Player Matchup

Cthulhu
Cthulhu
Hellsing_Blaze
Cthulhu
Level 143
God Stats
5W - 4L
1,790 SR
Queue Stats
59W - 70L
1,488 Elo+
Party 2
Susano
Susano
TURTLE_OF_NITE
Susano
Level 159
God Stats
5W - 7L
1,490 SR
Queue Stats
515W - 535L
1,488 Elo+
Party 2
Izanami
Izanami
f1sh98
Izanami
Level 157
God Stats
1W - 0L
1,356 SR
Queue Stats
138W - 166L
1,463 Elo+
Party 2
Team Averages
Level 153
1,545 SR
1,480 Elo+

VS

Team Averages
Level 164
1,641 SR
1,526 Elo+
Apollo
Apollo
 
Apollo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
ANNGE
Nu Wa
Level 230
God Stats
0W - 1L
1,654 SR
Queue Stats
16W - 8L
1,640 Elo+
Party 1
Izanami
Izanami
SiderMKU1
Izanami
Level 117
God Stats
1W - 1L
1,770 SR
Queue Stats
321W - 322L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 4
12,472
891
7,484
14,397
16,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
1 / 2 / 6
11,437
817
4,116
8,895
3,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
f1sh98
Izanami
18
3 / 3 / 4
11,910
851
4,318
9,869
3,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
18
2 / 5 / 2
11,413
815
8,112
10,501
4,075
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nu Wa
ANNGE
Nu Wa
20
5 / 3 / 2
12,247
875
14,052
8,482
3,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
SiderMKU1
Izanami
5
0 / 0 / 0
6,366
455
0
0
0

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
8
Kills
7
7
Deaths
8
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
5
2
0.6
L
Nu Wa
ANNGE
Nu Wa
5
3
2
2
W
4
2
4
3
L
Izanami
SiderMKU1
Izanami
0
0
0
0
W
1
2
6
2
W
Izanami
f1sh98
Izanami
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,918
Damage
22,164
33,161
Taken
18,983
22,465
Mitigated
7,149
6,689
Healing
934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
8,112
3,780
0
440
10,501
4,075
0
4,754
5,029
0
43,097
L
Nu Wa
ANNGE
Nu Wa
14,052
2,253
0
494
8,482
3,074
1,415
1,718
6,445
50,893
0
W
7,484
314
0
2,762
14,397
16,199
0
4,201
10,119
28,415
617
L
Izanami
SiderMKU1
Izanami
0
0
0
0
0
0
0
0
0
0
0
W
4,116
0
0
1,767
8,895
3,187
0
4,251
4,608
0
46,836
W
Izanami
f1sh98
Izanami
4,318
2,042
0
2,160
9,869
3,079
3,198
5,530
4,303
0
54,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,819
Gold Earned
30,026
208
Minions Killed
147
0
Camps Cleared
0
818,249
Distance Traveled
478,243
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,413
815
84
6
0
225,040
0
L
Nu Wa
12,247
875
63
5
0
253,203
2
W
Cthulhu
12,472
891
48
3
0
274,953
0
L
Izanami
6,366
455
0
0
0
0
0
W
Susano
11,437
817
61
4
0
313,349
0
W
Izanami
11,910
851
99
7
0
229,947
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role