Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 228
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Conkers4Ever
Pele
Level 160
God Stats
5W - 3L
1,745 SR
Queue Stats
465W - 484L
1,580 Elo+
Solo
Zeus
Zeus
CritterCop
Zeus
Level 129
God Stats
2W - 2L
1,613 SR
Queue Stats
169W - 175L
1,480 Elo+
Party 2
Jing Wei
Jing Wei
Garrenater
Jing Wei
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 176L
1,480 Elo+
Party 2
Amaterasu
Amaterasu
allynon
Amaterasu
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
85W - 71L
1,463 Elo+
Solo
Team Averages
Level 164
1,572 SR
1,501 Elo+

VS

Team Averages
Level 122
1,542 SR
1,561 Elo+
Cerberus
Cerberus
 
Cerberus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
AlnarTheFallen
Xing Tian
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 3L
1,779 Elo+
Party 1
Aphrodite
Aphrodite
CharlieTheMad
Aphrodite
Level 121
God Stats
3W - 0L
1,838 SR
Queue Stats
134W - 53L
1,673 Elo+
Party 1
Ganesha
Ganesha
TouchSomeGrass00
Ganesha
Level 125
God Stats
2W - 2L
1,412 SR
Queue Stats
219W - 236L
1,420 Elo+
Solo
Tsukuyomi
Tsukuyomi
YouAreMyHero
Tsukuyomi
Level 150
God Stats
19W - 21L
1,460 SR
Queue Stats
697W - 726L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
1 / 6 / 5
8,729
727
7,299
11,148
5,222
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
6 / 9 / 3
9,816
818
13,087
18,147
11,303
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

14
1 / 6 / 4
8,214
685
12,896
9,202
2,075
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
Garrenater
Jing Wei
16
5 / 4 / 3
9,466
789
9,460
8,975
2,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
allynon
Amaterasu
15
0 / 6 / 8
8,446
704
11,943
18,904
17,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
19
13 / 2 / 17
12,243
1,020
19,691
20,304
25,513
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xing Tian
AlnarTheFallen
Xing Tian
18
5 / 4 / 21
10,237
853
10,447
23,467
31,069
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
CharlieTheMad
Aphrodite
16
3 / 2 / 23
9,723
810
8,126
12,214
11,838
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

15
0 / 2 / 26
10,073
839
6,668
12,479
15,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
YouAreMyHero
Tsukuyomi
17
10 / 5 / 14
10,877
906
17,064
12,474
6,611
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
132
13
Kills
31
31
Deaths
15
23
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
1
6
5
0.58
W
Cerberus
 
Cerberus
13
2
17
10.75
W
Xing Tian
AlnarTheFallen
Xing Tian
5
4
21
3.88
W
Aphrodite
CharlieTheMad
Aphrodite
3
2
23
7.25
L
6
9
3
0.83
L
1
6
4
0.5
L
Jing Wei
Garrenater
Jing Wei
5
4
3
1.63
W
0
2
26
6.5
W
Tsukuyomi
YouAreMyHero
Tsukuyomi
10
5
14
3.4
L
Amaterasu
allynon
Amaterasu
0
6
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,685
Damage
61,996
66,376
Taken
80,938
38,899
Mitigated
90,197
18,438
Healing
39,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
7,299
355
5,280
3,910
11,148
5,222
0
8,001
3,004
16,258
848
W
Cerberus
 
Cerberus
19,691
887
3,237
8,012
20,304
25,513
429
4,210
15,741
28,145
3,643
W
Xing Tian
AlnarTheFallen
Xing Tian
10,447
648
1,224
2,015
23,467
31,069
308
5,036
18,229
18,625
0
W
Aphrodite
CharlieTheMad
Aphrodite
8,126
1,876
11,358
7,932
12,214
11,838
550
5,893
6,279
16,400
1,503
L
13,087
2,007
245
1,353
18,147
11,303
0
9,684
8,353
0
23,126
L
12,896
618
0
132
9,202
2,075
0
6,725
2,477
23,318
0
L
Jing Wei
Garrenater
Jing Wei
9,460
6,528
46
795
8,975
2,424
189
6,189
2,703
0
24,718
W
6,668
290
875
2,485
12,479
15,166
612
4,554
7,677
14,281
0
W
Tsukuyomi
YouAreMyHero
Tsukuyomi
17,064
3,727
1,255
1,066
12,474
6,611
1,418
2,094
10,018
0
40,149
L
Amaterasu
allynon
Amaterasu
11,943
2,033
800
5,877
18,904
17,875
0
11,082
7,723
2,968
18,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,671
Gold Earned
53,153
130
Minions Killed
146
0
Camps Cleared
0
1,090,749
Distance Traveled
1,232,122
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,729
727
35
3
0
204,875
0
W
Cerberus
12,243
1,020
32
3
0
268,030
0
W
Xing Tian
10,237
853
11
1
0
271,836
0
W
Aphrodite
9,723
810
38
3
0
241,425
0
L
Pele
9,816
818
12
1
0
200,360
0
L
Zeus
8,214
685
23
2
0
206,643
0
L
Jing Wei
9,466
789
29
2
0
217,027
0
W
Ganesha
10,073
839
0
0
0
236,465
0
W
Tsukuyomi
10,877
906
65
5
0
214,366
0
L
Amaterasu
8,446
704
31
3
0
261,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role