Player Matchup

Scylla
Scylla
Platinum II
TwiinkleStar
Scylla
Platinum II
Level 177
God Stats
3W - 3L
1,657 SR
Queue Stats
25W - 13L
1,973 MMR
Party 1
Xbalanque
Xbalanque
Platinum I
imabot1x
Xbalanque
Platinum I
Level 61
God Stats
3W - 3L
1,632 SR
Queue Stats
192W - 202L
1,968 MMR
Party 1
Kumbhakarna
Kumbhakarna
Platinum I
virgil98
Kumbhakarna
Platinum I
Level 118
God Stats
13W - 12L
1,589 SR
Queue Stats
426W - 444L
2,029 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 119
1,626 SR
1,990 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 130
1,509 SR
1,898 MMR
Fenrir
Fenrir
Diamond IV
UFQl920
Fenrir
Diamond IV
Level 98
God Stats
1W - 0L
1,515 SR
Queue Stats
120W - 112L
1,891 MMR
Party 2
Nu Wa
Nu Wa
Diamond V
VERG0LAS
Nu Wa
Diamond V
Level 135
God Stats
1W - 4L
1,201 SR
Queue Stats
143W - 129L
1,787 MMR
Party 2
Ullr
Ullr
Diamond III
ruvergel711
Ullr
Diamond III
Level 157
God Stats
4W - 2L
1,811 SR
Queue Stats
160W - 129L
2,015 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
3 / 6 / 2
9,693
808
11,149
10,386
2,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
imabot1x
Xbalanque
13
1 / 7 / 0
8,407
701
5,356
10,933
3,233
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
virgil98
Kumbhakarna
15
0 / 3 / 5
9,128
761
6,586
12,813
13,532
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
CerberusCthulhuBacchusKuzenbo

VS

Bans
GaneshaSerqetVulcanOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
UFQl920
Fenrir
17
2 / 2 / 11
10,215
851
5,900
13,226
12,629
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Nu Wa
VERG0LAS
Nu Wa
18
5 / 2 / 8
11,065
922
13,001
6,758
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
9 / 1 / 4
11,784
982
12,096
13,253
4,603
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
4
Kills
16
16
Deaths
5
7
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Scylla
3
6
2
0.67
W
Fenrir
UFQl920
Fenrir
2
2
11
3.75
W
Nu Wa
VERG0LAS
Nu Wa
5
2
8
4.5
L
Xbalanque
imabot1x
Xbalanque
1
7
0
0.14
W
9
1
4
11
L
Kumbhakarna
virgil98
Kumbhakarna
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,091
Damage
30,997
34,132
Taken
33,237
19,283
Mitigated
19,216
4,366
Healing
10,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
11,149
495
100
2,021
10,386
2,518
0
3,575
6,717
44,406
0
W
Fenrir
UFQl920
Fenrir
5,900
1,398
0
3,748
13,226
12,629
825
7,144
5,282
0
22,845
W
Nu Wa
VERG0LAS
Nu Wa
13,001
4,919
162
1,902
6,758
1,984
644
3,719
2,784
50,046
0
L
Xbalanque
imabot1x
Xbalanque
5,356
3,819
0
1,343
10,933
3,233
291
2,882
7,899
0
31,566
W
12,096
5,557
0
4,509
13,253
4,603
1,659
5,530
7,345
0
49,449
L
Kumbhakarna
virgil98
Kumbhakarna
6,586
435
0
902
12,813
13,532
0
6,367
6,297
25,939
3,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,228
Gold Earned
33,064
170
Minions Killed
174
0
Camps Cleared
0
646,663
Distance Traveled
667,205
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,693
808
79
7
0
213,083
3
W
Fenrir
10,215
851
23
2
0
233,188
0
W
Nu Wa
11,065
922
85
7
0
208,110
0
L
Xbalanque
8,407
701
45
4
0
197,592
2
W
Ullr
11,784
982
66
6
0
225,907
1
L
Kumbhakarna
9,128
761
46
4
0
235,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role