Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
LTxMr Li9htsOut
King Arthur
Level 127
God Stats
69W - 68L
1,495 SR
Queue Stats
193W - 189L
1,412 Elo+
Party 2
Ra
Ra
Mockridge
Ra
Level 157
God Stats
2W - 0L
1,469 SR
Queue Stats
67W - 55L
1,587 Elo+
Party 2
Kukulkan
Kukulkan
Poncho116
Kukulkan
Level 97
God Stats
2W - 5L
1,334 SR
Queue Stats
91W - 54L
1,580 Elo+
Solo
Ymir
Ymir
issa_david0228
Ymir
Level 84
God Stats
16W - 16L
1,533 SR
Queue Stats
211W - 195L
1,502 Elo+
Solo
Team Averages
Level 119
1,466 SR
1,516 Elo+

VS

Team Averages
Level 123
1,535 SR
1,500 Elo+
Skadi
Skadi
 
Skadi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
KanDaVasi
Merlin
Level 140
God Stats
2W - 5L
1,422 SR
Queue Stats
496W - 486L
1,488 Elo+
Solo
Jormungandr
Jormungandr
Rykonos
Jormungandr
Level 109
God Stats
1W - 1L
1,541 SR
Queue Stats
12W - 15L
1,564 Elo+
Party 1
Bastet
Bastet
Thirst4morE
Bastet
Level 179
God Stats
31W - 17L
1,671 SR
Queue Stats
235W - 227L
1,520 Elo+
Solo
Nike
Nike
thehunterer
Nike
Level 81
God Stats
2W - 7L
1,540 SR
Queue Stats
142W - 129L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
0 / 0 / 0
3,454
576
1,603
3,338
841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

King Arthur
LTxMr Li9htsOut
King Arthur
5
3 / 1 / 0
3,610
602
1,179
4,201
1,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
1 / 0 / 3
4,374
729
2,643
2,896
2,230
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Poncho116
Kukulkan
8
0 / 0 / 0
4,263
711
325
1,443
421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 0 / 0
3,432
572
637
2,900
995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
6
1 / 2 / 0
3,304
551
3,389
3,881
918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
KanDaVasi
Merlin
1
0 / 0 / 0
1,089
182
0
0
0
Jormungandr
Rykonos
Jormungandr
5
0 / 1 / 1
3,534
589
2,102
4,518
1,905
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
7
0 / 0 / 0
3,798
633
1,262
2,987
751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

2
0 / 1 / 0
2,859
477
259
1,241
383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
4
Kills
1
1
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
0
0
0
0
L
Skadi
 
Skadi
1
2
0
0.5
L
Merlin
KanDaVasi
Merlin
0
0
0
0
W
King Arthur
LTxMr Li9htsOut
King Arthur
3
1
0
3
W
1
0
3
2.5
W
Kukulkan
Poncho116
Kukulkan
0
0
0
0
L
Jormungandr
Rykonos
Jormungandr
0
1
1
0.5
L
Bastet
0
0
0
0
W
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,387
Damage
7,012
14,778
Taken
12,627
5,949
Mitigated
3,957
6,509
Healing
3,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
1,603
846
0
1,097
3,338
841
327
667
2,671
0
16,020
L
Skadi
 
Skadi
3,389
1,052
0
460
3,881
918
0
1,508
2,373
0
16,126
L
Merlin
KanDaVasi
Merlin
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
LTxMr Li9htsOut
King Arthur
1,179
56
132
753
4,201
1,462
0
980
3,221
0
8,040
W
2,643
739
635
2,001
2,896
2,230
81
114
2,726
18,704
1,864
W
Kukulkan
Poncho116
Kukulkan
325
55
0
500
1,443
421
29
0
1,443
26,778
0
L
Jormungandr
Rykonos
Jormungandr
2,102
740
0
1,055
4,518
1,905
0
852
3,666
12,160
0
L
Bastet
1,262
211
0
1,893
2,987
751
0
563
2,424
0
19,186
W
637
80
0
1,391
2,900
995
0
341
2,559
16,752
1,561
L
259
0
0
427
1,241
383
0
357
884
0
4,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,133
Gold Earned
14,584
185
Minions Killed
108
0
Camps Cleared
0
559,740
Distance Traveled
387,881
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
3,454
576
28
5
0
86,669
0
L
Skadi
3,304
551
20
3
0
109,303
0
L
Merlin
1,089
182
0
0
0
0
0
W
King Arthur
3,610
602
17
3
0
123,420
0
W
Ra
4,374
729
35
6
0
115,904
0
W
Kukulkan
4,263
711
59
10
0
110,672
0
L
Jormungandr
3,534
589
30
5
0
116,036
1
L
Bastet
3,798
633
46
8
0
131,829
0
W
Ymir
3,432
572
46
8
0
123,075
0
L
Nike
2,859
477
12
2
0
30,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role