Player Matchup

Merlin
Merlin
ClappinUrCheeks
Merlin
Level 100
God Stats
1W - 0L
1,793 SR
Queue Stats
2W - 3L
1,354 Elo+
Solo
Ganesha
Ganesha
Felliperosalino
Ganesha
Level 46
God Stats
5W - 8L
1,502 SR
Queue Stats
37W - 38L
1,421 Elo+
Solo
Shiva
Shiva
WiIdChoices
Shiva
Level 83
God Stats
1W - 0L
1,270 SR
Queue Stats
19W - 11L
1,586 Elo+
Solo
Team Averages
Level 76
1,522 SR
1,454 Elo+

VS

Team Averages
Level 113
1,539 SR
1,401 Elo+
Anubis
Anubis
death2slow
Anubis
Level 125
God Stats
37W - 26L
1,635 SR
Queue Stats
253W - 253L
1,458 Elo+
Solo
Serqet
Serqet
fernandobhdz
Serqet
Level 135
God Stats
1W - 3L
1,482 SR
Queue Stats
139W - 157L
1,402 Elo+
Solo
Neith
Neith
psycholucifr
Neith
Level 80
God Stats
7W - 6L
1,501 SR
Queue Stats
16W - 20L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 5
12,917
861
15,228
9,024
3,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
0 / 1 / 10
12,028
802
3,125
9,965
10,974
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
9 / 3 / 3
13,546
903
14,129
17,177
16,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
death2slow
Anubis
9
0 / 1 / 1
8,663
578
77
2,210
378
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Serqet
17
3 / 8 / 3
11,192
746
6,093
16,445
6,220
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

19
3 / 4 / 1
12,303
820
13,110
17,727
4,883
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
13
Kills
6
6
Deaths
13
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
2
5
3.25
W
0
1
10
5
W
9
3
3
3.5
L
Anubis
death2slow
Anubis
0
1
1
0.5
L
Serqet
3
8
3
0.56
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,482
Damage
19,280
36,166
Taken
36,382
30,824
Mitigated
11,481
6,682
Healing
2,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,228
433
0
565
9,024
3,667
390
6
8,893
51,576
2,217
W
3,125
38
0
2,562
9,965
10,974
988
247
9,409
35,244
0
W
14,129
3,612
18
3,537
17,177
16,183
882
258
16,472
717
52,257
L
Anubis
death2slow
Anubis
77
0
0
38
2,210
378
0
957
1,156
2,019
0
L
Serqet
6,093
1,856
0
1,037
16,445
6,220
0
6,529
9,130
0
20,274
L
13,110
6,395
0
1,791
17,727
4,883
0
10,259
6,259
0
54,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,491
Gold Earned
32,158
205
Minions Killed
107
0
Camps Cleared
0
771,763
Distance Traveled
475,301
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,917
861
97
6
0
239,265
0
W
Ganesha
12,028
802
22
1
0
277,161
5
W
Shiva
13,546
903
86
6
0
255,337
0
L
Anubis
8,663
578
6
0
0
31,258
0
L
Serqet
11,192
746
27
2
0
222,587
0
L
Neith
12,303
820
74
5
0
221,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role