Player Matchup

Hou Yi
Hou Yi
Crimson31
Hou Yi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 31L
1,442 Elo+
Party 3
Freya
Freya
Deikaos
Freya
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,446 Elo+
Party 3
Baron Samedi
Baron Samedi
Hugo-Bass27
Baron Samedi
Level 125
God Stats
1W - 1L
1,733 SR
Queue Stats
25W - 31L
1,456 Elo+
Party 2
Nike
Nike
NiKkiLoKo
Nike
Level 169
God Stats
1W - 1L
1,696 SR
Queue Stats
53W - 60L
1,503 Elo+
Party 2
Ares
Ares
Teramovitch
Ares
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 30L
1,431 Elo+
Party 3
Team Averages
Level 112
1,586 SR
1,456 Elo+

VS

Team Averages
Level 114
1,641 SR
1,496 Elo+
Awilix
Awilix
 
Awilix
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Nielsje09
Ao Kuang
Level 89
God Stats
8W - 2L
1,753 SR
Queue Stats
98W - 78L
1,548 Elo+
Solo
Danzaburou
Danzaburou
Ratpi_knk
Danzaburou
Level 158
God Stats
1W - 0L
1,765 SR
Queue Stats
138W - 143L
1,437 Elo+
Party 1
Ra
Ra
Voxulias
Ra
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 42L
1,450 Elo+
Solo
Khepri
Khepri
darkgp2002
Khepri
Level 148
God Stats
1W - 0L
1,686 SR
Queue Stats
32W - 27L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Crimson31
Hou Yi
11
3 / 3 / 0
6,674
477
8,850
9,597
3,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Freya
Deikaos
Freya
11
0 / 5 / 0
6,506
465
3,816
8,435
2,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Baron Samedi
Hugo-Bass27
Baron Samedi
12
0 / 4 / 3
6,808
486
3,414
8,157
2,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
13
5 / 4 / 1
7,205
515
8,732
12,559
4,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 5 / 3
6,452
461
5,159
13,202
11,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
2 / 2 / 3
7,451
532
2,932
8,161
2,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ao Kuang
Nielsje09
Ao Kuang
15
8 / 0 / 1
10,007
715
10,220
13,122
6,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Ratpi_knk
Danzaburou
11
3 / 2 / 2
7,397
528
7,402
7,399
2,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
5 / 2 / 2
8,095
578
4,411
5,826
1,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
darkgp2002
Khepri
11
2 / 2 / 7
7,557
540
6,922
15,161
12,592
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
8
Kills
20
21
Deaths
8
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
2
2
3
1.75
L
Hou Yi
Crimson31
Hou Yi
3
3
0
1
L
Freya
Deikaos
Freya
0
5
0
0
L
Baron Samedi
Hugo-Bass27
Baron Samedi
0
4
3
0.38
L
Nike
5
4
1
1.38
W
Ao Kuang
Nielsje09
Ao Kuang
8
0
1
8.5
W
Danzaburou
Ratpi_knk
Danzaburou
3
2
2
2
L
0
5
3
0.3
W
5
2
2
3
W
Khepri
darkgp2002
Khepri
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,971
Damage
31,887
51,950
Taken
49,669
24,681
Mitigated
25,376
10,469
Healing
20,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
2,932
971
0
3,409
8,161
2,602
0
319
7,842
0
51,051
L
Hou Yi
Crimson31
Hou Yi
8,850
4,505
0
2,583
9,597
3,384
0
3,230
6,350
0
55,635
L
Freya
Deikaos
Freya
3,816
1,331
0
2,074
8,435
2,455
0
5,995
2,440
29,665
2,257
L
Baron Samedi
Hugo-Bass27
Baron Samedi
3,414
48
38
1,809
8,157
2,788
0
4,328
3,829
39,818
961
L
Nike
8,732
1,181
0
1,575
12,559
4,797
0
3,851
8,708
0
64,119
W
Ao Kuang
Nielsje09
Ao Kuang
10,220
2,295
0
8,579
13,122
6,105
0
3,223
9,255
57,177
3,644
W
Danzaburou
Ratpi_knk
Danzaburou
7,402
3,385
0
2,457
7,399
2,415
640
2,100
5,299
0
45,015
L
5,159
294
0
2,390
13,202
11,257
0
3,816
9,386
15,239
0
W
4,411
294
960
2,111
5,826
1,662
15
2,134
3,692
46,587
720
W
Khepri
darkgp2002
Khepri
6,922
1,050
0
3,400
15,161
12,592
0
4,221
10,940
23,007
2,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,645
Gold Earned
40,507
378
Minions Killed
406
0
Camps Cleared
0
1,325,360
Distance Traveled
1,401,978
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,451
532
86
6
0
319,186
0
L
Hou Yi
6,674
477
94
7
0
250,259
0
L
Freya
6,506
465
78
6
0
265,048
0
L
Baron Samedi
6,808
486
85
6
0
269,650
4
L
Nike
7,205
515
103
7
0
266,473
0
W
Ao Kuang
10,007
715
107
8
0
258,435
0
W
Danzaburou
7,397
528
65
5
0
263,367
0
L
Ares
6,452
461
18
1
0
273,930
2
W
Ra
8,095
578
93
7
0
287,068
0
W
Khepri
7,557
540
55
4
0
273,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role