Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Equalizer XL
Chaac
Level 140
God Stats
35W - 23L
1,661 SR
Queue Stats
64W - 51L
1,551 Elo+
Solo
Skadi
Skadi
FERCHOP
Skadi
Level 145
God Stats
3W - 5L
1,500 SR
Queue Stats
90W - 64L
1,601 Elo+
Party 1
Merlin
Merlin
SqirrrttT
Merlin
Level 156
God Stats
6W - 10L
1,563 SR
Queue Stats
135W - 127L
1,544 Elo+
Solo
Ne Zha
Ne Zha
iEmotion
Ne Zha
Level 211
God Stats
5W - 8L
1,359 SR
Queue Stats
382W - 366L
1,552 Elo+
Solo
Team Averages
Level 162
1,517 SR
1,549 Elo+

VS

Team Averages
Level 157
1,559 SR
1,572 Elo+
Ymir
Ymir
BALEC69
Ymir
Level 86
God Stats
1W - 0L
1,242 SR
Queue Stats
23W - 22L
1,554 Elo+
Party 2
Eset
Eset
BoiMcCoy
Eset
Level 155
God Stats
3W - 0L
1,597 SR
Queue Stats
96W - 66L
1,666 Elo+
Party 2
Cliodhna
Cliodhna
MonoRed
Cliodhna
Level 191
God Stats
6W - 2L
1,846 SR
Queue Stats
184W - 156L
1,565 Elo+
Solo
Horus
Horus
SgtWortWort
Horus
Level 192
God Stats
45W - 58L
1,542 SR
Queue Stats
169W - 271L
1,462 Elo+
Solo
Skadi
Skadi
Λstra
Skadi
Level 159
God Stats
3W - 0L
1,568 SR
Queue Stats
103W - 83L
1,613 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
3
0 / 2 / 0
2,960
592
590
1,995
540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 3 / 0
3,032
606
795
3,933
1,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Skadi
FERCHOP
Skadi
6
0 / 2 / 0
3,359
672
981
2,764
624
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
SqirrrttT
Merlin
5
0 / 2 / 0
3,115
623
789
1,782
231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
iEmotion
Ne Zha
6
0 / 1 / 0
3,215
643
1,110
2,675
573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BALEC69
Ymir
6
0 / 0 / 4
4,022
804
352
1,952
1,027
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Eset
7
0 / 0 / 2
3,829
766
612
1,650
296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
MonoRed
Cliodhna
7
4 / 0 / 2
4,052
810
1,983
3,502
826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

8
4 / 0 / 0
4,589
918
2,845
2,664
804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
Λstra
Skadi
7
2 / 0 / 2
4,211
842
1,986
2,190
434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
10
10
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
2
0
0
W
Ymir
BALEC69
Ymir
0
0
4
2
W
Eset
0
0
2
1
L
0
3
0
0
L
Skadi
FERCHOP
Skadi
0
2
0
0
W
Cliodhna
MonoRed
Cliodhna
4
0
2
5
W
4
0
0
4
L
Merlin
SqirrrttT
Merlin
0
2
0
0
L
Ne Zha
iEmotion
Ne Zha
0
1
0
0
W
Skadi
Λstra
Skadi
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,265
Damage
7,778
13,149
Taken
11,958
3,418
Mitigated
3,387
1,546
Healing
5,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
590
178
0
100
1,995
540
0
243
1,752
0
7,820
W
Ymir
BALEC69
Ymir
352
130
0
900
1,952
1,027
0
0
1,952
9,074
0
W
Eset
612
46
0
619
1,650
296
0
480
1,008
20,272
0
L
795
53
0
666
3,933
1,450
0
0
3,933
0
9,981
L
Skadi
FERCHOP
Skadi
981
362
0
92
2,764
624
0
71
2,693
0
15,839
W
Cliodhna
MonoRed
Cliodhna
1,983
626
0
1,954
3,502
826
0
107
3,355
0
15,494
W
2,845
1,223
40
1,457
2,664
804
0
0
2,664
0
29,337
L
Merlin
SqirrrttT
Merlin
789
0
0
179
1,782
231
0
269
1,513
10,688
0
L
Ne Zha
iEmotion
Ne Zha
1,110
533
0
509
2,675
573
0
381
2,294
0
14,189
W
Skadi
Λstra
Skadi
1,986
880
0
587
2,190
434
0
0
2,190
0
26,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,681
Gold Earned
20,703
124
Minions Killed
184
0
Camps Cleared
0
503,087
Distance Traveled
608,621
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
2,960
592
17
3
0
95,508
0
W
Ymir
4,022
804
20
4
0
116,715
0
W
Eset
3,829
766
37
7
0
126,686
0
L
Chaac
3,032
606
19
4
0
98,574
0
L
Skadi
3,359
672
31
6
0
105,070
0
W
Cliodhna
4,052
810
35
7
0
140,849
0
W
Horus
4,589
918
43
9
0
115,596
0
L
Merlin
3,115
623
25
5
0
82,120
0
L
Ne Zha
3,215
643
32
6
0
121,815
0
W
Skadi
4,211
842
49
10
0
108,775
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role