Player Matchup

Mercury
Mercury
Fredgweenon2k
Mercury
Level 55
God Stats
0W - 1L
1,227 SR
Queue Stats
27W - 24L
1,448 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ItsBigelow
Kumbhakarna
Level 60
God Stats
2W - 1L
2,021 SR
Queue Stats
23W - 21L
1,437 Elo+
Party 1
Ix Chel
Ix Chel
TrU_Ninja_Fred
Ix Chel
Level 69
God Stats
0W - 3L
1,296 SR
Queue Stats
23W - 21L
1,435 Elo+
Party 1
Team Averages
Level 61
1,514 SR
1,440 Elo+

VS

Team Averages
Level 105
1,554 SR
1,476 Elo+
Odin
Odin
Armando2633
Odin
Level 45
God Stats
11W - 5L
1,661 SR
Queue Stats
48W - 58L
1,449 Elo+
Solo
Anubis
Anubis
Bhouses2004
Anubis
Level 149
God Stats
6W - 5L
1,497 SR
Queue Stats
111W - 75L
1,475 Elo+
Party 2
Danzaburou
Danzaburou
Wi11bi11y joker
Danzaburou
Level 121
God Stats
12W - 16L
1,505 SR
Queue Stats
64W - 44L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
12
1 / 4 / 3
7,253
725
4,023
9,132
2,640
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
ItsBigelow
Kumbhakarna
13
0 / 4 / 4
7,221
722
3,949
12,203
9,942
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
3 / 3 / 1
8,069
807
5,625
7,290
2,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 7
8,580
858
6,900
9,584
9,100
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
16
7 / 2 / 3
10,029
1,003
9,282
5,087
2,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Danzaburou
Wi11bi11y joker
Danzaburou
14
1 / 1 / 7
8,837
884
7,822
5,777
2,232
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
4
Kills
11
11
Deaths
4
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
3
1
7
6.5
W
Anubis
7
2
3
4.25
L
Mercury
1
4
3
0.63
L
Kumbhakarna
ItsBigelow
Kumbhakarna
0
4
4
0.5
L
3
3
1
1.17
W
Danzaburou
Wi11bi11y joker
Danzaburou
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,597
Damage
24,004
28,625
Taken
20,448
14,867
Mitigated
13,702
5,830
Healing
3,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,900
1,445
0
896
9,584
9,100
289
4,604
4,980
0
14,684
W
Anubis
9,282
166
540
586
5,087
2,370
98
1,438
3,649
37,923
1,101
L
Mercury
4,023
1,488
0
2,015
9,132
2,640
0
2,541
6,547
0
15,875
L
Kumbhakarna
ItsBigelow
Kumbhakarna
3,949
649
0
628
12,203
9,942
0
4,008
8,147
9,656
430
L
5,625
226
1,342
1,845
7,290
2,285
25
2,677
4,588
25,429
0
W
Danzaburou
Wi11bi11y joker
Danzaburou
7,822
2,155
441
1,269
5,777
2,232
984
3,138
2,639
0
36,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,543
Gold Earned
27,446
93
Minions Killed
147
0
Camps Cleared
0
567,202
Distance Traveled
554,186
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,580
858
13
1
0
203,764
0
W
Anubis
10,029
1,003
74
7
0
169,163
0
L
Mercury
7,253
725
21
2
0
198,398
0
L
Kumbhakarna
7,221
722
27
3
0
180,416
0
L
Ix Chel
8,069
807
45
5
0
188,388
0
W
Danzaburou
8,837
884
60
6
0
181,259
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role