average Tier
Level 134
1,811 SR
2,643 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 184
1,791 SR
2,272 MMR
Medusa
Medusa
Masters
 
Medusa
Masters
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Masters
Wïsdome
Cerberus
Masters
Level 219
God Stats
9W - 2L
1,866 SR
Queue Stats
313W - 153L
2,699 MMR
Party 1
Odin
Odin
Masters
lnVerNeSs
Odin
Masters
Level 164
God Stats
43W - 9L
2,008 SR
Queue Stats
263W - 110L
2,618 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
0 / 4 / 2
9,313
716
10,982
14,252
12,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Camazotz
NoрeDiggaTTV
Camazotz
15
1 / 3 / 1
9,342
719
12,436
17,767
11,092
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Aphrodite
Zëphyra
Aphrodite
15
1 / 1 / 1
9,302
716
6,247
9,179
5,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Bans
FafnirKuzenboCharybdisSerqetXing Tian

VS

Bans
ArachneAtlasBakasuraAmaterasuHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
4 / 2 / 2
11,026
848
11,351
10,807
3,822
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Wïsdome
Cerberus
17
0 / 0 / 8
10,030
772
11,795
15,756
14,398
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Odin
17
4 / 0 / 3
10,645
819
10,502
12,276
10,793
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
2
Kills
8
8
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
4
2
0.25
W
Medusa
 
Medusa
4
2
2
2.5
L
Camazotz
NoрeDiggaTTV
Camazotz
1
3
1
0.5
W
Cerberus
Wïsdome
Cerberus
0
0
8
4
L
Aphrodite
Zëphyra
Aphrodite
1
1
1
1.5
W
Odin
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,665
Damage
33,648
41,198
Taken
38,839
29,541
Mitigated
29,013
21,537
Healing
16,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
10,982
180
440
1,870
14,252
12,922
0
5,079
9,153
40,888
835
W
Medusa
 
Medusa
11,351
6,304
0
3,940
10,807
3,822
2,357
2,376
8,137
0
63,558
L
Camazotz
NoрeDiggaTTV
Camazotz
12,436
3,304
0
5,717
17,767
11,092
0
3,282
14,371
0
36,489
W
Cerberus
Wïsdome
Cerberus
11,795
542
0
8,162
15,756
14,398
418
6,949
8,076
28,960
1,951
L
Aphrodite
Zëphyra
Aphrodite
6,247
326
7,140
6,370
9,179
5,527
57
2,955
6,018
28,009
0
W
Odin
10,502
2,014
0
4,310
12,276
10,793
1,069
6,273
5,386
218
31,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,957
Gold Earned
31,701
174
Minions Killed
216
0
Camps Cleared
0
752,006
Distance Traveled
776,479
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,313
716
76
6
0
251,171
1
W
Medusa
11,026
848
121
9
0
248,045
0
L
Camazotz
9,342
719
35
3
0
250,161
2
W
Cerberus
10,030
772
58
4
0
251,952
4
L
Aphrodite
9,302
716
63
5
0
250,674
1
W
Odin
10,645
819
37
3
0
276,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role