Player Matchup

Pele
Pele
 
Pele
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
DunelmBasket
Charybdis
Level 142
God Stats
0W - 4L
1,487 SR
Queue Stats
47W - 54L
1,433 Elo+
Solo
Kuzenbo
Kuzenbo
GAMBIT667
Kuzenbo
Level 109
God Stats
1W - 1L
1,589 SR
Queue Stats
90W - 97L
1,471 Elo+
Solo
Poseidon
Poseidon
Vicentenani
Poseidon
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,263 Elo+
Solo
Lancelot
Lancelot
alfon20058
Lancelot
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 61L
1,490 Elo+
Solo
Team Averages
Level 122
1,515 SR
1,431 Elo+

VS

Team Averages
Level 82
1,456 SR
1,437 Elo+
Athena
Athena
LIQUIDzz7173
Athena
Level 66
God Stats
2W - 2L
1,265 SR
Queue Stats
84W - 67L
1,450 Elo+
Solo
Surtr
Surtr
StivmedKniv
Surtr
Level 29
God Stats
2W - 2L
1,499 SR
Queue Stats
11W - 7L
1,540 Elo+
Party 1
Scylla
Scylla
Thekillermiller
Scylla
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,324 Elo+
Party 1
Apollo
Apollo
volcano190
Apollo
Level 61
God Stats
5W - 5L
1,574 SR
Queue Stats
27W - 27L
1,409 Elo+
Solo
Arachne
Arachne
ᴮᴬᴰSmᴉłen
Arachne
Level 106
God Stats
2W - 1L
1,444 SR
Queue Stats
47W - 46L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
2 / 5 / 1
7,095
591
6,794
9,706
3,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
DunelmBasket
Charybdis
11
4 / 5 / 2
6,722
560
8,062
9,684
3,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
GAMBIT667
Kuzenbo
9
2 / 4 / 0
5,735
478
3,614
9,098
4,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Poseidon
Vicentenani
Poseidon
9
0 / 8 / 4
5,551
463
6,726
8,166
2,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
alfon20058
Lancelot
14
4 / 2 / 1
7,029
586
5,883
8,032
3,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
3 / 3 / 8
6,542
545
7,033
12,515
4,921
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

13
4 / 2 / 3
7,841
653
6,789
11,224
6,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

13
4 / 2 / 3
7,898
658
4,649
5,216
1,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Apollo
volcano190
Apollo
11
5 / 3 / 3
6,812
568
3,883
8,744
2,443
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
7 / 2 / 6
7,876
656
7,906
10,175
3,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
12
Kills
23
24
Deaths
12
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
5
1
0.5
L
Charybdis
DunelmBasket
Charybdis
4
5
2
1
L
Kuzenbo
GAMBIT667
Kuzenbo
2
4
0
0.5
W
Athena
3
3
8
2.33
W
4
2
3
2.75
W
4
2
3
2.75
L
Poseidon
Vicentenani
Poseidon
0
8
4
0.25
L
Lancelot
alfon20058
Lancelot
4
2
1
2.25
W
Apollo
volcano190
Apollo
5
3
3
2.17
W
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,079
Damage
30,260
44,686
Taken
47,874
16,654
Mitigated
18,555
9,081
Healing
11,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
6,794
1,107
0
3,101
9,706
3,425
132
2,790
6,916
0
59,672
L
Charybdis
DunelmBasket
Charybdis
8,062
4,276
0
3,024
9,684
3,087
0
4,417
5,267
0
32,216
L
Kuzenbo
GAMBIT667
Kuzenbo
3,614
1,237
0
1,805
9,098
4,577
0
330
8,397
18,794
0
W
Athena
7,033
1,733
152
3,352
12,515
4,921
0
3,177
9,035
24,436
1,561
W
6,789
2,518
0
2,307
11,224
6,052
6
2,894
7,934
1,068
49,918
W
4,649
748
0
719
5,216
1,364
438
527
4,649
51,839
0
L
Poseidon
Vicentenani
Poseidon
6,726
1,334
144
531
8,166
2,063
0
3,166
5,000
29,882
0
L
Lancelot
alfon20058
Lancelot
5,883
825
0
476
8,032
3,502
0
1,251
6,700
0
54,881
W
Apollo
volcano190
Apollo
3,883
1,979
0
2,232
8,744
2,443
594
1,381
7,287
0
30,039
W
7,906
6,199
0
2,728
10,175
3,775
223
1,482
8,629
0
44,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,132
Gold Earned
36,969
352
Minions Killed
357
0
Camps Cleared
0
1,158,900
Distance Traveled
1,264,616
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,095
591
115
10
0
240,341
0
L
Charybdis
6,722
560
57
5
0
209,269
1
L
Kuzenbo
5,735
478
34
3
0
186,759
2
W
Athena
6,542
545
28
2
0
253,643
0
W
Surtr
7,841
653
92
8
0
247,082
0
W
Scylla
7,898
658
112
9
0
234,992
0
L
Poseidon
5,551
463
47
4
0
227,009
0
L
Lancelot
7,029
586
99
8
0
295,522
0
W
Apollo
6,812
568
57
5
0
228,910
0
W
Arachne
7,876
656
68
6
0
299,989
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role