Player Matchup

Ravana
Ravana
Gold III
FreakiG95
Ravana
Gold III
Level 180
God Stats
1W - 8L
1,313 SR
Queue Stats
158W - 167L
1,589 MMR
Solo
Izanami
Izanami
Gold I
Geogt3993
Izanami
Gold I
Level 152
God Stats
0W - 1L
1,810 SR
Queue Stats
212W - 210L
1,648 MMR
Party 1
Persephone
Persephone
Silver I
StellatePeach19
Persephone
Silver I
Level 127
God Stats
0W - 1L
1,468 SR
Queue Stats
19W - 27L
1,547 MMR
Solo
Sylvanus
Sylvanus
Bronze III
TheDarkAngel376
Sylvanus
Bronze III
Level 89
God Stats
0W - 1L
1,503 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Gold I
jaydenricks31043
Cthulhu
Gold I
Level 128
God Stats
8W - 4L
1,705 SR
Queue Stats
119W - 120L
1,537 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 135
1,560 SR
1,564 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 142
1,593 SR
1,564 MMR
Ares
Ares
Gold IV
ApocalypseBegins
Ares
Gold IV
Level 141
God Stats
2W - 2L
1,480 SR
Queue Stats
49W - 47L
1,564 MMR
Solo
Danzaburou
Danzaburou
Gold IV
INastiNate68
Danzaburou
Gold IV
Level 108
God Stats
42W - 39L
1,664 SR
Queue Stats
91W - 93L
1,514 MMR
Solo
Sol
Sol
Gold I
blue board v2
Sol
Gold I
Level 144
God Stats
5W - 4L
1,627 SR
Queue Stats
150W - 154L
1,492 MMR
Party 2
Amaterasu
Amaterasu
Platinum V
stoneman146
Amaterasu
Platinum V
Level 123
God Stats
2W - 0L
1,694 SR
Queue Stats
70W - 71L
1,684 MMR
Party 2
Ix Chel
Ix Chel
Platinum V
syndromecol
Ix Chel
Platinum V
Level 192
God Stats
8W - 16L
1,500 SR
Queue Stats
443W - 451L
1,565 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
FreakiG95
Ravana
9
1 / 0 / 1
4,586
573
2,543
5,147
1,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Geogt3993
Izanami
7
2 / 4 / 0
4,379
547
3,785
7,251
2,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Persephone
StellatePeach19
Persephone
10
0 / 0 / 2
5,107
638
3,275
3,539
890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sylvanus
7
1 / 5 / 0
4,152
519
3,098
6,260
3,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
0 / 3 / 0
3,951
494
2,288
4,047
2,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Bans
Nu WaSusanoMedusaBake Kujira

VS

Bans
Sun WukongAnhurMulanKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 7
5,746
718
4,523
8,899
5,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
INastiNate68
Danzaburou
10
3 / 0 / 1
6,500
813
4,470
5,103
1,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

9
5 / 0 / 1
5,376
672
5,149
4,104
1,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
stoneman146
Amaterasu
9
1 / 1 / 2
4,946
618
3,089
6,509
2,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ix Chel
syndromecol
Ix Chel
10
1 / 1 / 0
5,086
636
1,892
3,991
1,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
12
12
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
L
Ravana
FreakiG95
Ravana
1
0
1
1.5
L
Izanami
Geogt3993
Izanami
2
4
0
0.5
W
Danzaburou
INastiNate68
Danzaburou
3
0
1
3.5
L
Persephone
StellatePeach19
Persephone
0
0
2
1
L
Sylvanus
1
5
0
0.2
W
5
0
1
5.5
L
0
3
0
0
W
Amaterasu
stoneman146
Amaterasu
1
1
2
2
W
Ix Chel
syndromecol
Ix Chel
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,989
Damage
19,123
26,244
Taken
28,606
9,845
Mitigated
12,058
9,152
Healing
13,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,523
0
0
2,747
8,899
5,676
0
2,097
6,802
10,082
1,859
L
Ravana
FreakiG95
Ravana
2,543
452
0
3,351
5,147
1,407
0
631
4,516
0
24,393
L
Izanami
Geogt3993
Izanami
3,785
2,540
0
2,078
7,251
2,225
0
4,320
2,931
0
23,747
W
Danzaburou
INastiNate68
Danzaburou
4,470
415
0
2,338
5,103
1,481
376
1,922
2,815
0
42,059
L
Persephone
StellatePeach19
Persephone
3,275
77
0
1,058
3,539
890
0
1,708
1,611
31,564
0
L
Sylvanus
3,098
951
620
1,112
6,260
3,040
0
3,910
2,306
9,628
2,918
W
5,149
2,185
0
2,771
4,104
1,005
1,198
447
3,657
28,767
4,535
L
2,288
312
0
933
4,047
2,283
0
0
4,047
13,911
0
W
Amaterasu
stoneman146
Amaterasu
3,089
1,411
0
3,910
6,509
2,864
0
1,580
4,929
0
29,667
W
Ix Chel
syndromecol
Ix Chel
1,892
232
297
1,328
3,991
1,032
0
2,055
1,936
25,070
718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,175
Gold Earned
27,654
209
Minions Killed
269
0
Camps Cleared
0
776,286
Distance Traveled
813,324
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,746
718
15
2
0
177,967
0
L
Ravana
4,586
573
51
6
0
187,137
0
L
Izanami
4,379
547
40
5
0
151,558
0
W
Danzaburou
6,500
813
70
9
0
130,250
0
L
Persephone
5,107
638
60
8
0
180,128
2
L
Sylvanus
4,152
519
24
3
0
158,524
1
W
Sol
5,376
672
59
7
0
160,421
2
L
Cthulhu
3,951
494
34
4
0
98,939
0
W
Amaterasu
4,946
618
65
8
0
178,578
0
W
Ix Chel
5,086
636
60
8
0
166,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role