Player Matchup

Gilgamesh
Gilgamesh
TheBoidroid
Gilgamesh
Level 66
God Stats
13W - 9L
1,629 SR
Queue Stats
146W - 153L
1,533 Elo+
Party 1
Anhur
Anhur
Vegeta88
Anhur
Level 100
God Stats
196W - 179L
1,578 SR
Queue Stats
384W - 386L
1,528 Elo+
Party 1
Agni
Agni
blckhwke442
Agni
Level 122
God Stats
5W - 1L
1,940 SR
Queue Stats
247W - 264L
1,539 Elo+
Party 1
Team Averages
Level 96
1,716 SR
1,534 Elo+

VS

Team Averages
Level 105
1,592 SR
1,570 Elo+
King Arthur
King Arthur
CrumpetSenpai
King Arthur
Level 127
God Stats
133W - 128L
1,556 SR
Queue Stats
252W - 257L
1,527 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ShadyBeaches
Morgan Le Fay
Level 68
God Stats
24W - 26L
1,525 SR
Queue Stats
128W - 132L
1,499 Elo+
Solo
Cupid
Cupid
ZomiGamer
Cupid
Level 121
God Stats
6W - 2L
1,693 SR
Queue Stats
110W - 63L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
TheBoidroid
Gilgamesh
15
1 / 8 / 3
9,733
695
7,649
20,372
16,701
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
Vegeta88
Anhur
16
3 / 6 / 1
10,182
727
12,349
13,320
5,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 5 / 2
9,497
678
8,604
11,343
3,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CrumpetSenpai
King Arthur
19
7 / 1 / 10
12,604
900
15,955
20,464
17,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
ShadyBeaches
Morgan Le Fay
19
6 / 2 / 11
12,812
915
14,886
10,703
4,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cupid
ZomiGamer
Cupid
17
6 / 2 / 10
12,336
881
10,299
13,098
4,348
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
5
Kills
19
19
Deaths
5
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CrumpetSenpai
King Arthur
7
1
10
12
W
Morgan Le Fay
ShadyBeaches
Morgan Le Fay
6
2
11
5.75
L
Gilgamesh
TheBoidroid
Gilgamesh
1
8
3
0.31
L
Anhur
Vegeta88
Anhur
3
6
1
0.58
W
Cupid
ZomiGamer
Cupid
6
2
10
5.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,602
Damage
41,140
45,035
Taken
44,265
25,319
Mitigated
26,595
3,975
Healing
12,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CrumpetSenpai
King Arthur
15,955
2,379
0
6,339
20,464
17,752
294
3,885
16,576
2,038
37,814
W
Morgan Le Fay
ShadyBeaches
Morgan Le Fay
14,886
1,647
0
2,979
10,703
4,495
2,082
3,610
7,093
48,807
0
L
Gilgamesh
TheBoidroid
Gilgamesh
7,649
1,460
0
51
20,372
16,701
0
7,305
12,497
0
25,980
L
Anhur
Vegeta88
Anhur
12,349
7,534
0
2,446
13,320
5,006
0
2,972
10,042
0
36,715
W
Cupid
ZomiGamer
Cupid
10,299
5,343
475
2,809
13,098
4,348
1,472
1,165
11,930
0
53,118
L
8,604
1,066
0
1,478
11,343
3,612
0
4,356
6,589
27,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,412
Gold Earned
37,752
126
Minions Killed
189
0
Camps Cleared
0
655,795
Distance Traveled
804,299
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,604
900
49
4
0
288,559
1
W
Morgan Le Fay
12,812
915
79
6
0
253,139
3
L
Gilgamesh
9,733
695
38
3
0
227,075
0
L
Anhur
10,182
727
43
3
0
203,643
0
W
Cupid
12,336
881
61
4
0
262,601
2
L
Agni
9,497
678
45
3
0
225,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role