Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
DomNextDoor9688
Ganesha
Level 73
God Stats
2W - 2L
1,492 SR
Queue Stats
42W - 38L
1,410 Elo+
Party 2
Agni
Agni
GrimxMoon2329
Agni
Level 26
God Stats
2W - 2L
1,177 SR
Queue Stats
18W - 24L
1,355 Elo+
Party 2
Fenrir
Fenrir
GrimxSasuke
Fenrir
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
27W - 21L
1,389 Elo+
Party 2
Bellona
Bellona
SKIESking39
Bellona
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,468 Elo+
Party 2
Team Averages
Level 71
1,434 SR
1,424 Elo+

VS

Team Averages
Level 116
1,445 SR
1,453 Elo+
Bacchus
Bacchus
KoRuPtIoNs FuRy
Bacchus
Level 146
God Stats
10W - 10L
1,497 SR
Queue Stats
652W - 654L
1,415 Elo+
Party 3
Zhong Kui
Zhong Kui
MrParadisebud
Zhong Kui
Level 116
God Stats
3W - 5L
1,390 SR
Queue Stats
289W - 299L
1,482 Elo+
Party 1
Yemoja
Yemoja
Sea26a
Yemoja
Level 68
God Stats
1W - 2L
1,547 SR
Queue Stats
70W - 61L
1,422 Elo+
Party 1
Ganesha
Ganesha
TMG SCARFACE69
Ganesha
Level 157
God Stats
4W - 5L
1,514 SR
Queue Stats
434W - 458L
1,447 Elo+
Party 3
Yu Huang
Yu Huang
XxhydrazoexX
Yu Huang
Level 92
God Stats
3W - 12L
1,275 SR
Queue Stats
168W - 161L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
2 / 1 / 24
9,568
736
4,828
13,351
6,013
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
0 / 1 / 27
9,229
710
10,779
19,063
21,873
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

17
11 / 2 / 16
10,680
822
16,751
11,175
4,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
18
12 / 1 / 17
11,115
855
16,197
16,894
18,123
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
SKIESking39
Bellona
16
7 / 1 / 17
10,151
781
9,576
13,834
15,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 10 / 3
7,614
586
9,814
14,258
8,854
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
MrParadisebud
Zhong Kui
14
3 / 7 / 3
8,944
688
11,201
12,366
6,626
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Yemoja
Sea26a
Yemoja
15
1 / 5 / 5
8,300
638
8,429
13,071
10,707
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
0 / 6 / 3
8,067
621
8,395
12,349
13,088
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yu Huang
XxhydrazoexX
Yu Huang
17
2 / 4 / 2
9,347
719
17,408
10,423
3,916
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
22
32
Kills
6
6
Deaths
32
101
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
1
24
14
W
0
1
27
13.5
W
11
2
16
9.5
W
Fenrir
12
1
17
20.5
L
0
10
3
0.15
L
Zhong Kui
MrParadisebud
Zhong Kui
3
7
3
0.64
W
Bellona
SKIESking39
Bellona
7
1
17
15.5
L
Yemoja
Sea26a
Yemoja
1
5
5
0.7
L
0
6
3
0.25
L
Yu Huang
XxhydrazoexX
Yu Huang
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,131
Damage
55,247
74,317
Taken
62,467
65,462
Mitigated
43,191
51,861
Healing
12,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
4,828
2,339
32,689
7,567
13,351
6,013
166
9,074
4,277
13,147
0
W
10,779
1,427
2,213
2,910
19,063
21,873
261
12,901
6,162
25,308
0
W
16,751
122
478
1,016
11,175
4,206
350
9,902
1,273
27,713
1,353
W
Fenrir
16,197
3,770
1,956
1,112
16,894
18,123
330
12,419
4,475
0
24,665
L
9,814
733
257
683
14,258
8,854
0
6,490
7,259
19,061
0
L
Zhong Kui
MrParadisebud
Zhong Kui
11,201
808
172
2,240
12,366
6,626
0
5,716
6,307
17,832
595
W
Bellona
SKIESking39
Bellona
9,576
2,358
448
1,472
13,834
15,247
102
10,368
3,466
0
19,942
L
Yemoja
Sea26a
Yemoja
8,429
1,612
2,825
1,229
13,071
10,707
0
5,140
7,597
15,498
452
L
8,395
200
505
2,127
12,349
13,088
0
6,782
5,055
16,392
0
L
Yu Huang
XxhydrazoexX
Yu Huang
17,408
1,560
701
1,959
10,423
3,916
0
5,680
4,537
34,901
167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,743
Gold Earned
42,272
118
Minions Killed
111
0
Camps Cleared
0
1,232,511
Distance Traveled
983,523
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,568
736
16
1
0
205,311
0
W
Ganesha
9,229
710
0
0
0
251,684
0
W
Agni
10,680
822
48
4
0
251,083
0
W
Fenrir
11,115
855
25
2
0
284,037
0
L
Bacchus
7,614
586
16
1
0
186,761
0
L
Zhong Kui
8,944
688
26
2
0
190,148
0
W
Bellona
10,151
781
29
2
0
240,396
0
L
Yemoja
8,300
638
20
2
0
198,985
0
L
Ganesha
8,067
621
0
0
0
179,079
0
L
Yu Huang
9,347
719
49
4
0
228,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role