Player Matchup

Chang'e
Chang'e
GLITTERG0AT
Chang'e
Level 110
God Stats
1W - 2L
1,575 SR
Queue Stats
15W - 30L
1,406 Elo+
Party 1
Arachne
Arachne
Hey A Turtle
Arachne
Level 156
God Stats
9W - 7L
1,681 SR
Queue Stats
88W - 61L
1,564 Elo+
Party 1
Sylvanus
Sylvanus
Shagorza
Sylvanus
Level 153
God Stats
3W - 2L
1,597 SR
Queue Stats
41W - 54L
1,481 Elo+
Party 1
Cupid
Cupid
ShogunOfPain
Cupid
Level 188
God Stats
1W - 6L
1,501 SR
Queue Stats
45W - 63L
1,492 Elo+
Party 1
Cabrakan
Cabrakan
Sniper0O7
Cabrakan
Level 180
God Stats
2W - 2L
1,743 SR
Queue Stats
57W - 91L
1,445 Elo+
Party 1
Team Averages
Level 157
1,619 SR
1,478 Elo+

VS

Team Averages
Level 155
1,723 SR
1,901 Elo+
Sobek
Sobek
Crowjiro
Sobek
Level 159
God Stats
3W - 0L
1,871 SR
Queue Stats
365W - 74L
2,079 Elo+
Party 2
Agni
Agni
Gabeethan
Agni
Level 227
God Stats
16W - 4L
1,736 SR
Queue Stats
648W - 150L
1,973 Elo+
Party 2
Ullr
Ullr
HdClutch-
Ullr
Level 183
God Stats
9W - 4L
1,690 SR
Queue Stats
465W - 126L
1,948 Elo+
Party 2
Camazotz
Camazotz
SkibidiChild
Camazotz
Level 104
God Stats
9W - 3L
1,718 SR
Queue Stats
477W - 149L
1,943 Elo+
Party 2
Cu Chulainn
Cu Chulainn
zsreyno
Cu Chulainn
Level 102
God Stats
20W - 13L
1,598 SR
Queue Stats
143W - 129L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GLITTERG0AT
Chang'e
13
0 / 5 / 3
7,876
788
2,997
9,327
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Hey A Turtle
Arachne
14
2 / 3 / 4
8,412
841
9,874
11,435
5,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
Shagorza
Sylvanus
13
2 / 8 / 1
8,042
804
8,535
14,640
7,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 6 / 1
8,185
819
4,269
11,722
3,962
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Sniper0O7
Cabrakan
14
2 / 4 / 4
8,521
852
8,330
14,624
17,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Crowjiro
Sobek
14
2 / 3 / 15
8,600
860
6,697
12,609
13,088
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Agni
15
5 / 1 / 15
9,592
959
17,510
6,558
2,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
16
6 / 0 / 17
9,850
985
14,176
8,079
3,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
SkibidiChild
Camazotz
16
4 / 1 / 10
9,407
941
10,388
11,589
4,037
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Cu Chulainn
zsreyno
Cu Chulainn
16
9 / 2 / 7
9,844
984
6,837
10,768
11,555
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
90
7
Kills
26
26
Deaths
7
13
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Sobek
Crowjiro
Sobek
2
3
15
3.17
L
Chang'e
GLITTERG0AT
Chang'e
0
5
3
0.3
W
Agni
5
1
15
12.5
W
Ullr
6
0
17
14.5
L
Arachne
Hey A Turtle
Arachne
2
3
4
1.33
L
Sylvanus
Shagorza
Sylvanus
2
8
1
0.31
L
1
6
1
0.25
W
Camazotz
SkibidiChild
Camazotz
4
1
10
9
L
Cabrakan
Sniper0O7
Cabrakan
2
4
4
1
W
Cu Chulainn
zsreyno
Cu Chulainn
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,005
Damage
55,608
61,748
Taken
49,603
37,441
Mitigated
34,077
12,321
Healing
13,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Crowjiro
Sobek
6,697
574
0
3,544
12,609
13,088
124
4,272
8,057
16,240
1,250
L
Chang'e
GLITTERG0AT
Chang'e
2,997
169
1,106
2,234
9,327
2,892
0
2,626
6,519
18,928
16
W
Agni
17,510
1,411
0
195
6,558
2,224
394
2,969
3,363
37,920
0
W
Ullr
14,176
5,899
0
2,729
8,079
3,173
933
3,835
4,062
0
39,308
L
Arachne
Hey A Turtle
Arachne
9,874
7,464
0
3,194
11,435
5,323
0
4,702
6,463
56
22,410
L
Sylvanus
Shagorza
Sylvanus
8,535
903
1,603
2,012
14,640
7,996
0
7,312
6,785
16,251
168
L
4,269
2,211
625
1,547
11,722
3,962
0
3,790
7,763
0
22,946
W
Camazotz
SkibidiChild
Camazotz
10,388
2,825
0
6,138
11,589
4,037
0
4,619
6,704
0
33,648
L
Cabrakan
Sniper0O7
Cabrakan
8,330
711
0
0
14,624
17,268
0
4,159
10,149
17,830
0
W
Cu Chulainn
zsreyno
Cu Chulainn
6,837
493
0
1,125
10,768
11,555
40
2,935
7,653
200
26,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,036
Gold Earned
47,293
157
Minions Killed
277
0
Camps Cleared
0
855,873
Distance Traveled
1,039,545
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,600
860
28
3
0
192,539
0
L
Chang'e
7,876
788
28
3
0
153,589
0
W
Agni
9,592
959
69
7
0
220,255
0
W
Ullr
9,850
985
66
7
0
201,529
0
L
Arachne
8,412
841
41
4
0
217,574
0
L
Sylvanus
8,042
804
22
2
0
159,462
0
L
Cupid
8,185
819
38
4
0
167,054
0
W
Camazotz
9,407
941
61
6
0
207,916
0
L
Cabrakan
8,521
852
28
3
0
158,194
0
W
Cu Chulainn
9,844
984
53
5
0
217,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role