Player Matchup

Surtr
Surtr
ALMONDSTUFF
Surtr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 12L
1,597 Elo+
Party 1
Medusa
Medusa
Junior-PR21
Medusa
Level 126
God Stats
61W - 71L
1,546 SR
Queue Stats
368W - 344L
1,510 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
LIMESTUFF
Morgan Le Fay
Level 88
God Stats
2W - 3L
1,489 SR
Queue Stats
24W - 21L
1,519 Elo+
Party 1
Baron Samedi
Baron Samedi
Loukiiz
Baron Samedi
Level 133
God Stats
12W - 4L
1,804 SR
Queue Stats
70W - 48L
1,544 Elo+
Solo
The Morrigan
The Morrigan
T kreme T
The Morrigan
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 10L
1,578 Elo+
Party 1
Team Averages
Level 95
1,568 SR
1,550 Elo+

VS

Team Averages
Level 114
1,551 SR
1,476 Elo+
Sol
Sol
BlueKnight129
Sol
Level 227
God Stats
180W - 177L
1,530 SR
Queue Stats
1,082W - 1,059L
1,453 Elo+
Solo
Vamana
Vamana
Jason141722
Vamana
Level 156
God Stats
5W - 3L
1,679 SR
Queue Stats
182W - 212L
1,556 Elo+
Party 2
Cthulhu
Cthulhu
PJs_Quesorito
Cthulhu
Level 109
God Stats
24W - 26L
1,539 SR
Queue Stats
112W - 152L
1,502 Elo+
Party 2
Nemesis
Nemesis
SBnvck
Nemesis
Level 36
God Stats
3W - 4L
1,564 SR
Queue Stats
70W - 82L
1,488 Elo+
Solo
Vulcan
Vulcan
Sickplanet1997
Vulcan
Level 42
God Stats
9W - 14L
1,440 SR
Queue Stats
31W - 52L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,873
541
4,980
9,869
7,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Medusa
10
1 / 2 / 2
5,154
573
4,784
6,725
1,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
LIMESTUFF
Morgan Le Fay
11
2 / 0 / 0
5,453
606
1,929
3,595
1,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Loukiiz
Baron Samedi
9
0 / 1 / 3
5,155
573
3,189
7,214
3,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

The Morrigan
T kreme T
The Morrigan
9
2 / 0 / 0
4,859
540
1,303
3,694
1,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 2
6,180
687
3,859
7,304
1,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Vamana
10
1 / 0 / 3
6,090
677
7,003
8,524
6,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cthulhu
9
2 / 2 / 1
5,216
580
4,446
5,451
3,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
SBnvck
Nemesis
10
3 / 0 / 0
5,517
613
1,669
6,584
2,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 1 / 0
5,303
589
1,362
2,513
727
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
5
Kills
7
7
Deaths
5
5
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
1
2
2
1
W
Vamana
1
0
3
2.5
L
Medusa
1
2
2
1
L
Morgan Le Fay
LIMESTUFF
Morgan Le Fay
2
0
0
2
L
Baron Samedi
Loukiiz
Baron Samedi
0
1
3
1.5
W
Cthulhu
2
2
1
1.25
W
Nemesis
SBnvck
Nemesis
3
0
0
3
W
0
1
0
0
L
The Morrigan
T kreme T
The Morrigan
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,185
Damage
18,339
31,097
Taken
30,376
15,537
Mitigated
14,411
9,981
Healing
9,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,980
2,258
0
2,570
9,869
7,619
0
139
8,999
987
27,630
W
3,859
1,763
0
3,564
7,304
1,793
892
1,220
6,084
32,037
6,829
W
Vamana
7,003
2,956
0
3,262
8,524
6,408
0
1,177
6,804
0
42,528
L
Medusa
4,784
1,565
0
1,180
6,725
1,939
0
3,934
2,509
0
35,472
L
Morgan Le Fay
LIMESTUFF
Morgan Le Fay
1,929
144
0
1,133
3,595
1,098
0
811
2,776
44,574
0
L
Baron Samedi
Loukiiz
Baron Samedi
3,189
319
385
2,819
7,214
3,792
0
3,302
3,603
20,391
0
W
Cthulhu
4,446
58
0
1,016
5,451
3,225
0
2,126
3,316
20,455
0
W
Nemesis
SBnvck
Nemesis
1,669
354
0
1,212
6,584
2,258
0
608
5,948
0
30,997
W
1,362
0
0
0
2,513
727
698
1,566
947
28,390
1,143
L
The Morrigan
T kreme T
The Morrigan
1,303
221
0
1,894
3,694
1,089
0
477
3,109
18,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,494
Gold Earned
28,306
261
Minions Killed
313
0
Camps Cleared
0
875,700
Distance Traveled
983,081
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
4,873
541
52
6
0
176,730
0
W
Sol
6,180
687
80
9
0
176,888
0
W
Vamana
6,090
677
80
9
0
195,270
0
L
Medusa
5,154
573
57
6
0
185,015
0
L
Morgan Le Fay
5,453
606
73
8
0
206,408
0
L
Baron Samedi
5,155
573
25
3
0
171,426
4
W
Cthulhu
5,216
580
39
4
0
207,743
0
W
Nemesis
5,517
613
54
6
0
243,576
0
W
Vulcan
5,303
589
60
7
0
159,604
0
L
The Morrigan
4,859
540
54
6
0
136,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role