Player Matchup

Neith
Neith
 
Neith
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Emp_Crimson
Kukulkan
Level 140
God Stats
7W - 7L
1,577 SR
Queue Stats
256W - 260L
1,450 Elo+
Party 2
Artio
Artio
Sovietscar0322
Artio
Level 102
God Stats
1W - 2L
1,547 SR
Queue Stats
246W - 249L
1,416 Elo+
Party 2
Hun Batz
Hun Batz
ivan9xulo
Hun Batz
Level 107
God Stats
5W - 5L
1,610 SR
Queue Stats
140W - 146L
1,516 Elo+
Solo
King Arthur
King Arthur
shllshckr
King Arthur
Level 45
God Stats
15W - 28L
1,448 SR
Queue Stats
63W - 85L
1,397 Elo+
Party 2
Team Averages
Level 104
1,536 SR
1,456 Elo+

VS

Team Averages
Level 68
1,480 SR
1,395 Elo+
Arachne
Arachne
AnteNo2
Arachne
Level 114
God Stats
5W - 3L
1,573 SR
Queue Stats
60W - 59L
1,423 Elo+
Solo
Chaac
Chaac
Asastior
Chaac
Level 40
God Stats
2W - 0L
1,744 SR
Queue Stats
6W - 9L
1,425 Elo+
Party 1
Kuzenbo
Kuzenbo
Deydin
Kuzenbo
Level 50
God Stats
2W - 2L
1,385 SR
Queue Stats
6W - 12L
1,319 Elo+
Party 1
Hou Yi
Hou Yi
Ezestial
Hou Yi
Level 49
God Stats
2W - 1L
1,540 SR
Queue Stats
6W - 12L
1,319 Elo+
Party 1
Vulcan
Vulcan
VeteranRussian
Vulcan
Level 88
God Stats
1W - 4L
1,157 SR
Queue Stats
134W - 137L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
5 / 4 / 2
8,986
562
14,937
13,407
5,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
Emp_Crimson
Kukulkan
6
1 / 1 / 0
5,467
342
1,763
2,191
583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

9
0 / 4 / 4
6,669
417
3,194
15,222
12,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hun Batz
ivan9xulo
Hun Batz
15
5 / 8 / 2
8,584
537
12,530
16,619
7,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

King Arthur
shllshckr
King Arthur
14
7 / 4 / 1
8,963
560
13,465
21,141
20,482
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AnteNo2
Arachne
16
10 / 2 / 4
9,682
605
14,524
18,806
11,008
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Chaac
Asastior
Chaac
13
1 / 5 / 7
7,845
490
10,098
14,076
9,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Kuzenbo
Deydin
Kuzenbo
13
3 / 1 / 4
8,405
525
7,332
12,144
15,262
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
Ezestial
Hou Yi
13
1 / 8 / 3
7,455
466
5,940
13,443
4,649
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 2 / 6
9,310
582
10,746
9,376
3,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
45
18
Kills
21
21
Deaths
18
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
5
4
2
1.5
W
Arachne
AnteNo2
Arachne
10
2
4
6
W
Chaac
Asastior
Chaac
1
5
7
0.9
W
Kuzenbo
Deydin
Kuzenbo
3
1
4
5
L
Kukulkan
Emp_Crimson
Kukulkan
1
1
0
1
W
Hou Yi
Ezestial
Hou Yi
1
8
3
0.31
L
0
4
4
0.5
W
6
2
6
4.5
L
Hun Batz
ivan9xulo
Hun Batz
5
8
2
0.75
L
King Arthur
shllshckr
King Arthur
7
4
1
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,889
Damage
48,640
68,580
Taken
67,845
45,861
Mitigated
43,676
14,565
Healing
22,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
14,937
4,971
0
3,982
13,407
5,554
2,158
4,274
9,133
0
74,328
W
Arachne
AnteNo2
Arachne
14,524
11,756
0
9,964
18,806
11,008
574
2,125
16,681
0
54,886
W
Chaac
Asastior
Chaac
10,098
1,091
0
4,208
14,076
9,272
56
413
13,663
0
43,497
W
Kuzenbo
Deydin
Kuzenbo
7,332
2,858
0
3,214
12,144
15,262
17
585
11,559
31,389
677
L
Kukulkan
Emp_Crimson
Kukulkan
1,763
248
0
535
2,191
583
0
1,066
1,125
14,095
0
W
Hou Yi
Ezestial
Hou Yi
5,940
4,174
0
4,707
13,443
4,649
1,048
474
12,969
0
53,967
L
3,194
77
80
2,750
15,222
12,005
0
4,684
10,538
24,239
520
W
10,746
745
0
555
9,376
3,485
1,338
1,530
7,846
56,704
1,909
L
Hun Batz
ivan9xulo
Hun Batz
12,530
3,714
0
2,555
16,619
7,237
0
5,449
11,170
0
75,414
L
King Arthur
shllshckr
King Arthur
13,465
1,557
0
4,663
21,141
20,482
44
2,459
18,682
283
67,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,669
Gold Earned
42,697
403
Minions Killed
375
0
Camps Cleared
0
1,231,639
Distance Traveled
1,542,545
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,986
562
123
8
0
258,228
0
W
Arachne
9,682
605
92
6
0
353,461
1
W
Chaac
7,845
490
68
4
0
304,237
0
W
Kuzenbo
8,405
525
43
3
0
311,546
4
L
Kukulkan
5,467
342
30
2
0
72,025
0
W
Hou Yi
7,455
466
73
5
0
254,503
0
L
Artio
6,669
417
35
2
0
311,343
2
W
Vulcan
9,310
582
99
6
0
318,798
0
L
Hun Batz
8,584
537
116
7
0
294,125
0
L
King Arthur
8,963
560
99
6
0
295,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role